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e5ffb0cf94
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Implemented vending machine
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2026-03-07 16:49:06 +01:00 |
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6215008db7
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Added loot to boxes
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2026-03-01 21:16:49 +01:00 |
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8d52b49e57
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Autopickup for player
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2026-03-01 20:59:11 +01:00 |
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acc61f9a0e
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Enhanced loot drops system
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2026-03-01 19:14:34 +01:00 |
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f7240e1167
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Animated switches
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2026-03-01 17:17:04 +01:00 |
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07be138a1b
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Add FrameAnimator3D for animated texture support on Blockbench models
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2026-02-28 20:44:20 +01:00 |
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35275f9048
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Shootable switches react to shots
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2026-02-28 19:24:34 +01:00 |
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28ad663867
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Mapping and models
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2026-01-19 00:07:26 +01:00 |
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8e5c575917
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Table models
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2026-01-01 14:49:24 +01:00 |
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Marco
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9f644c9c5c
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Models and mapping
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2025-10-10 10:15:08 +02:00 |
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Marco
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52999bbc8b
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Lore locker
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2025-10-09 10:35:05 +02:00 |
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Marco
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7cb5bfb593
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Preliminary lasers
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2025-10-09 09:11:25 +02:00 |
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Marco
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944249d408
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Mapping and direction code
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2025-09-25 10:25:10 +02:00 |
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Marco
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f7448eb3f5
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Rotating 3D chairs
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2025-09-18 09:24:22 +02:00 |
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Marco
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b2401656dd
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Removed obsolete connector
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2025-09-17 17:22:49 +02:00 |
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Marco
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d3edb4de99
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Elevator anticrush
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2025-09-17 15:44:45 +02:00 |
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Marco
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aa17c965d5
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Mapping and models
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2025-09-17 14:47:33 +02:00 |
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Marco
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f46d3ad994
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Chairs and filing cabinets
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2025-09-15 15:08:13 +02:00 |
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Marco
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7a8bb4311b
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Level Teleporters
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2025-09-10 16:16:05 +02:00 |
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Marco
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9dd4b6d6e1
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Made capacitors and emitters destroyable
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2025-09-01 16:51:55 +02:00 |
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Marco
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08c7a9dbd1
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Danmaku room in factory 3
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2025-09-01 16:13:14 +02:00 |
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Marco
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823886b4ce
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Trenchbroom support for health and destruction
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2025-08-27 18:17:17 +02:00 |
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Marco
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400123a447
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Added weapons and fixed others
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2025-08-14 10:58:54 +02:00 |
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Marco
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8c2d7eae66
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Mapping and models
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2025-07-09 17:18:09 +02:00 |
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Marco
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b64e096661
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Bullet spawners in editor and bullets come out at the spanwer position
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2025-07-09 15:05:50 +02:00 |
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Marco
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7d267c406d
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Rotate bullet pattern to face parent
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2025-07-09 12:00:23 +02:00 |
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Marco
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ed86ffd184
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Valve and music
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2025-07-09 10:41:44 +02:00 |
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Marco
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af44d96c33
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Door Animation Module
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2025-07-09 09:20:48 +02:00 |
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Marco
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f7334c056b
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Door player detection
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2025-07-08 14:31:12 +02:00 |
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Marco
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87438dff2b
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Mapping and models
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2025-07-07 12:06:27 +02:00 |
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4728677e80
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Falling props
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2025-07-04 22:55:28 +02:00 |
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Marco
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bf0fbb68b1
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Shrouds
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2025-07-04 20:26:06 +02:00 |
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Marco
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7aee230b3c
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Destructible triggers
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2025-07-04 10:31:53 +02:00 |
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Marco
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b86fa135ed
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Small stairs
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2025-07-02 16:35:14 +02:00 |
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Marco
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d35af0dc2a
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Debug boxes
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2025-07-02 10:34:14 +02:00 |
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Marco
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1a455251a9
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3D bullet rotation
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2025-07-01 13:40:13 +02:00 |
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Marco
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570c75cbfb
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Mapping
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2025-06-28 16:42:46 +02:00 |
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Marco
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9d0036c436
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Triggerable movable walls
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2025-06-28 13:59:12 +02:00 |
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7ac03f5029
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Wall Fan
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2025-06-27 23:16:49 +02:00 |
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4abf28066a
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typed Open trigger
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2025-06-27 21:28:01 +02:00 |
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Marco
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1907a38575
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Teleporters
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2025-06-27 17:43:15 +02:00 |
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Marco
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7e76edc153
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3D Cameras with sweep and animation
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2025-06-27 15:06:33 +02:00 |
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54eefc2961
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Alarm box animation texture
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2025-06-26 23:43:33 +02:00 |
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Marco
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22936c4678
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force fields
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2025-06-26 08:32:13 +02:00 |
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c0a1853468
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Models
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2025-06-25 22:31:59 +02:00 |
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Marco
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52756defba
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Door and forcefield in TB
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2025-06-25 16:52:31 +02:00 |
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Marco
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6e949d5bb1
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Props models
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2025-06-24 18:13:26 +02:00 |
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Marco
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164c186201
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Chest animation, alarm box entity
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2025-06-24 15:00:27 +02:00 |
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Marco
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f28a3b70fd
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Rebel Base map
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2025-06-24 13:57:18 +02:00 |
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Marco
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dd979fe50a
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Terminal dialogue and entities fix
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2025-06-24 11:06:33 +02:00 |
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