Commit graph

79 commits

Author SHA1 Message Date
e5ffb0cf94 Implemented vending machine 2026-03-07 16:49:06 +01:00
6215008db7 Added loot to boxes 2026-03-01 21:16:49 +01:00
8d52b49e57 Autopickup for player 2026-03-01 20:59:11 +01:00
acc61f9a0e Enhanced loot drops system 2026-03-01 19:14:34 +01:00
f7240e1167 Animated switches 2026-03-01 17:17:04 +01:00
07be138a1b Add FrameAnimator3D for animated texture support on Blockbench models 2026-02-28 20:44:20 +01:00
35275f9048 Shootable switches react to shots 2026-02-28 19:24:34 +01:00
28ad663867 Mapping and models 2026-01-19 00:07:26 +01:00
8e5c575917 Table models 2026-01-01 14:49:24 +01:00
Marco
9f644c9c5c Models and mapping 2025-10-10 10:15:08 +02:00
Marco
52999bbc8b Lore locker 2025-10-09 10:35:05 +02:00
Marco
7cb5bfb593 Preliminary lasers 2025-10-09 09:11:25 +02:00
Marco
944249d408 Mapping and direction code 2025-09-25 10:25:10 +02:00
Marco
f7448eb3f5 Rotating 3D chairs 2025-09-18 09:24:22 +02:00
Marco
b2401656dd Removed obsolete connector 2025-09-17 17:22:49 +02:00
Marco
d3edb4de99 Elevator anticrush 2025-09-17 15:44:45 +02:00
Marco
aa17c965d5 Mapping and models 2025-09-17 14:47:33 +02:00
Marco
f46d3ad994 Chairs and filing cabinets 2025-09-15 15:08:13 +02:00
Marco
7a8bb4311b Level Teleporters 2025-09-10 16:16:05 +02:00
Marco
9dd4b6d6e1 Made capacitors and emitters destroyable 2025-09-01 16:51:55 +02:00
Marco
08c7a9dbd1 Danmaku room in factory 3 2025-09-01 16:13:14 +02:00
Marco
823886b4ce Trenchbroom support for health and destruction 2025-08-27 18:17:17 +02:00
Marco
400123a447 Added weapons and fixed others 2025-08-14 10:58:54 +02:00
Marco
8c2d7eae66 Mapping and models 2025-07-09 17:18:09 +02:00
Marco
b64e096661 Bullet spawners in editor and bullets come out at the spanwer position 2025-07-09 15:05:50 +02:00
Marco
7d267c406d Rotate bullet pattern to face parent 2025-07-09 12:00:23 +02:00
Marco
ed86ffd184 Valve and music 2025-07-09 10:41:44 +02:00
Marco
af44d96c33 Door Animation Module 2025-07-09 09:20:48 +02:00
Marco
f7334c056b Door player detection 2025-07-08 14:31:12 +02:00
Marco
87438dff2b Mapping and models 2025-07-07 12:06:27 +02:00
4728677e80 Falling props 2025-07-04 22:55:28 +02:00
Marco
bf0fbb68b1 Shrouds 2025-07-04 20:26:06 +02:00
Marco
7aee230b3c Destructible triggers 2025-07-04 10:31:53 +02:00
Marco
b86fa135ed Small stairs 2025-07-02 16:35:14 +02:00
Marco
d35af0dc2a Debug boxes 2025-07-02 10:34:14 +02:00
Marco
1a455251a9 3D bullet rotation 2025-07-01 13:40:13 +02:00
Marco
570c75cbfb Mapping 2025-06-28 16:42:46 +02:00
Marco
9d0036c436 Triggerable movable walls 2025-06-28 13:59:12 +02:00
7ac03f5029 Wall Fan 2025-06-27 23:16:49 +02:00
4abf28066a typed Open trigger 2025-06-27 21:28:01 +02:00
Marco
1907a38575 Teleporters 2025-06-27 17:43:15 +02:00
Marco
7e76edc153 3D Cameras with sweep and animation 2025-06-27 15:06:33 +02:00
54eefc2961 Alarm box animation texture 2025-06-26 23:43:33 +02:00
Marco
22936c4678 force fields 2025-06-26 08:32:13 +02:00
c0a1853468 Models 2025-06-25 22:31:59 +02:00
Marco
52756defba Door and forcefield in TB 2025-06-25 16:52:31 +02:00
Marco
6e949d5bb1 Props models 2025-06-24 18:13:26 +02:00
Marco
164c186201 Chest animation, alarm box entity 2025-06-24 15:00:27 +02:00
Marco
f28a3b70fd Rebel Base map 2025-06-24 13:57:18 +02:00
Marco
dd979fe50a Terminal dialogue and entities fix 2025-06-24 11:06:33 +02:00