Commit graph

56 commits

Author SHA1 Message Date
1d620a159c Explosions 2024-05-01 11:20:44 +02:00
c2138979f6 Updated error handler 2024-05-01 10:26:14 +02:00
6c07ba4bd5 destroyable npc 2024-05-01 10:12:38 +02:00
0651600329 Box sprite 2024-05-01 00:36:00 +02:00
16c3ddc79f changed something 2024-04-30 17:50:28 +02:00
c01ab2333c Tweaks 2024-04-29 23:40:32 +02:00
a352a671b9 Raycasting 2024-04-29 23:32:40 +02:00
b486182d6d Added map 2024-04-29 08:23:48 +02:00
8ecf21aba3 Refactoring 2024-04-28 21:28:25 +02:00
0e0a458949 Bullet actor collisions 2024-04-28 17:06:07 +02:00
f784bf43e9 Computer sprite 2024-04-28 16:25:35 +02:00
3057ee8725 weapon cooldown 2024-04-28 16:09:45 +02:00
9afa5195b9 Self contained weapons 2024-04-28 15:57:46 +02:00
e2ab6ee3e9 Sprite box 2024-04-28 12:38:34 +02:00
933f240bb0 Sprites and bullets list 2024-04-28 11:37:55 +02:00
b4a5a8a211 Mapping 2024-04-27 23:05:15 +02:00
be12987894 Added GUI library 2024-04-27 18:36:48 +02:00
93f95683c5 Camera fix 2024-04-27 17:41:11 +02:00
5d624acaea Actor spawning 2024-04-26 17:37:11 +02:00
89a61d6b30 Removed redundant code 2024-04-26 15:31:08 +02:00
3cc9f26674 Added constructors 2024-04-26 15:28:39 +02:00
81a8c11823 Converted cirno to movable object 2024-04-26 14:52:31 +02:00
5e667fd6d2 Movable object 2024-04-26 14:24:25 +02:00
56fa9bce02 Camera refactor 2024-04-26 14:00:34 +02:00
2507ba301c Spawner for barrels 2024-04-26 13:31:42 +02:00
c390096f4f Converted particles to actors 2024-04-26 11:30:53 +02:00
47e9d613dc Mapping 2024-04-26 11:23:04 +02:00
6a7e938a39 Proper actors implementation 2024-04-26 11:22:51 +02:00
4407ce108b Refactored code 2024-04-25 23:07:49 +02:00
cd9ec6cc01 Bullet particles 2024-04-24 22:53:04 +02:00
Marco Giacomelli
cc921f9ade New bullet instantiation method 2024-04-24 17:06:19 +02:00
Marco Giacomelli
c33488fabd Refactoring and weapons class 2024-04-24 11:11:16 +02:00
bd2fbb6a4d Updated cartridge 2024-04-23 23:06:02 +02:00
42677301c9 Added crosshair 2024-04-23 23:04:26 +02:00
9f9624661c Directional shooting 2024-04-23 22:41:43 +02:00
543e3017b2 Added sprite atlas code 2024-04-23 20:58:17 +02:00
9ea76eedc7 bullet module 2024-04-22 23:09:35 +02:00
b23a944c3e Modulized cirno and mouse 2024-04-22 22:14:26 +02:00
86722ea10e Added module system 2024-04-22 21:54:00 +02:00
04761ab0d5 FPS Viewer 2024-04-21 23:32:02 +02:00
Marco Giacomelli
a19afb652e Changed something 2024-04-19 16:47:23 +02:00
3f4c6afde3 Added bullets 2024-04-18 23:49:42 +02:00
254da24cf1 Added per-layer collisions 2024-04-18 19:12:05 +02:00
6392e9b07f sprites 2024-04-18 00:28:39 +02:00
Marco Giacomelli
fa08323f48 upgraded sprites 2024-04-17 14:50:35 +02:00
Marco Giacomelli
de8c0e9d3d New cirno sprite 2024-04-17 11:54:48 +02:00
Marco Giacomelli
de176974be Proper collisions 2024-04-17 11:29:08 +02:00
c48f26f32a aborto collisorio 2024-04-17 00:08:46 +02:00
32240e598f collisions 2024-04-16 00:01:26 +02:00
cb923593aa actor script 2024-04-15 20:07:29 +02:00