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dacf66bb62
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Stuff
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2024-05-02 10:52:42 +02:00 |
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1d620a159c
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Explosions
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2024-05-01 11:20:44 +02:00 |
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c2138979f6
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Updated error handler
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2024-05-01 10:26:14 +02:00 |
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6c07ba4bd5
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destroyable npc
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2024-05-01 10:12:38 +02:00 |
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0651600329
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Box sprite
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2024-05-01 00:36:00 +02:00 |
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16c3ddc79f
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changed something
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2024-04-30 17:50:28 +02:00 |
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c01ab2333c
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Tweaks
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2024-04-29 23:40:32 +02:00 |
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a352a671b9
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Raycasting
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2024-04-29 23:32:40 +02:00 |
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b486182d6d
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Added map
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2024-04-29 08:23:48 +02:00 |
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8ecf21aba3
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Refactoring
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2024-04-28 21:28:25 +02:00 |
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0e0a458949
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Bullet actor collisions
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2024-04-28 17:06:07 +02:00 |
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f784bf43e9
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Computer sprite
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2024-04-28 16:25:35 +02:00 |
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3057ee8725
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weapon cooldown
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2024-04-28 16:09:45 +02:00 |
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9afa5195b9
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Self contained weapons
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2024-04-28 15:57:46 +02:00 |
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e2ab6ee3e9
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Sprite box
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2024-04-28 12:38:34 +02:00 |
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933f240bb0
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Sprites and bullets list
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2024-04-28 11:37:55 +02:00 |
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b4a5a8a211
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Mapping
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2024-04-27 23:05:15 +02:00 |
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be12987894
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Added GUI library
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2024-04-27 18:36:48 +02:00 |
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93f95683c5
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Camera fix
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2024-04-27 17:41:11 +02:00 |
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5d624acaea
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Actor spawning
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2024-04-26 17:37:11 +02:00 |
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89a61d6b30
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Removed redundant code
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2024-04-26 15:31:08 +02:00 |
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3cc9f26674
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Added constructors
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2024-04-26 15:28:39 +02:00 |
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81a8c11823
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Converted cirno to movable object
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2024-04-26 14:52:31 +02:00 |
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5e667fd6d2
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Movable object
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2024-04-26 14:24:25 +02:00 |
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56fa9bce02
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Camera refactor
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2024-04-26 14:00:34 +02:00 |
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2507ba301c
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Spawner for barrels
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2024-04-26 13:31:42 +02:00 |
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c390096f4f
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Converted particles to actors
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2024-04-26 11:30:53 +02:00 |
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47e9d613dc
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Mapping
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2024-04-26 11:23:04 +02:00 |
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6a7e938a39
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Proper actors implementation
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2024-04-26 11:22:51 +02:00 |
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4407ce108b
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Refactored code
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2024-04-25 23:07:49 +02:00 |
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cd9ec6cc01
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Bullet particles
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2024-04-24 22:53:04 +02:00 |
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Marco Giacomelli
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cc921f9ade
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New bullet instantiation method
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2024-04-24 17:06:19 +02:00 |
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Marco Giacomelli
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c33488fabd
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Refactoring and weapons class
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2024-04-24 11:11:16 +02:00 |
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bd2fbb6a4d
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Updated cartridge
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2024-04-23 23:06:02 +02:00 |
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42677301c9
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Added crosshair
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2024-04-23 23:04:26 +02:00 |
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9f9624661c
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Directional shooting
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2024-04-23 22:41:43 +02:00 |
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543e3017b2
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Added sprite atlas code
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2024-04-23 20:58:17 +02:00 |
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9ea76eedc7
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bullet module
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2024-04-22 23:09:35 +02:00 |
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b23a944c3e
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Modulized cirno and mouse
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2024-04-22 22:14:26 +02:00 |
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86722ea10e
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Added module system
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2024-04-22 21:54:00 +02:00 |
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04761ab0d5
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FPS Viewer
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2024-04-21 23:32:02 +02:00 |
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Marco Giacomelli
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a19afb652e
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Changed something
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2024-04-19 16:47:23 +02:00 |
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3f4c6afde3
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Added bullets
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2024-04-18 23:49:42 +02:00 |
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254da24cf1
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Added per-layer collisions
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2024-04-18 19:12:05 +02:00 |
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6392e9b07f
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sprites
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2024-04-18 00:28:39 +02:00 |
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Marco Giacomelli
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fa08323f48
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upgraded sprites
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2024-04-17 14:50:35 +02:00 |
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Marco Giacomelli
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de8c0e9d3d
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New cirno sprite
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2024-04-17 11:54:48 +02:00 |
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Marco Giacomelli
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de176974be
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Proper collisions
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2024-04-17 11:29:08 +02:00 |
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c48f26f32a
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aborto collisorio
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2024-04-17 00:08:46 +02:00 |
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32240e598f
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collisions
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2024-04-16 00:01:26 +02:00 |
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