cirnogodot/Scripts
2025-03-21 10:30:44 +01:00
..
Activables Redesigned bullet emitters 2025-03-14 23:04:59 +01:00
Actors Remade resource script system 2025-03-15 17:17:30 +01:00
AttackPatterns Bullet overrides 2025-03-18 14:58:18 +01:00
Components Enemy AI 2025-03-21 10:30:44 +01:00
Enums Mapping 2025-03-20 21:05:38 +01:00
Interactables Redesigned bullet emitters 2025-03-14 23:04:59 +01:00
Resources Enemy AI 2025-03-21 10:30:44 +01:00
Tools Title screen rotating crystal 2025-03-14 10:16:40 +01:00
UI One-way full screen button 2025-03-17 14:35:43 +01:00
Utils FPS counter 2025-03-14 00:04:15 +01:00
Weapons Explosions for bullets 2025-03-06 17:05:45 +01:00
AlarmManager.cs Sound effects 2025-03-01 23:46:25 +01:00
AlarmManager.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Bullet.cs FPS counter 2025-03-14 00:04:15 +01:00
Bullet.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Chest.cs Interactable interface 2025-03-09 21:58:25 +01:00
Chest.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
debug_stats.gd Debug stats and nonfunctional bursts 2024-11-11 15:41:34 +01:00
debug_stats.gd.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
DebugStats.cs Debug stats and nonfunctional bursts 2024-11-11 15:41:34 +01:00
DebugStats.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Door.cs Interactable interface 2025-03-09 21:58:25 +01:00
Door.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Enemy.cs Enemy state machine 2025-03-20 18:22:40 +01:00
Enemy.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
GameManager.cs DIsable mouse capture 2025-03-19 01:27:20 +01:00
GameManager.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
GlobalState.cs Dialogue tweaks 2025-03-16 18:11:58 +01:00
GlobalState.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Hud.cs graphics and ammo counting 2025-03-06 21:16:04 +01:00
Hud.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
IActivable.cs Interactable interface 2025-03-09 21:58:25 +01:00
IActivable.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
IDestructible.cs Cheat Gun 2025-02-15 17:51:06 +01:00
IDestructible.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
IntroManager.cs Use proper scene load function in all cases 2025-02-21 12:09:42 +01:00
IntroManager.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
InventoryManager.cs Tabbed inventory 2025-03-13 13:29:13 +01:00
InventoryManager.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
ItemTypes.cs Yin Yang orb key item 2025-03-04 11:56:01 +01:00
ItemTypes.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
MainMenu.cs Added navigation to main menu options 2025-03-12 15:47:57 +01:00
MainMenu.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Pickupper.cs Interactable interface 2025-03-09 21:58:25 +01:00
Pickupper.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
PlayerMovement.cs Drown animation 2025-03-11 17:58:46 +01:00
PlayerMovement.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Selector.cs Interactable interface 2025-03-09 21:58:25 +01:00
Selector.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
ShaderTools.cs Modularized doors and lightbridges 2025-03-03 17:55:53 +01:00
ShaderTools.cs.uid Upgraded to 4.4 stable 2025-03-03 18:26:49 +01:00
TilemapAvoidance.cs Made tilemap navigation use multiple layers 2025-03-06 13:49:01 +01:00
TilemapAvoidance.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Tools.cs Bad tank movement 2025-02-18 17:40:33 +01:00
Tools.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Weapon.cs Visualization for ammo 2025-03-05 18:55:30 +01:00
Weapon.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00