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Activables
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Redesigned bullet emitters
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2025-03-14 23:04:59 +01:00 |
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Actors
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Remade resource script system
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2025-03-15 17:17:30 +01:00 |
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AttackPatterns
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Bullet overrides
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2025-03-18 14:58:18 +01:00 |
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Components
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New damage resistance system
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2025-03-18 14:36:28 +01:00 |
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Enums
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New damage resistance system
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2025-03-18 14:36:28 +01:00 |
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Interactables
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Redesigned bullet emitters
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2025-03-14 23:04:59 +01:00 |
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Resources
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New damage resistance system
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2025-03-18 14:36:28 +01:00 |
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Tools
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Title screen rotating crystal
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2025-03-14 10:16:40 +01:00 |
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UI
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One-way full screen button
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2025-03-17 14:35:43 +01:00 |
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Utils
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FPS counter
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2025-03-14 00:04:15 +01:00 |
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Weapons
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Explosions for bullets
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2025-03-06 17:05:45 +01:00 |
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AlarmManager.cs
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Sound effects
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2025-03-01 23:46:25 +01:00 |
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AlarmManager.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Bullet.cs
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FPS counter
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2025-03-14 00:04:15 +01:00 |
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Bullet.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Chest.cs
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Interactable interface
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2025-03-09 21:58:25 +01:00 |
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Chest.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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debug_stats.gd
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Debug stats and nonfunctional bursts
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2024-11-11 15:41:34 +01:00 |
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debug_stats.gd.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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DebugStats.cs
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Debug stats and nonfunctional bursts
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2024-11-11 15:41:34 +01:00 |
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DebugStats.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Door.cs
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Interactable interface
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2025-03-09 21:58:25 +01:00 |
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Door.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Enemy.cs
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Camera fix and broken
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2025-03-02 18:07:13 +01:00 |
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Enemy.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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GameManager.cs
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Capture mouse
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2025-03-15 00:06:47 +01:00 |
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GameManager.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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GlobalState.cs
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Dialogue tweaks
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2025-03-16 18:11:58 +01:00 |
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GlobalState.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Hud.cs
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graphics and ammo counting
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2025-03-06 21:16:04 +01:00 |
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Hud.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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IActivable.cs
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Interactable interface
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2025-03-09 21:58:25 +01:00 |
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IActivable.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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IDestructible.cs
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Cheat Gun
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2025-02-15 17:51:06 +01:00 |
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IDestructible.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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IntroManager.cs
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Use proper scene load function in all cases
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2025-02-21 12:09:42 +01:00 |
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IntroManager.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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InventoryManager.cs
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Tabbed inventory
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2025-03-13 13:29:13 +01:00 |
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InventoryManager.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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ItemTypes.cs
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Yin Yang orb key item
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2025-03-04 11:56:01 +01:00 |
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ItemTypes.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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MainMenu.cs
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Added navigation to main menu options
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2025-03-12 15:47:57 +01:00 |
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MainMenu.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Pickupper.cs
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Interactable interface
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2025-03-09 21:58:25 +01:00 |
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Pickupper.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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PlayerMovement.cs
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Drown animation
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2025-03-11 17:58:46 +01:00 |
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PlayerMovement.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Selector.cs
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Interactable interface
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2025-03-09 21:58:25 +01:00 |
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Selector.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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ShaderTools.cs
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Modularized doors and lightbridges
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2025-03-03 17:55:53 +01:00 |
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ShaderTools.cs.uid
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Upgraded to 4.4 stable
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2025-03-03 18:26:49 +01:00 |
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TilemapAvoidance.cs
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Made tilemap navigation use multiple layers
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2025-03-06 13:49:01 +01:00 |
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TilemapAvoidance.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Tools.cs
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Bad tank movement
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2025-02-18 17:40:33 +01:00 |
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Tools.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Weapon.cs
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Visualization for ammo
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2025-03-05 18:55:30 +01:00 |
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Weapon.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |