cirnogodot/Scripts
2025-03-28 23:07:39 +01:00
..
Activables Mapping and fixes 2025-03-24 22:22:07 +01:00
Actors Alarm trigger enhancements 2025-03-27 17:42:45 +01:00
AttackPatterns Bullet overrides 2025-03-18 14:58:18 +01:00
Components Wall Turret 2025-03-28 23:07:39 +01:00
Enums Mapping 2025-03-20 21:05:38 +01:00
Interactables Dropping and picking up 2025-03-28 19:47:10 +01:00
Misc Automatic tile avoidance 2025-03-25 13:51:35 +01:00
Resources Auto Pickup 2025-03-28 15:38:55 +01:00
Tools Title screen rotating crystal 2025-03-14 10:16:40 +01:00
UI Update Weapon in status 2025-03-28 10:29:04 +01:00
Utils State persistance between scenes 2025-03-24 16:56:35 +01:00
Weapons Explosions for bullets 2025-03-06 17:05:45 +01:00
AlarmManager.cs Sound effects 2025-03-01 23:46:25 +01:00
AlarmManager.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Bullet.cs FPS counter 2025-03-14 00:04:15 +01:00
Bullet.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Chest.cs Interactable interface 2025-03-09 21:58:25 +01:00
Chest.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
debug_stats.gd Debug stats and nonfunctional bursts 2024-11-11 15:41:34 +01:00
debug_stats.gd.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
DebugStats.cs Debug stats and nonfunctional bursts 2024-11-11 15:41:34 +01:00
DebugStats.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Door.cs Interactable interface 2025-03-09 21:58:25 +01:00
Door.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Enemy.cs Bugfixes 2025-03-22 17:47:24 +01:00
Enemy.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
GameManager.cs Automatic tile avoidance 2025-03-25 13:51:35 +01:00
GameManager.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
GlobalState.cs Tweaks to map loading 2025-03-28 14:02:33 +01:00
GlobalState.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Hud.cs graphics and ammo counting 2025-03-06 21:16:04 +01:00
Hud.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
IActivable.cs Interactable interface 2025-03-09 21:58:25 +01:00
IActivable.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
IDestructible.cs Cheat Gun 2025-02-15 17:51:06 +01:00
IDestructible.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
IntroManager.cs Use proper scene load function in all cases 2025-02-21 12:09:42 +01:00
IntroManager.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
InventoryManager.cs Auto Pickup 2025-03-28 15:38:55 +01:00
InventoryManager.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
ItemTypes.cs Yin Yang orb key item 2025-03-04 11:56:01 +01:00
ItemTypes.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
MainMenu.cs State persistance between scenes 2025-03-24 16:56:35 +01:00
MainMenu.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Pickupper.cs Interactable interface 2025-03-09 21:58:25 +01:00
Pickupper.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
PlayerMovement.cs Drown animation 2025-03-11 17:58:46 +01:00
PlayerMovement.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Selector.cs Better handling of selection 2025-03-28 12:26:34 +01:00
Selector.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
ShaderTools.cs Modularized doors and lightbridges 2025-03-03 17:55:53 +01:00
ShaderTools.cs.uid Upgraded to 4.4 stable 2025-03-03 18:26:49 +01:00
TestRotation3D.cs Nuclear gun and 3D tests 2025-03-22 00:33:24 +01:00
TestRotation3D.cs.uid Nuclear gun and 3D tests 2025-03-22 00:33:24 +01:00
TilemapAvoidance.cs Mapping 2025-03-26 23:13:35 +01:00
TilemapAvoidance.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Tools.cs Enemy FSM Animation 2025-03-21 15:16:50 +01:00
Tools.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Weapon.cs Visualization for ammo 2025-03-05 18:55:30 +01:00
Weapon.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00