cirnogodot/Scripts
2026-01-31 10:23:10 +01:00
..
Activables Lore locker 2025-10-09 10:35:05 +02:00
Actors Basic laser integration 2026-01-31 10:23:10 +01:00
AttackPatterns Basic laser integration 2026-01-31 10:23:10 +01:00
Components Basic laser integration 2026-01-31 10:23:10 +01:00
Controllers Simplified and optimized bullet pooling 2025-07-01 13:55:30 +02:00
Editor Generic marker pickups 2025-05-01 10:04:15 +02:00
Enums Pattern burst rotation 2025-09-24 16:51:47 +02:00
Interactables Danmaku room in factory 3 2025-09-01 16:13:14 +02:00
Misc Cleaned camera code 2025-12-29 17:39:22 +01:00
Resources Basic laser integration 2026-01-31 10:23:10 +01:00
Tools Title screen rotating crystal 2025-03-14 10:16:40 +01:00
UI Fix for immediately closing inventory 2025-12-30 15:27:37 +01:00
Utils Custom dialogue node 2025-10-09 10:20:03 +02:00
Weapons Basic laser integration 2026-01-31 10:23:10 +01:00
ActivationType.cs typed Open trigger 2025-06-27 21:28:01 +02:00
ActivationType.cs.uid typed Open trigger 2025-06-27 21:28:01 +02:00
AlarmManager.cs 3D Cameras with sweep and animation 2025-06-27 15:06:33 +02:00
AlarmManager.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Bullet.cs Destroyable props 2025-06-19 17:55:23 +02:00
Bullet.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
BulletOwner.cs 2D Character and weapons 2025-06-17 11:57:59 +02:00
BulletOwner.cs.uid 2D Character and weapons 2025-06-17 11:57:59 +02:00
Chest.cs Chests 2025-06-23 17:47:58 +02:00
Chest.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
ChestState.cs Chests 2025-06-23 17:47:58 +02:00
ChestState.cs.uid Chests 2025-06-23 17:47:58 +02:00
DamageType.cs 2D Character and weapons 2025-06-17 11:57:59 +02:00
DamageType.cs.uid 2D Character and weapons 2025-06-17 11:57:59 +02:00
debug_stats.gd Debug stats and nonfunctional bursts 2024-11-11 15:41:34 +01:00
debug_stats.gd.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
DebugStats.cs Debug stats and nonfunctional bursts 2024-11-11 15:41:34 +01:00
DebugStats.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Door.cs Door opening fix 2025-04-26 22:06:32 +02:00
Door.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Enemy.cs Bullets pooling 2025-06-08 16:33:38 +02:00
Enemy.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
GameController.cs Spawn markers in editor 2025-09-22 16:33:15 +02:00
GameController.cs.uid Interaction manager and hud 2025-06-12 18:03:55 +02:00
GameManager.cs Game state manager and restored inventory 2025-06-25 15:36:50 +02:00
GameManager.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
GameState.cs Interaction manager and hud 2025-06-12 18:03:55 +02:00
GameState.cs.uid Interaction manager and hud 2025-06-12 18:03:55 +02:00
GlobalState.cs Level Teleporters 2025-09-10 16:16:05 +02:00
GlobalState.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Hud.cs Game state manager and restored inventory 2025-06-25 15:36:50 +02:00
Hud.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
IActivable.cs typed Open trigger 2025-06-27 21:28:01 +02:00
IActivable.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
IDestructible.cs Cheat Gun 2025-02-15 17:51:06 +01:00
IDestructible.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
IntroManager.cs Use proper scene load function in all cases 2025-02-21 12:09:42 +01:00
IntroManager.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
InventoryManager.cs Chest contents in trenchbroom 2025-06-27 09:08:00 +02:00
InventoryManager.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
ItemContainer.cs Player shader 2025-06-26 10:58:27 +02:00
ItemContainer.cs.uid Player shader 2025-06-26 10:58:27 +02:00
ItemTypes.cs Yin Yang orb key item 2025-03-04 11:56:01 +01:00
ItemTypes.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
MainMenu.cs Valve and music 2025-07-09 10:41:44 +02:00
MainMenu.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Pickupper.cs Interactable interface 2025-03-09 21:58:25 +01:00
Pickupper.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
PlayerMovement.cs Game state manager and restored inventory 2025-06-25 15:36:50 +02:00
PlayerMovement.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Selector.cs 3D Switches 2025-06-13 17:46:44 +02:00
Selector.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
ShaderTools.cs Modularized doors and lightbridges 2025-03-03 17:55:53 +01:00
ShaderTools.cs.uid Upgraded to 4.4 stable 2025-03-03 18:26:49 +01:00
TestRotation3D.cs Nuclear gun and 3D tests 2025-03-22 00:33:24 +01:00
TestRotation3D.cs.uid Nuclear gun and 3D tests 2025-03-22 00:33:24 +01:00
TilemapAvoidance.cs New navigation 2025-04-09 11:43:44 +02:00
TilemapAvoidance.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Tools.cs Non working procedural generation 2025-04-14 16:50:58 +02:00
Tools.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Weapon.cs Destroyable props 2025-06-19 17:55:23 +02:00
Weapon.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00