| .. |
|
RebelBase
|
Mapping
|
2025-03-10 17:49:41 +01:00 |
|
Tutorial
|
Mapping
|
2025-03-10 17:49:41 +01:00 |
|
ActorEnemyTest.tscn
|
Upgrade to godot 4.4
|
2025-02-24 11:37:45 +01:00 |
|
alarm_sign.tscn
|
Changed elevator to be child of path
|
2025-03-11 16:17:29 +01:00 |
|
BrokenCamera.tscn
|
Camera fix and broken
|
2025-03-02 18:07:13 +01:00 |
|
Camera.tscn
|
Mapping
|
2025-03-27 21:13:22 +01:00 |
|
DeadFairyGuard.tscn
|
Dead fairy guard
|
2025-03-12 13:57:25 +01:00 |
|
Enemy_Base.tscn
|
Upgrade to godot 4.4
|
2025-02-24 11:37:45 +01:00 |
|
Fairy.tscn
|
Upgrade to godot 4.4
|
2025-02-24 11:37:45 +01:00 |
|
Fairy_FSM.tscn
|
Enemy feedback and mapping fixes
|
2025-05-08 10:56:00 +02:00 |
|
Fairy_Guard_FSM.tscn
|
Enemy feedback and mapping fixes
|
2025-05-08 10:56:00 +02:00 |
|
Fairy_New.tscn
|
Enemy state machine
|
2025-03-20 18:22:40 +01:00 |
|
Fairy_Special_FSM.tscn
|
Enemy feedback and mapping fixes
|
2025-05-08 10:56:00 +02:00 |
|
Fairy_SpecialForce_FSM.tscn
|
Enemy feedback and mapping fixes
|
2025-05-08 10:56:00 +02:00 |
|
FairyGuard.tscn
|
Upgrade to godot 4.4
|
2025-02-24 11:37:45 +01:00 |
|
FairyGuard_New.tscn
|
Reimport
|
2025-03-24 09:41:41 +01:00 |
|
ForceField_Horizontal.tscn
|
Modularized doors and lightbridges
|
2025-03-03 17:55:53 +01:00 |
|
fsm_enemy.tscn
|
FSM Player movement
|
2025-02-28 19:59:36 +01:00 |
|
fsm_player.tscn
|
Shooting
|
2025-06-18 18:09:30 +02:00 |
|
Generic_Boss.tscn
|
Reimu Patterns
|
2025-06-08 13:23:45 +02:00 |
|
Generic_Boss_3D.tscn
|
3D bullet rotation
|
2025-07-01 13:40:13 +02:00 |
|
Generic_Enemy_FSM.tscn
|
Generic enemies
|
2025-06-03 10:11:09 +02:00 |
|
Generic_Enemy_FSM_3D.tscn
|
3D bullet rotation
|
2025-07-01 13:40:13 +02:00 |
|
hacking_player.tscn
|
Hacking minigame scene
|
2025-05-29 11:28:51 +02:00 |
|
HealthStation.tscn
|
Fixed healing stations
|
2025-03-05 09:44:03 +01:00 |
|
IsoPlayer_FSM.tscn
|
Fixed explosions and mapping
|
2025-07-02 14:23:55 +02:00 |
|
level_teleporter.tscn
|
Level teleporter fix
|
2025-03-05 12:35:20 +01:00 |
|
Lightbridge.tscn
|
Lightbridge collisions
|
2025-03-03 21:15:20 +01:00 |
|
Marisa.tscn
|
Moved boss data to resource
|
2025-03-04 15:00:39 +01:00 |
|
prism.tscn
|
Rotating prism sprite
|
2025-05-27 15:38:08 +02:00 |
|
Reimu_Boss.tscn
|
Reimu sprites
|
2025-06-06 09:56:19 +02:00 |
|
RoamingSusan.tscn
|
Upgrade to godot 4.4
|
2025-02-24 11:37:45 +01:00 |
|
Roguelite_Boss_1.tscn
|
Now boss FSM Actor movement
|
2025-05-16 17:38:02 +02:00 |
|
Rumia.tscn
|
Reimu sprites
|
2025-06-06 09:56:19 +02:00 |
|
ShaderActorTest.tscn
|
Destroyable movement sensors
|
2025-03-12 23:32:33 +01:00 |
|
Tanky.tscn
|
Upgrade to godot 4.4
|
2025-02-24 11:37:45 +01:00 |
|
teleporter.tscn
|
Teleporter visualizer
|
2025-03-31 11:59:45 +02:00 |
|
Thermathron.tscn
|
Controllable enemies
|
2025-03-21 17:52:01 +01:00 |
|
Thermatron_FSM.tscn
|
Enemy strafing
|
2025-03-23 18:22:12 +01:00 |
|
Turret.tscn
|
Upgrade to godot 4.4
|
2025-02-24 11:37:45 +01:00 |
|
Turret360.tscn
|
Enemy information
|
2025-03-20 11:34:48 +01:00 |
|
Wall_Turret.tscn
|
Working rotating turrets
|
2025-05-26 11:13:22 +02:00 |