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Activables
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Lore locker
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2025-10-09 10:35:05 +02:00 |
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Actors
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Basic laser integration
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2026-01-31 10:23:10 +01:00 |
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AttackPatterns
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Basic laser integration
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2026-01-31 10:23:10 +01:00 |
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Components
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Basic laser integration
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2026-01-31 10:23:10 +01:00 |
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Controllers
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Simplified and optimized bullet pooling
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2025-07-01 13:55:30 +02:00 |
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Editor
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Weapon creation plugin
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2026-02-08 13:11:14 +01:00 |
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Enums
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Pattern burst rotation
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2025-09-24 16:51:47 +02:00 |
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Interactables
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Danmaku room in factory 3
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2025-09-01 16:13:14 +02:00 |
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Misc
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Cleaned camera code
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2025-12-29 17:39:22 +01:00 |
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Resources
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Basic laser integration
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2026-01-31 10:23:10 +01:00 |
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Tools
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Title screen rotating crystal
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2025-03-14 10:16:40 +01:00 |
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UI
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Fix for immediately closing inventory
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2025-12-30 15:27:37 +01:00 |
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Utils
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Custom dialogue node
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2025-10-09 10:20:03 +02:00 |
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Weapons
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Basic laser integration
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2026-01-31 10:23:10 +01:00 |
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ActivationType.cs
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typed Open trigger
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2025-06-27 21:28:01 +02:00 |
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ActivationType.cs.uid
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typed Open trigger
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2025-06-27 21:28:01 +02:00 |
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AlarmManager.cs
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3D Cameras with sweep and animation
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2025-06-27 15:06:33 +02:00 |
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AlarmManager.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Bullet.cs
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Destroyable props
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2025-06-19 17:55:23 +02:00 |
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Bullet.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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BulletOwner.cs
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2D Character and weapons
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2025-06-17 11:57:59 +02:00 |
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BulletOwner.cs.uid
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2D Character and weapons
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2025-06-17 11:57:59 +02:00 |
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Chest.cs
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Chests
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2025-06-23 17:47:58 +02:00 |
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Chest.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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ChestState.cs
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Chests
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2025-06-23 17:47:58 +02:00 |
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ChestState.cs.uid
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Chests
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2025-06-23 17:47:58 +02:00 |
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DamageType.cs
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2D Character and weapons
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2025-06-17 11:57:59 +02:00 |
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DamageType.cs.uid
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2D Character and weapons
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2025-06-17 11:57:59 +02:00 |
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debug_stats.gd
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Debug stats and nonfunctional bursts
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2024-11-11 15:41:34 +01:00 |
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debug_stats.gd.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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DebugStats.cs
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Debug stats and nonfunctional bursts
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2024-11-11 15:41:34 +01:00 |
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DebugStats.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Door.cs
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Door opening fix
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2025-04-26 22:06:32 +02:00 |
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Door.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Enemy.cs
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Bullets pooling
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2025-06-08 16:33:38 +02:00 |
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Enemy.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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GameController.cs
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Spawn markers in editor
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2025-09-22 16:33:15 +02:00 |
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GameController.cs.uid
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Interaction manager and hud
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2025-06-12 18:03:55 +02:00 |
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GameManager.cs
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Game state manager and restored inventory
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2025-06-25 15:36:50 +02:00 |
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GameManager.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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GameState.cs
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Interaction manager and hud
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2025-06-12 18:03:55 +02:00 |
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GameState.cs.uid
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Interaction manager and hud
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2025-06-12 18:03:55 +02:00 |
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GlobalState.cs
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Level Teleporters
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2025-09-10 16:16:05 +02:00 |
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GlobalState.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Hud.cs
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Game state manager and restored inventory
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2025-06-25 15:36:50 +02:00 |
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Hud.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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IActivable.cs
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typed Open trigger
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2025-06-27 21:28:01 +02:00 |
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IActivable.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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IDestructible.cs
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Cheat Gun
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2025-02-15 17:51:06 +01:00 |
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IDestructible.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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IntroManager.cs
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Use proper scene load function in all cases
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2025-02-21 12:09:42 +01:00 |
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IntroManager.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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InventoryManager.cs
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Chest contents in trenchbroom
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2025-06-27 09:08:00 +02:00 |
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InventoryManager.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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ItemContainer.cs
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Player shader
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2025-06-26 10:58:27 +02:00 |
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ItemContainer.cs.uid
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Player shader
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2025-06-26 10:58:27 +02:00 |
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ItemTypes.cs
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Yin Yang orb key item
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2025-03-04 11:56:01 +01:00 |
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ItemTypes.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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MainMenu.cs
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Valve and music
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2025-07-09 10:41:44 +02:00 |
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MainMenu.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Pickupper.cs
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Interactable interface
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2025-03-09 21:58:25 +01:00 |
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Pickupper.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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PlayerMovement.cs
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Game state manager and restored inventory
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2025-06-25 15:36:50 +02:00 |
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PlayerMovement.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Selector.cs
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3D Switches
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2025-06-13 17:46:44 +02:00 |
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Selector.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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ShaderTools.cs
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Modularized doors and lightbridges
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2025-03-03 17:55:53 +01:00 |
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ShaderTools.cs.uid
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Upgraded to 4.4 stable
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2025-03-03 18:26:49 +01:00 |
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TestRotation3D.cs
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Nuclear gun and 3D tests
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2025-03-22 00:33:24 +01:00 |
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TestRotation3D.cs.uid
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Nuclear gun and 3D tests
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2025-03-22 00:33:24 +01:00 |
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TilemapAvoidance.cs
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New navigation
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2025-04-09 11:43:44 +02:00 |
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TilemapAvoidance.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Tools.cs
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Non working procedural generation
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2025-04-14 16:50:58 +02:00 |
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Tools.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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Weapon.cs
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Destroyable props
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2025-06-19 17:55:23 +02:00 |
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Weapon.cs.uid
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |