cirnogodot/Scripts/Resources
2025-04-08 17:59:20 +02:00
..
DebugMenu Revamped equipment init 2025-04-07 15:58:43 +02:00
Events Disable HUD on dialogue 2025-04-01 13:44:23 +02:00
ItemEffects Shield Extend 2025-03-21 09:41:22 +01:00
Loot Loot Drops 2025-03-04 09:43:05 +01:00
Modifiers Delayed speed increase modifier 2025-03-04 14:07:51 +01:00
ScriptableBullets Moved boss data to resource 2025-03-04 15:00:39 +01:00
TestGeneric Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
AttackPattern.cs Remade resource script system 2025-03-15 17:17:30 +01:00
AttackPattern.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
BossPhase.cs Remade resource script system 2025-03-15 17:17:30 +01:00
BossPhase.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
BulletCreationModifier.cs Made bullet creation modifier generics 2025-02-13 14:32:24 +01:00
BulletCreationModifier.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
BulletResource.cs Grazing for shields 2025-04-01 15:46:25 +02:00
BulletResource.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
BulletScript.cs Remade resource script system 2025-03-15 17:17:30 +01:00
BulletScript.cs.uid Scriptable bullet emitter 2025-03-15 11:44:30 +01:00
CreditsCollection.cs Credits resource 2025-03-01 14:15:27 +01:00
CreditsCollection.cs.uid Credits resource 2025-03-01 14:15:27 +01:00
CreditsEntry.cs Credits screen 2025-03-09 16:34:19 +01:00
CreditsEntry.cs.uid Credits resource 2025-03-01 14:15:27 +01:00
DamageResistance.cs New damage resistance system 2025-03-18 14:36:28 +01:00
DamageResistance.cs.uid Destroyable chests 2025-03-12 22:01:45 +01:00
DecreasingSpeedModifier.cs Made bullet creation modifier generics 2025-02-13 14:32:24 +01:00
DecreasingSpeedModifier.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
EnemyResource.cs Motivation 2025-03-31 18:28:33 +02:00
EnemyResource.cs.uid Enemy resource 2025-03-20 11:15:37 +01:00
IBulletModifier.cs Tweaked turret AI 2025-03-03 15:21:24 +01:00
IBulletModifier.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
ItemsDatabase.cs Update Weapon in status 2025-03-28 10:29:04 +01:00
ItemsDatabase.cs.uid State persistance between scenes 2025-03-24 16:56:35 +01:00
LootItem.cs Auto Pickup 2025-03-28 15:38:55 +01:00
LootItem.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
MapResource.cs Map Level resources system 2025-04-02 17:42:55 +02:00
MapResource.cs.uid Map Level resources system 2025-04-02 17:42:55 +02:00
MapsDatabase.cs Map Level resources system 2025-04-02 17:42:55 +02:00
MapsDatabase.cs.uid Map Level resources system 2025-04-02 17:42:55 +02:00
MapStartDataResource.cs Revamped equipment init 2025-04-07 15:58:43 +02:00
MapStartDataResource.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
MusicResource.cs Music room visualizer 2025-02-27 10:01:50 +01:00
MusicResource.cs.uid Music visualizer resource 2025-02-27 09:14:00 +01:00
PatternGroup.cs Fixed Rumia's SP1 2025-03-24 11:33:55 +01:00
PatternGroup.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
SimpleMovementPattern.cs Remade resource script system 2025-03-15 17:17:30 +01:00
SimpleMovementPattern.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
SpeedModifier.cs Made bullet creation modifier generics 2025-02-13 14:32:24 +01:00
SpeedModifier.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
TimeModifier.cs Delayed speed increase modifier 2025-03-04 14:07:51 +01:00
TimeModifier.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
WeaponResource.cs Weapon sounds 2025-04-08 17:59:20 +02:00
WeaponResource.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00