cirnogodot/Resources/RogueliteMaps
2025-05-21 14:30:45 +02:00
..
1x1_1.tres Automatic doors 2025-04-23 13:38:54 +02:00
1x2_1.tres Automatic doors 2025-04-23 13:38:54 +02:00
Acid_Horizontal_Walkway.tres Maps fixes 2025-05-02 11:52:06 +02:00
Beginner1.tres Added shrouds to rooms 2025-04-28 09:50:55 +02:00
BigLarge.tres Left paths 2025-04-20 17:47:57 +02:00
BigMap.tres Left paths 2025-04-20 17:47:57 +02:00
BigTest2.tres Enemy feedback and mapping fixes 2025-05-08 10:56:00 +02:00
Boss1.tres Spawn boss 2025-04-29 18:34:58 +02:00
Corridor_1x2.tres Mapping and generation fixes 2025-04-30 15:09:59 +02:00
Corridor_2x3.tres Mapping 2025-05-01 17:07:55 +02:00
Corridor_3x2.tres Mapping 2025-05-01 17:07:55 +02:00
Factory_Large.tres New maps 2025-04-28 23:32:17 +02:00
Factory_Theme.tres Refined big 2 map 2025-05-21 14:30:45 +02:00
Factory_Vertical_Corridor.tres Now boss FSM Actor movement 2025-05-16 17:38:02 +02:00
Generic_3x2.tres Mapping and generation fixes 2025-04-30 15:09:59 +02:00
KeyRoom1.tres Spawning special rooms 2025-04-21 17:53:36 +02:00
Lab2x1_1.tres Dungeon generation 2025-04-22 18:21:53 +02:00
Long_Factory.tres New maps and chests 2025-04-29 12:12:47 +02:00
Rg1.tres Horizontal offsets 2025-04-15 16:22:30 +02:00
RGHorizontal1x1.tres Spawning special rooms 2025-04-21 17:53:36 +02:00
RGLongAcidWalk.tres Mapping 2025-04-25 16:41:29 +02:00
RGTestRoom1.tres Left paths 2025-04-20 17:47:57 +02:00
SecretRoom1.tres Spawning special rooms 2025-04-21 17:53:36 +02:00
ShopRoom1.tres Spawning special rooms 2025-04-21 17:53:36 +02:00
TestMapLongX3.tres Left paths 2025-04-20 17:47:57 +02:00
TestRGMap.tres Left paths 2025-04-20 17:47:57 +02:00
TestRGMap2.tres Made things into tools to display enemy icons on spawner marks 2025-04-28 10:52:50 +02:00
TestRGMapLarge.tres Left paths 2025-04-20 17:47:57 +02:00
TestRGMapLong.tres Left paths 2025-04-20 17:47:57 +02:00
Transformers_Room.tres Enemy feedback and mapping fixes 2025-05-08 10:56:00 +02:00
TreasureRoom1.tres Spawning special rooms 2025-04-21 17:53:36 +02:00