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Active.cs
|
Migrated player state machine
|
2025-03-05 10:55:14 +01:00 |
|
Active.cs.uid
|
Moved weapon equipment logic to submodule
|
2025-02-28 18:27:56 +01:00 |
|
Controlling.cs
|
Migrated player state machine
|
2025-03-05 10:55:14 +01:00 |
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Controlling.cs.uid
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FSM Selector with sound
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2025-03-01 18:02:11 +01:00 |
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Cutscene.cs
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Migrated player state machine
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2025-03-05 10:55:14 +01:00 |
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Cutscene.cs.uid
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FSM Selector with sound
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2025-03-01 18:02:11 +01:00 |
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Dead.cs
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Migrated player state machine
|
2025-03-05 10:55:14 +01:00 |
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Dead.cs.uid
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FSM Player health and animations
|
2025-03-01 14:08:31 +01:00 |
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Init.cs
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Migrated player state machine
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2025-03-05 10:55:14 +01:00 |
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Init.cs.uid
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FSM Player movement
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2025-02-28 19:59:36 +01:00 |
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NewInit.cs
|
Modules for FSM
|
2025-03-04 18:16:39 +01:00 |
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NewInit.cs.uid
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New FSM
|
2025-03-04 17:50:16 +01:00 |
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PlayerStateBase.cs
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Migrated player state machine
|
2025-03-05 10:55:14 +01:00 |
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PlayerStateBase.cs.uid
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Fixed teleporters
|
2025-03-05 12:27:15 +01:00 |
|
Teleporting.cs
|
Fixed teleporters
|
2025-03-05 12:27:15 +01:00 |
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Teleporting.cs.uid
|
FSM Selector with sound
|
2025-03-01 18:02:11 +01:00 |
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UnTeleporting.cs
|
Migrated player state machine
|
2025-03-05 10:55:14 +01:00 |
|
UnTeleporting.cs.uid
|
Changed player to new one
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2025-03-02 11:58:46 +01:00 |