Marco
|
fb56d76bb2
|
Ofuda gun test
|
2025-03-14 16:49:36 +01:00 |
|
|
|
d25696425b
|
FPS counter
|
2025-03-14 00:04:15 +01:00 |
|
|
|
43fba81d3d
|
Mapping
|
2025-03-13 21:19:45 +01:00 |
|
|
|
87645f2617
|
Boxswitch with state
|
2025-03-13 21:11:53 +01:00 |
|
|
|
b14288fdff
|
Mapping
|
2025-03-13 00:08:35 +01:00 |
|
|
|
ea7deaa774
|
Destroyable movement sensors
|
2025-03-12 23:32:33 +01:00 |
|
Marco
|
da5039176b
|
Dead fairy guard
|
2025-03-12 13:57:25 +01:00 |
|
|
|
07353e1787
|
Mapping new door and vending machine
|
2025-03-11 23:40:48 +01:00 |
|
Marco
|
9bbc631dd3
|
Changed elevator to be child of path
|
2025-03-11 16:17:29 +01:00 |
|
Marco
|
27925b5303
|
Mapping
|
2025-03-11 15:21:04 +01:00 |
|
Marco
|
c8cd4ffb1d
|
Elevator top body
|
2025-03-11 15:03:44 +01:00 |
|
Marco
|
2ec5671bc2
|
Mapping
|
2025-03-11 12:00:04 +01:00 |
|
Marco
|
b5315904f4
|
NPC Fix
|
2025-03-11 10:48:15 +01:00 |
|
|
|
56aca7305d
|
Mapping
|
2025-03-10 23:11:29 +01:00 |
|
|
|
2ba95ee922
|
Teleport spawner tweaks
|
2025-03-10 22:37:42 +01:00 |
|
|
|
ae1ed50043
|
Wall emitters and traps
|
2025-03-10 21:47:35 +01:00 |
|
|
|
d0181a97f2
|
Mapping
|
2025-03-10 19:34:04 +01:00 |
|
|
|
273efaef03
|
Vials and props
|
2025-03-09 15:43:17 +01:00 |
|
|
|
73c80d64ac
|
Art
|
2025-03-09 15:13:07 +01:00 |
|
|
|
cc580ef27a
|
Graphical tweaks
|
2025-03-09 11:10:23 +01:00 |
|
Marco
|
1005796e13
|
Fixed player template in maps
|
2025-03-03 09:44:38 +01:00 |
|
|
|
c59a480ffd
|
FSM Player movement
|
2025-02-28 19:59:36 +01:00 |
|
|
|
7d9db8cfb6
|
Moved events inside the player
|
2025-02-28 18:50:42 +01:00 |
|
|
|
51ceb4ee3c
|
Tileset
|
2025-02-25 22:54:39 +01:00 |
|
Marco
|
457998788e
|
Upgrade to godot 4.4
|
2025-02-24 11:37:45 +01:00 |
|
|
|
2ce91362b7
|
Added level 2
|
2025-02-22 12:26:00 +01:00 |
|