Commit graph

1,182 commits

Author SHA1 Message Date
d78daf4e18 Weapon balancing 2026-03-02 00:10:35 +01:00
f996513dca Broken graph editor 2026-03-01 23:14:33 +01:00
6215008db7 Added loot to boxes 2026-03-01 21:16:49 +01:00
8d52b49e57 Autopickup for player 2026-03-01 20:59:11 +01:00
acc61f9a0e Enhanced loot drops system 2026-03-01 19:14:34 +01:00
ddde409dbf Lava and water shaders 2026-03-01 18:00:54 +01:00
6777cb1447 Animated acid shader 2026-03-01 17:46:24 +01:00
f7240e1167 Animated switches 2026-03-01 17:17:04 +01:00
07be138a1b Add FrameAnimator3D for animated texture support on Blockbench models 2026-02-28 20:44:20 +01:00
35275f9048 Shootable switches react to shots 2026-02-28 19:24:34 +01:00
f58b9646df Weapon evolution 2026-02-28 18:44:23 +01:00
8492c3644b Fix NullReferenceExceptions by ensuring providers are initialized in Dead state 2026-02-28 10:42:08 +01:00
63ad349b42 Fixed garbled shader sprite on player 2026-02-28 10:38:39 +01:00
b6cc5a00e8 Add FSM components for player and enemy state management, including initialization and module resolution 2026-02-26 23:13:57 +01:00
18683c0680 Add enemy creation and viewer functionality with filtering options 2026-02-26 21:58:48 +01:00
e735060f93 Update resource 2026-02-08 20:34:01 +01:00
99281deef4 Refactor creator dialogs to use centralized settings management and improve UI state handling 2026-02-08 20:33:52 +01:00
5a8ccbe51b Resources Upgrade 2026-02-08 19:07:32 +01:00
1b572e82bf Add item creation and viewer dialogs with filtering options for 2D/3D items 2026-02-08 19:07:20 +01:00
670a37140f Deleted bad resource 2026-02-08 18:10:33 +01:00
ac96dabf2e Add bullet creation and viewer dialogs with 2D/3D support
- Implement BulletCreatorDialog for configuring bullet parameters.
- Introduce BulletViewer to display bullets in a grid format.
- Add filtering options for 2D and 3D bullets in the viewer.
- Enhance WeaponCreatorDock to include bullet creation functionality.
2026-02-08 18:10:19 +01:00
4787cd6691 Enable selection and context menu for log output; add filter settings for 2D/3D weapon display 2026-02-08 17:04:45 +01:00
402893ec17 Add copilot instructions for self-explanatory code commenting 2026-02-08 16:45:51 +01:00
4148dad367 Add DARK_MACHINE_GUN and DISAGIATOR items with associated resources and pickups 2026-02-08 16:45:28 +01:00
c78fa8aa45 Enhance weapon creation dialog with 2D/3D mode support and prefill functionality 2026-02-08 16:44:38 +01:00
b5a1c8c759 Added godot copilot instructions 2026-02-08 14:59:10 +01:00
04cb3da0cd Add sprite selection and weapon viewer to weapon creation plugin 2026-02-08 14:58:58 +01:00
b4c38b159e Weapon creation plugin 2026-02-08 13:11:14 +01:00
c2cc5db381 Made build script not delete logs and zips 2026-02-07 22:44:06 +01:00
c9a7eee188 New Build scripts 2026-02-07 22:31:11 +01:00
e969e79591 Updated GDAI 2026-02-07 22:29:14 +01:00
39e4ef2b66 Deleted extra files 2026-02-01 09:27:16 +01:00
4011a7c6f6 Basic laser integration 2026-01-31 10:23:10 +01:00
d16f9b3b9d Upgrade to godot 4.6 2026-01-31 08:38:43 +01:00
b9c15fea3f Added mcp plugin 2026-01-31 08:32:10 +01:00
e0387b2c4c New subtitle test 2026-01-21 22:18:58 +01:00
28ad663867 Mapping and models 2026-01-19 00:07:26 +01:00
b9b52d00a7 Mapping 2026-01-11 17:32:10 +01:00
1ddaab6f86 Dialogues 2026-01-08 22:20:03 +01:00
Marco
d39a6f6777 Added mine map 2026-01-08 17:17:56 +01:00
c0fce878ac Changed terminal and test 2026-01-05 16:01:27 +01:00
cbb82512ee Updated dialogic 2026-01-05 16:01:09 +01:00
1d11462073 Mapping 2026-01-05 14:15:02 +01:00
75c0a7d994 Laser 2026-01-02 16:06:26 +01:00
8e5c575917 Table models 2026-01-01 14:49:24 +01:00
06586f2b85 Mapping 2025-12-30 22:05:03 +01:00
c52013d0eb Fixed error for vision cone 2025-12-30 22:04:54 +01:00
c11acda1df Fix for immediately closing inventory 2025-12-30 15:27:37 +01:00
f1b5251045 Terminal textbox and ui 2025-12-30 13:44:49 +01:00
9c24e29009 various mapping 2025-12-29 18:22:25 +01:00