Marco
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a0b5cedff9
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Explosion sprites and lifetime
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2025-02-20 12:17:21 +01:00 |
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cc1fa2cdc6
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Mapping
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2025-02-19 22:06:29 +01:00 |
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b78692f150
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Navigation for Actors
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2025-02-18 23:39:22 +01:00 |
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9d302e48e6
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Enemy Navigation Movement
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2025-02-18 22:14:42 +01:00 |
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Marco
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6e8031da10
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Enemy Control
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2025-02-17 18:42:37 +01:00 |
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Marco
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efd6283487
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Mapping
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2025-02-14 13:27:30 +01:00 |
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Marco
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95979bd3b8
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Fix for phase switch animation
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2025-02-14 09:33:10 +01:00 |
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Marco
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4be64cf7ec
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Boss HUD
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2025-02-13 11:15:06 +01:00 |
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Marco
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eb1d74ee63
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optimizations
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2025-02-07 14:58:59 +01:00 |
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Marco
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fdec052c16
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Danmaku system
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2025-02-05 19:41:49 +01:00 |
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Marco
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1d24be6156
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Enemies react to alarm
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2025-02-05 10:09:05 +01:00 |
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Marco
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60dad2d002
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Alarm box
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2025-02-04 13:22:05 +01:00 |
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Marco
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d8e1459194
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Moved player detection to external script
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2025-02-04 10:03:04 +01:00 |
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Marco
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f0eee13e57
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Enemy pathfinding AI
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2025-01-31 16:45:31 +01:00 |
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Marco
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4e09694692
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Restored enemy bullets collision
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2025-01-31 16:06:15 +01:00 |
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Marco
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076cff208d
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Navigation for enemies
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2025-01-31 15:05:45 +01:00 |
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Marco
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3681614196
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Disabled navigation
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2025-01-24 15:24:37 +01:00 |
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Marco
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34e0603170
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Moved weapons to their own scene
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2024-11-15 16:32:26 +01:00 |
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Marco
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ca85765ca2
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Debug addon and removed old scaling
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2024-11-13 17:23:32 +01:00 |
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Marco
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ed502eb061
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Added ammo reload to enemy
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2024-11-13 11:20:27 +01:00 |
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0733ab4a11
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Reverted enemy behavior
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2024-11-11 16:53:03 +01:00 |
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Marco
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e6448c7f0a
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Debug stats and nonfunctional bursts
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2024-11-11 15:41:34 +01:00 |
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360b4dfe6a
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Player can die now
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2024-08-18 17:38:32 +02:00 |
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6ff1ab76ed
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Collisions and cooldowns
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2024-08-18 11:33:17 +02:00 |
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0eb6a9140f
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Fix for barrels not exploding properly in tilemaps
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2024-08-17 19:11:49 +02:00 |
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30850362ce
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NPC that shoots at player
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2024-08-17 17:00:50 +02:00 |
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