Increased UI resolution

This commit is contained in:
Marco 2025-10-09 10:49:52 +02:00
commit 76cd6f20db
2 changed files with 4 additions and 5 deletions

View file

@ -29,13 +29,12 @@ _trackName = &"Mission1_Briefing"
_finishedScenePath = &"uid://ec4m3geediis"
[node name="SubViewportContainer" type="SubViewportContainer" parent="."]
anchors_preset = -1
offset_right = 320.0
offset_bottom = 160.0
[node name="SubViewport" type="SubViewport" parent="SubViewportContainer"]
handle_input_locally = false
size = Vector2i(320, 160)
size = Vector2i(384, 216)
render_target_update_mode = 4
[node name="BriefingRoom3d" parent="SubViewportContainer/SubViewport" instance=ExtResource("2_qxk7q")]
@ -44,7 +43,7 @@ render_target_update_mode = 4
visible = false
top_level = true
material = SubResource("ShaderMaterial_pa17m")
anchors_preset = -1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -7.0

View file

@ -150,8 +150,8 @@ audio/type_sound_bus="Voice"
[display]
window/size/viewport_width=320
window/size/viewport_height=180
window/size/viewport_width=384
window/size/viewport_height=216
window/size/window_width_override=1920
window/size/window_height_override=1080
window/stretch/mode="canvas_items"