Commit graph

314 commits

Author SHA1 Message Date
Marco
fadc498926 Revamped intro briefing 2025-08-13 09:49:37 +02:00
Marco
4fc136e5d7 Elevators 2025-06-12 16:26:11 +02:00
Marco
929d993f99 Custom func_godot entities 2025-06-12 11:50:22 +02:00
Marco
ed656f00bb Isometric implementation 2025-06-10 16:33:43 +02:00
Marco
1434f7aa6d Isometric test 2025-06-09 18:57:53 +02:00
Marco
fa3805ecfe Bullets pooling 2025-06-08 16:33:38 +02:00
Marco
37bcf8b2d0 Reimu Patterns 2025-06-08 13:23:45 +02:00
Marco
6aad69d5df Level 1 cleanup 2025-06-05 15:17:40 +02:00
Marco
cee0a8fe8f Added path to spawner 2025-06-03 11:41:50 +02:00
Marco
161580fa7b Mapping 2025-06-03 11:32:35 +02:00
Marco
d99c773641 Generic enemies 2025-06-03 10:11:09 +02:00
Marco
762666242e Reimu actor 2025-06-02 08:39:02 +02:00
Marco
5067605316 Hacking minigame scene 2025-05-29 11:28:51 +02:00
Marco
f25bce557d Fixes for prisms 2025-05-28 14:37:42 +02:00
Marco
dbb81b7642 Rotating prism 2025-05-27 17:35:48 +02:00
Marco
dbca78c0b7 Prisms and hit buttons 2025-05-27 15:11:02 +02:00
Marco
1a898cb7b8 Mapping 2025-05-27 14:25:57 +02:00
Marco
1538a15f4c Mapping and tiles 2025-05-26 17:58:56 +02:00
Marco
1e5075eeb2 Working rotating turrets 2025-05-26 11:13:22 +02:00
Marco
8889a2cdac Merge remote-tracking branch 'origin/develop' into develop 2025-05-26 09:22:38 +02:00
Marco
bb7e2b3aa6 Level 2 mapping 2025-05-26 09:22:30 +02:00
044fa25533 Sprites and turret 2025-05-25 18:42:09 +02:00
f751135597 Mapping and turret 2025-05-24 15:59:26 +02:00
Marco
69dc1e1ddd Mapping 2025-05-23 14:08:13 +02:00
Marco
83ddef3e5a Added new props 2025-05-23 10:52:39 +02:00
Marco
791444654a Stacked Boxes 2025-05-23 10:38:51 +02:00
Marco
57b393fdcf Dialogue sound effects 2025-05-22 17:13:43 +02:00
Marco
b91e7dbf70 Hurt sound 2025-05-22 14:47:47 +02:00
Marco
c6aad99d79 Text bubble test 2025-05-22 14:08:15 +02:00
Marco
0fcc1c019f Mapping 2025-05-22 13:57:16 +02:00
Marco
2c451a7a61 Tileset and maps 2025-05-21 19:34:25 +02:00
Marco
4c4cf8b19a Map Tweaks 2025-05-21 14:47:31 +02:00
Marco
fc31b529ac Refined big 2 map 2025-05-21 14:30:45 +02:00
Marco
5ddcfcbf1f Updated maps 2025-05-21 12:08:31 +02:00
Marco
195d749c45 Moved cirno's solid collider 2025-05-20 09:56:38 +02:00
Marco
81758201fb Graphic restyling 2025-05-19 17:01:39 +02:00
Marco
c37278075d Now boss FSM Actor movement 2025-05-16 17:38:02 +02:00
Marco
4aa7a8322c Added map 2025-05-16 14:10:20 +02:00
Marco
46c433e5f7 Separated ammo and notifications from hud 2025-05-15 20:29:02 +02:00
Marco
d644cece7f Resources Update 2025-05-13 11:23:05 +02:00
Marco
e4d7a9159f Movement for nodes patterns 2025-05-09 17:06:45 +02:00
Marco
36df2274c0 Autonomous bullet life system 2025-05-09 16:14:51 +02:00
Marco
aab69fb609 Added offsets and remade modifiers system 2025-05-09 11:46:58 +02:00
Marco
01e61cb685 Map Bugfixes 2025-05-09 10:00:33 +02:00
Marco
7bb05d63d5 Italian Translation 2025-05-09 09:43:55 +02:00
Marco
a7b984328b Dialogue skipping 2025-05-08 13:37:50 +02:00
Marco
2214db888f Split briefing 2025-05-08 13:13:16 +02:00
Marco
eae2b142f9 Mapping 2025-05-08 11:41:21 +02:00
Marco
eb1e8cfcb8 Enemy feedback and mapping fixes 2025-05-08 10:56:00 +02:00
Marco
57eb6d1724 Mapping and balance 2025-05-08 10:09:14 +02:00