Marco
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595444885d
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Mapping and models
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2025-06-22 13:52:23 +02:00 |
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bd7f04d6fe
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Mapping and box
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2025-06-21 22:32:47 +02:00 |
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7ea1016253
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Mapping and modeling
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2025-06-21 21:00:57 +02:00 |
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7772f69cd3
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Enemy Damage
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2025-06-21 18:54:14 +02:00 |
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Marco
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29dc9bebe0
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Enemy spawning
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2025-06-21 16:44:44 +02:00 |
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Marco
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ede8f2028a
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Enemy AI
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2025-06-21 15:41:29 +02:00 |
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Marco
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4f86a9cc04
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Mapping
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2025-06-21 11:02:22 +02:00 |
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Marco
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a6c8544de8
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3D Bullet pattern fix
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2025-06-21 10:42:11 +02:00 |
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Marco
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0a6e89faed
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Shooting and big tank fix
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2025-06-20 15:39:19 +02:00 |
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Marco
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aa8f6c6fa8
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Map tweaks
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2025-06-20 10:53:47 +02:00 |
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Marco
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d41eaf5164
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Updated func godot to latest dev
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2025-06-20 10:52:08 +02:00 |
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Marco
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aef2437e21
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Model adjustments
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2025-06-20 10:29:41 +02:00 |
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Marco
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44ebc70448
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Destroyable props
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2025-06-19 17:55:23 +02:00 |
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Marco
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93469062a1
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Mini Capacitor
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2025-06-19 14:25:18 +02:00 |
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Marco
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a11f25e19d
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Big terminal definition
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2025-06-18 14:21:50 +02:00 |
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Marco
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1454e55629
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Mappable switches
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2025-06-18 12:18:45 +02:00 |
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Marco
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054c0998ad
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Map Triggers
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2025-06-18 11:33:27 +02:00 |
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Marco
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5ce2ffb48e
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Vending Machine
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2025-06-18 09:00:10 +02:00 |
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8156533a77
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Models
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2025-06-17 22:22:55 +02:00 |
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Marco
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2fe9618942
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Box models and item drops
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2025-06-17 17:49:40 +02:00 |
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Marco
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072f6d0ce6
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Bad corner tube
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2025-06-17 10:36:22 +02:00 |
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dbd2899d69
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Capacitor and models
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2025-06-16 23:18:02 +02:00 |
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Marco
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750fee99c0
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AC Unit and terminal models
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2025-06-16 18:38:11 +02:00 |
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Marco
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cce6273c77
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Table and boxes and tubes
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2025-06-16 16:19:20 +02:00 |
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Marco
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13ef873d13
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Upgraded maps to valve format
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2025-06-16 09:06:09 +02:00 |
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Marco
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26a9456c36
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Mapping and lighting
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2025-06-14 14:37:57 +02:00 |
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Marco
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41ba7affc5
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Elevator Proxies
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2025-06-13 18:34:24 +02:00 |
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Marco
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cb60226ced
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3D Switches
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2025-06-13 17:46:44 +02:00 |
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Marco
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003dde1b7f
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Mapping
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2025-06-13 13:25:56 +02:00 |
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Marco
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5c16f8b736
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Tubes and fences
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2025-06-13 11:38:53 +02:00 |
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Marco
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b1afc7af1c
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Elevator movement and look
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2025-06-12 16:49:54 +02:00 |
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Marco
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4fc136e5d7
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Elevators
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2025-06-12 16:26:11 +02:00 |
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Marco
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929d993f99
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Custom func_godot entities
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2025-06-12 11:50:22 +02:00 |
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Marco
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8ab7735d17
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Mapping and shadows
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2025-06-11 17:30:53 +02:00 |
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Marco
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a324f2e347
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Player movement and camera
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2025-06-11 15:28:26 +02:00 |
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Marco
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ed656f00bb
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Isometric implementation
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2025-06-10 16:33:43 +02:00 |
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