Commit graph

29 commits

Author SHA1 Message Date
d927886380 Bugfixes 2025-03-22 17:47:24 +01:00
Marco
ef6c240e8e Enemy state machine 2025-03-20 18:22:40 +01:00
Marco
dd9c666995 Camera fix and broken 2025-03-02 18:07:13 +01:00
Marco
a0b5cedff9 Explosion sprites and lifetime 2025-02-20 12:17:21 +01:00
cc1fa2cdc6 Mapping 2025-02-19 22:06:29 +01:00
b78692f150 Navigation for Actors 2025-02-18 23:39:22 +01:00
9d302e48e6 Enemy Navigation Movement 2025-02-18 22:14:42 +01:00
Marco
6e8031da10 Enemy Control 2025-02-17 18:42:37 +01:00
Marco
efd6283487 Mapping 2025-02-14 13:27:30 +01:00
Marco
95979bd3b8 Fix for phase switch animation 2025-02-14 09:33:10 +01:00
Marco
4be64cf7ec Boss HUD 2025-02-13 11:15:06 +01:00
Marco
eb1d74ee63 optimizations 2025-02-07 14:58:59 +01:00
Marco
fdec052c16 Danmaku system 2025-02-05 19:41:49 +01:00
Marco
1d24be6156 Enemies react to alarm 2025-02-05 10:09:05 +01:00
Marco
60dad2d002 Alarm box 2025-02-04 13:22:05 +01:00
Marco
d8e1459194 Moved player detection to external script 2025-02-04 10:03:04 +01:00
Marco
f0eee13e57 Enemy pathfinding AI 2025-01-31 16:45:31 +01:00
Marco
4e09694692 Restored enemy bullets collision 2025-01-31 16:06:15 +01:00
Marco
076cff208d Navigation for enemies 2025-01-31 15:05:45 +01:00
Marco
3681614196 Disabled navigation 2025-01-24 15:24:37 +01:00
Marco
34e0603170 Moved weapons to their own scene 2024-11-15 16:32:26 +01:00
Marco
ca85765ca2 Debug addon and removed old scaling 2024-11-13 17:23:32 +01:00
Marco
ed502eb061 Added ammo reload to enemy 2024-11-13 11:20:27 +01:00
0733ab4a11 Reverted enemy behavior 2024-11-11 16:53:03 +01:00
Marco
e6448c7f0a Debug stats and nonfunctional bursts 2024-11-11 15:41:34 +01:00
360b4dfe6a Player can die now 2024-08-18 17:38:32 +02:00
6ff1ab76ed Collisions and cooldowns 2024-08-18 11:33:17 +02:00
0eb6a9140f Fix for barrels not exploding properly in tilemaps 2024-08-17 19:11:49 +02:00
30850362ce NPC that shoots at player 2024-08-17 17:00:50 +02:00