Commit graph

28 commits

Author SHA1 Message Date
Marco
0a6e89faed Shooting and big tank fix 2025-06-20 15:39:19 +02:00
Marco
aa8f6c6fa8 Map tweaks 2025-06-20 10:53:47 +02:00
Marco
d41eaf5164 Updated func godot to latest dev 2025-06-20 10:52:08 +02:00
Marco
aef2437e21 Model adjustments 2025-06-20 10:29:41 +02:00
Marco
44ebc70448 Destroyable props 2025-06-19 17:55:23 +02:00
Marco
93469062a1 Mini Capacitor 2025-06-19 14:25:18 +02:00
Marco
a11f25e19d Big terminal definition 2025-06-18 14:21:50 +02:00
Marco
1454e55629 Mappable switches 2025-06-18 12:18:45 +02:00
Marco
054c0998ad Map Triggers 2025-06-18 11:33:27 +02:00
Marco
5ce2ffb48e Vending Machine 2025-06-18 09:00:10 +02:00
8156533a77 Models 2025-06-17 22:22:55 +02:00
Marco
2fe9618942 Box models and item drops 2025-06-17 17:49:40 +02:00
Marco
072f6d0ce6 Bad corner tube 2025-06-17 10:36:22 +02:00
dbd2899d69 Capacitor and models 2025-06-16 23:18:02 +02:00
Marco
750fee99c0 AC Unit and terminal models 2025-06-16 18:38:11 +02:00
Marco
cce6273c77 Table and boxes and tubes 2025-06-16 16:19:20 +02:00
Marco
13ef873d13 Upgraded maps to valve format 2025-06-16 09:06:09 +02:00
Marco
26a9456c36 Mapping and lighting 2025-06-14 14:37:57 +02:00
Marco
41ba7affc5 Elevator Proxies 2025-06-13 18:34:24 +02:00
Marco
cb60226ced 3D Switches 2025-06-13 17:46:44 +02:00
Marco
003dde1b7f Mapping 2025-06-13 13:25:56 +02:00
Marco
5c16f8b736 Tubes and fences 2025-06-13 11:38:53 +02:00
Marco
b1afc7af1c Elevator movement and look 2025-06-12 16:49:54 +02:00
Marco
4fc136e5d7 Elevators 2025-06-12 16:26:11 +02:00
Marco
929d993f99 Custom func_godot entities 2025-06-12 11:50:22 +02:00
Marco
8ab7735d17 Mapping and shadows 2025-06-11 17:30:53 +02:00
Marco
a324f2e347 Player movement and camera 2025-06-11 15:28:26 +02:00
Marco
ed656f00bb Isometric implementation 2025-06-10 16:33:43 +02:00