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f1b5251045
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Terminal textbox and ui
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2025-12-30 13:44:49 +01:00 |
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9c24e29009
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various mapping
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2025-12-29 18:22:25 +01:00 |
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133f4088d0
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Fixed entity definitions
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2025-12-29 17:27:09 +01:00 |
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01a852de9b
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Updated func_godot
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2025-12-28 22:53:18 +01:00 |
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Marco
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52999bbc8b
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Lore locker
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2025-10-09 10:35:05 +02:00 |
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Marco
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265f5ecfca
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Rebalances and new fairy
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2025-09-29 14:00:18 +02:00 |
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Marco
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6c9222e47e
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Fixed spawnable enemies alpha
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2025-09-26 11:02:00 +02:00 |
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Marco
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4c7f44abf9
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Enemy TB entities
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2025-09-25 16:31:37 +02:00 |
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Marco
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0bda493ec4
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Concrete marble and metal textures
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2025-09-12 12:26:16 +02:00 |
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Marco
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0492a008d0
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Min max triggers
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2025-09-09 16:57:26 +02:00 |
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Marco
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823886b4ce
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Trenchbroom support for health and destruction
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2025-08-27 18:17:17 +02:00 |
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Marco
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b64e096661
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Bullet spawners in editor and bullets come out at the spanwer position
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2025-07-09 15:05:50 +02:00 |
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Marco
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7aee230b3c
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Destructible triggers
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2025-07-04 10:31:53 +02:00 |
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4abf28066a
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typed Open trigger
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2025-06-27 21:28:01 +02:00 |
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Marco
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52756defba
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Door and forcefield in TB
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2025-06-25 16:52:31 +02:00 |
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Marco
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dd979fe50a
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Terminal dialogue and entities fix
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2025-06-24 11:06:33 +02:00 |
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Marco
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d6768544e8
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Mapping and actor rotation
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2025-06-23 11:16:58 +02:00 |
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Marco
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929d993f99
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Custom func_godot entities
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2025-06-12 11:50:22 +02:00 |
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