Commit graph

155 commits

Author SHA1 Message Date
e5ffb0cf94 Implemented vending machine 2026-03-07 16:49:06 +01:00
8e5c575917 Table models 2026-01-01 14:49:24 +01:00
06586f2b85 Mapping 2025-12-30 22:05:03 +01:00
133f4088d0 Fixed entity definitions 2025-12-29 17:27:09 +01:00
Marco
7cb5bfb593 Preliminary lasers 2025-10-09 09:11:25 +02:00
Marco
d3edb4de99 Elevator anticrush 2025-09-17 15:44:45 +02:00
Marco
aa17c965d5 Mapping and models 2025-09-17 14:47:33 +02:00
Marco
12cbc76f79 Mapping and textures 2025-09-17 09:48:44 +02:00
Marco
bcfabb5819 Added shotgun room 2025-09-15 16:50:49 +02:00
Marco
cf95c0d5be Added chair 2025-09-15 16:32:35 +02:00
Marco
782c007173 Added chairs to map 2025-09-15 16:31:37 +02:00
Marco
a10e9f850e New Door Texture 2025-09-15 10:51:27 +02:00
Marco
4223045f06 Office Map 2025-09-15 08:47:43 +02:00
Marco
58bde154d7 Lab and textures 2025-09-12 18:02:12 +02:00
Marco
5f4b8c5b4b Upgraded func_godot to 2025.8.2 2025-09-11 15:02:08 +02:00
Marco
280af2fcfa Weapon sounds 2025-09-11 10:54:02 +02:00
Marco
47f8252e65 Level teleporters with custom locations 2025-09-11 10:02:55 +02:00
Marco
6263c7e23b End level room 2025-09-10 16:28:37 +02:00
Marco
7a8bb4311b Level Teleporters 2025-09-10 16:16:05 +02:00
Marco
0492a008d0 Min max triggers 2025-09-09 16:57:26 +02:00
Marco
bd8c8901f3 Tweaks to maps and enemies 2025-09-09 09:58:36 +02:00
Marco
f4f783c5f3 Mapping 2025-09-03 18:25:37 +02:00
Marco
e0c99f76d5 Tweaks to danmaku room 2025-09-02 10:50:58 +02:00
Marco
9dd4b6d6e1 Made capacitors and emitters destroyable 2025-09-01 16:51:55 +02:00
Marco
08c7a9dbd1 Danmaku room in factory 3 2025-09-01 16:13:14 +02:00
Marco
0621f2fffe Added locker 2025-09-01 13:35:47 +02:00
524f83f922 Mapping 2025-08-29 22:46:30 +02:00
Marco
0272521723 Factory 3 grayboxing 2025-08-29 17:49:04 +02:00
Marco
3904abaa83 Added factory 3 map 2025-08-29 14:47:50 +02:00
Marco
582e8801bb Mapping 2025-08-29 11:34:09 +02:00
Marco
3cf71e5c56 Fixed material PBR properties 2025-08-28 17:18:41 +02:00
Marco
5e54f96592 Wall column textures 2025-08-28 15:54:32 +02:00
Marco
823886b4ce Trenchbroom support for health and destruction 2025-08-27 18:17:17 +02:00
Marco
e23d337a16 Dialogues and mapping 2025-08-25 17:25:56 +02:00
Marco
3df9e2dd85 Mapping fixes and new tanks 2025-08-25 15:03:10 +02:00
2bd8435127 Mapping 2025-08-24 23:08:20 +02:00
Marco
c68e40b8c3 Better movement handling 2025-08-14 17:50:11 +02:00
Marco
400123a447 Added weapons and fixed others 2025-08-14 10:58:54 +02:00
Marco
54fa750bca Implemented battery weapons 2025-08-13 16:51:56 +02:00
Marco
176c1050b7 New Map 2025-08-12 08:41:41 +02:00
Marco
d318e299f7 Computer map fix 2025-08-06 16:12:49 +02:00
Marco
b7686411ff Bullets sparks 2025-08-06 15:31:52 +02:00
Marco
3e1a08a915 Interactions and bullets 2025-08-05 16:31:46 +02:00
Marco
0293291315 Enemy debris 2025-08-05 16:24:21 +02:00
Marco
54b4d94491 New Grates 2025-08-05 14:49:50 +02:00
Marco
19b7a56798 Mapping 2025-07-22 15:35:50 +02:00
Marco
8c2d7eae66 Mapping and models 2025-07-09 17:18:09 +02:00
Marco
b64e096661 Bullet spawners in editor and bullets come out at the spanwer position 2025-07-09 15:05:50 +02:00
Marco
7d267c406d Rotate bullet pattern to face parent 2025-07-09 12:00:23 +02:00
Marco
f7334c056b Door player detection 2025-07-08 14:31:12 +02:00