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FSM Test
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9 changed files with 414 additions and 145 deletions
12
Scripts/Components/FSM/PlayerStateMachine.cs
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12
Scripts/Components/FSM/PlayerStateMachine.cs
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using System;
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using Godot;
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namespace Cirno.Scripts.Components.FSM;
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public partial class PlayerStateMachine : ActorStateMachine
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{
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public override void _Ready()
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{
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base._Ready();
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}
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}
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