mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-07-04 11:51:17 +00:00
Custom func_godot entities
This commit is contained in:
parent
8ab7735d17
commit
929d993f99
360 changed files with 4983 additions and 3944 deletions
23
3D/TrenchBroom/EntityDefinitions/base/actor_base.tres
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23
3D/TrenchBroom/EntityDefinitions/base/actor_base.tres
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[gd_resource type="Resource" script_class="FuncGodotFGDBaseClass" load_steps=3 format=3 uid="uid://5bc1qysixhmh"]
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[ext_resource type="Script" uid="uid://6o4wbl0iau0v" path="res://addons/func_godot/src/fgd/func_godot_fgd_base_class.gd" id="1_4prc0"]
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[ext_resource type="Resource" uid="uid://x4g06004i574" path="res://3D/TrenchBroom/EntityDefinitions/base/globalname_base.tres" id="1_4xlxh"]
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[resource]
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script = ExtResource("1_4prc0")
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classname = "Actor"
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description = ""
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func_godot_internal = false
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base_classes = Array[Resource]([ExtResource("1_4xlxh")])
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class_properties = {
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"flags": [["Player", 1, 0], ["BIG friend", 2, 0], ["Attentive friend", 4, 0], ["Happy friend", 8, 0]],
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"scale": 1.0
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}
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class_property_descriptions = {}
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auto_apply_to_matching_node_properties = false
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meta_properties = {
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"color": Color(0.8, 0, 0, 1),
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"size": AABB(-8, -8, -8, 8, 8, 8)
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}
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node_class = ""
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name_property = ""
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24
3D/TrenchBroom/EntityDefinitions/base/func_base.tres
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24
3D/TrenchBroom/EntityDefinitions/base/func_base.tres
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[gd_resource type="Resource" script_class="FuncGodotFGDBaseClass" load_steps=3 format=3 uid="uid://bfjnt8q3l2p65"]
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[ext_resource type="Resource" uid="uid://x4g06004i574" path="res://3D/TrenchBroom/EntityDefinitions/base/globalname_base.tres" id="1_ftv6l"]
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[ext_resource type="Script" uid="uid://6o4wbl0iau0v" path="res://addons/func_godot/src/fgd/func_godot_fgd_base_class.gd" id="1_grnar"]
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[resource]
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script = ExtResource("1_grnar")
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classname = "Func"
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description = ""
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func_godot_internal = false
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base_classes = Array[Resource]([ExtResource("1_ftv6l")])
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class_properties = {
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"_phong": false
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}
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class_property_descriptions = {
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"_phong": "Set to 1 to give the brush entity smooth shading."
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}
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auto_apply_to_matching_node_properties = false
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meta_properties = {
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"color": Color(0.8, 0.8, 0.8, 1),
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"size": AABB(-8, -8, -8, 8, 8, 8)
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}
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node_class = ""
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name_property = ""
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24
3D/TrenchBroom/EntityDefinitions/base/globalname_base.tres
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24
3D/TrenchBroom/EntityDefinitions/base/globalname_base.tres
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@ -0,0 +1,24 @@
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[gd_resource type="Resource" script_class="FuncGodotFGDBaseClass" load_steps=2 format=3 uid="uid://x4g06004i574"]
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[ext_resource type="Script" uid="uid://6o4wbl0iau0v" path="res://addons/func_godot/src/fgd/func_godot_fgd_base_class.gd" id="1_wlfmo"]
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[resource]
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script = ExtResource("1_wlfmo")
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classname = "Globalname"
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description = ""
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func_godot_internal = false
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base_classes = Array[Resource]([])
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class_properties = {
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"globalname": ""
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}
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class_property_descriptions = {
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"globalname": "Unique name in the Map Scene. When FuncGodot builds the map, this entity will be renamed to entity_ + globalname. This can be a useful alternative to targetname, especially when trying to reparent generated nodes."
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}
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auto_apply_to_matching_node_properties = false
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meta_properties = {
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"color": Color(0.8, 0.8, 0.8, 1),
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"size": AABB(-8, -8, -8, 8, 8, 8)
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}
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node_class = ""
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name_property = ""
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metadata/_custom_type_script = "uid://6o4wbl0iau0v"
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33
3D/TrenchBroom/EntityDefinitions/base/light_base.tres
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33
3D/TrenchBroom/EntityDefinitions/base/light_base.tres
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[gd_resource type="Resource" script_class="FuncGodotFGDBaseClass" load_steps=3 format=3 uid="uid://bpiblsew5s5so"]
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[ext_resource type="Resource" uid="uid://x4g06004i574" path="res://3D/TrenchBroom/EntityDefinitions/base/globalname_base.tres" id="1_1p2gj"]
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[ext_resource type="Script" uid="uid://6o4wbl0iau0v" path="res://addons/func_godot/src/fgd/func_godot_fgd_base_class.gd" id="2_7j6bh"]
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[resource]
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script = ExtResource("2_7j6bh")
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classname = "Light"
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description = ""
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func_godot_internal = false
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base_classes = Array[Resource]([ExtResource("1_1p2gj")])
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class_properties = {
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"color": Color(1, 1, 1, 1),
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"energy": 1.0,
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"indirect_energy": 1.0,
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"shadow_bias": 0.1,
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"shadows": false
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}
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class_property_descriptions = {
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"color": "The light's color.",
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"energy": "The light's strength multiplier. For OmniLight3D and SpotLight3D, changing this value will only change the light color's intensity, not the light's radius.",
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"indirect_energy": "The light's strength multiplier. For OmniLight3D and SpotLight3D, changing this value will only change the light color's intensity, not the light's radius.",
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"shadow_bias": "Used to adjust shadow appearance. Too small a value results in self-shadowing, while too large a value causes shadows to separate from casters. Adjust as needed.",
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"shadows": "If true, the light will cast real-time shadows. This has a significant performance cost. Only enable shadow rendering when it makes a noticeable difference in the scene's appearance"
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}
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auto_apply_to_matching_node_properties = false
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meta_properties = {
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"color": Color(0.8, 0.8, 0, 1),
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"size": AABB(-8, -8, -8, 8, 8, 8)
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}
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node_class = ""
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name_property = ""
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metadata/_custom_type_script = "uid://6o4wbl0iau0v"
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25
3D/TrenchBroom/EntityDefinitions/base/target_base.tres
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25
3D/TrenchBroom/EntityDefinitions/base/target_base.tres
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[gd_resource type="Resource" script_class="FuncGodotFGDBaseClass" load_steps=2 format=3 uid="uid://kerywjgft7vh"]
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[ext_resource type="Script" uid="uid://6o4wbl0iau0v" path="res://addons/func_godot/src/fgd/func_godot_fgd_base_class.gd" id="1_uy4g8"]
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[resource]
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script = ExtResource("1_uy4g8")
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classname = "Target"
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description = ""
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func_godot_internal = false
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base_classes = Array[Resource]([])
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class_properties = {
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"target": NodePath(""),
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"targetfunc": ""
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}
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class_property_descriptions = {
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"target": "Entity group to call the use function on when this entity is triggered.",
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"targetfunc": "Function to call on target entities. As is, the target function cannot accept arguments, so make sure it doesn't require specifying arguments."
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}
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auto_apply_to_matching_node_properties = false
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meta_properties = {
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"color": Color(0.8, 0.8, 0.8, 1),
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"size": AABB(-8, -8, -8, 8, 8, 8)
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}
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node_class = ""
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name_property = ""
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23
3D/TrenchBroom/EntityDefinitions/base/targetname_base.tres
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23
3D/TrenchBroom/EntityDefinitions/base/targetname_base.tres
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@ -0,0 +1,23 @@
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[gd_resource type="Resource" script_class="FuncGodotFGDBaseClass" load_steps=2 format=3 uid="uid://c1utxplehq2jl"]
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[ext_resource type="Script" uid="uid://6o4wbl0iau0v" path="res://addons/func_godot/src/fgd/func_godot_fgd_base_class.gd" id="1_7j8c1"]
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[resource]
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script = ExtResource("1_7j8c1")
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classname = "Targetname"
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description = ""
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func_godot_internal = false
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base_classes = Array[Resource]([])
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class_properties = {
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"targetname": null
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}
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class_property_descriptions = {
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"targetname": "Adds this entity to a group with this targetname."
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}
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auto_apply_to_matching_node_properties = false
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meta_properties = {
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"color": Color(0.8, 0.8, 0.8, 1),
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"size": AABB(-8, -8, -8, 8, 8, 8)
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}
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node_class = ""
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name_property = ""
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22
3D/TrenchBroom/EntityDefinitions/base/trigger_base.tres
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22
3D/TrenchBroom/EntityDefinitions/base/trigger_base.tres
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[gd_resource type="Resource" script_class="FuncGodotFGDBaseClass" load_steps=5 format=3 uid="uid://ermxog0n4mvn"]
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[ext_resource type="Script" uid="uid://6o4wbl0iau0v" path="res://addons/func_godot/src/fgd/func_godot_fgd_base_class.gd" id="1_0kba8"]
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[ext_resource type="Resource" uid="uid://kerywjgft7vh" path="res://3D/TrenchBroom/EntityDefinitions/base/target_base.tres" id="1_73jh0"]
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[ext_resource type="Resource" uid="uid://c1utxplehq2jl" path="res://3D/TrenchBroom/EntityDefinitions/base/targetname_base.tres" id="2_f4xyy"]
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[ext_resource type="Resource" uid="uid://x4g06004i574" path="res://3D/TrenchBroom/EntityDefinitions/base/globalname_base.tres" id="3_mslp0"]
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[resource]
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script = ExtResource("1_0kba8")
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classname = "Trigger"
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description = ""
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func_godot_internal = false
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base_classes = Array[Resource]([ExtResource("1_73jh0"), ExtResource("2_f4xyy"), ExtResource("3_mslp0")])
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class_properties = {}
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class_property_descriptions = {}
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auto_apply_to_matching_node_properties = false
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meta_properties = {
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"color": Color(0.8, 0.8, 0.8, 1),
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"size": AABB(-8, -8, -8, 8, 8, 8)
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}
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node_class = ""
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name_property = ""
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@ -0,0 +1,23 @@
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[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" load_steps=3 format=3 uid="uid://ia1t5p4mhom3"]
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[ext_resource type="Script" uid="uid://c83r7t467hm4m" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="1_28dln"]
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[ext_resource type="Resource" uid="uid://bpiblsew5s5so" path="res://3D/TrenchBroom/EntityDefinitions/base/light_base.tres" id="1_xk42r"]
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[resource]
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script = ExtResource("1_28dln")
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apply_rotation_on_map_build = false
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apply_scale_on_map_build = true
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classname = "light_omni"
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description = "OmniLight3D entity."
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func_godot_internal = false
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base_classes = Array[Resource]([ExtResource("1_xk42r")])
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class_properties = {
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"range": 320.0
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}
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class_property_descriptions = {
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"range": "The light's radius in Quake Units. The entity script converts this to Godot Units in the LightOmni script."
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}
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auto_apply_to_matching_node_properties = false
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meta_properties = {}
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node_class = "OmniLight3D"
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name_property = ""
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@ -0,0 +1,29 @@
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[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" load_steps=4 format=3 uid="uid://ctrecvowhcqx0"]
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[ext_resource type="Script" uid="uid://c83r7t467hm4m" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="1_2vopw"]
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[ext_resource type="Resource" uid="uid://bpiblsew5s5so" path="res://3D/TrenchBroom/EntityDefinitions/base/light_base.tres" id="1_i5rgu"]
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[ext_resource type="Script" uid="uid://crjplbs250g75" path="res://3D/TrenchBroom/EntityScripts/Lights/light_spot.gd" id="3_ibopf"]
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[resource]
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script = ExtResource("1_2vopw")
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script_class = ExtResource("3_ibopf")
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apply_rotation_on_map_build = true
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apply_scale_on_map_build = true
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classname = "light_spot"
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description = "SpotLight3D entity."
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func_godot_internal = false
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base_classes = Array[Resource]([ExtResource("1_i5rgu")])
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class_properties = {
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"angle": 45.0,
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"mangle": Vector3(0, 0, 0),
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"range": 320.0
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}
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class_property_descriptions = {
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"angle": "The spotlight's angle in degrees.",
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"mangle": "Orientation in degrees.",
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"range": "The maximal range that can be reached by the spotlight in Quake Units. The entity script converts this to Godot Units in the LightOmni script."
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}
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auto_apply_to_matching_node_properties = false
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meta_properties = {}
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node_class = "SpotLight3D"
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name_property = ""
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11
3D/TrenchBroom/EntityScripts/Lights/light_base.gd
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11
3D/TrenchBroom/EntityScripts/Lights/light_base.gd
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## Special Light base class that contains static helper functions for LightOmni and LightSpot entities.
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class_name LightBase
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extends Light3D
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static func _func_godot_apply_properties(node: Light3D, props: Dictionary) -> void:
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node.light_energy = props["energy"] as float
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node.light_indirect_energy = props["indirect_energy"] as float
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node.shadow_bias = props["shadow_bias"] as float
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node.shadow_enabled = props["shadows"] as bool
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node.light_color = props["color"] as Color
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node.light_bake_mode = Light3D.BAKE_DYNAMIC
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1
3D/TrenchBroom/EntityScripts/Lights/light_base.gd.uid
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1
3D/TrenchBroom/EntityScripts/Lights/light_base.gd.uid
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uid://d2pcteabi8kb0
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7
3D/TrenchBroom/EntityScripts/Lights/light_omni.gd
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7
3D/TrenchBroom/EntityScripts/Lights/light_omni.gd
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@tool
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class_name LightOmni
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extends OmniLight3D
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func _func_godot_apply_properties(props: Dictionary) -> void:
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LightBase._func_godot_apply_properties(self, props)
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omni_range = (props["range"] as float) * TbManager.INVERSE_SCALE
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1
3D/TrenchBroom/EntityScripts/Lights/light_omni.gd.uid
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1
3D/TrenchBroom/EntityScripts/Lights/light_omni.gd.uid
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uid://cpyxccm5gwv84
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8
3D/TrenchBroom/EntityScripts/Lights/light_spot.gd
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8
3D/TrenchBroom/EntityScripts/Lights/light_spot.gd
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@tool
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class_name LightSpot
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extends SpotLight3D
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func _func_godot_apply_properties(props: Dictionary) -> void:
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LightBase._func_godot_apply_properties(self, props)
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spot_angle = props["angle"] as float
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spot_range = (props["range"] as float) * TbManager.INVERSE_SCALE
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1
3D/TrenchBroom/EntityScripts/Lights/light_spot.gd.uid
Normal file
1
3D/TrenchBroom/EntityScripts/Lights/light_spot.gd.uid
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@ -0,0 +1 @@
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uid://crjplbs250g75
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42
3D/TrenchBroom/EntityScripts/tb_manager.gd
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42
3D/TrenchBroom/EntityScripts/tb_manager.gd
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class_name TbManager
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extends Node
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# Common inverse scale. Calculated as 1.0 / Inverse Scale Factor.
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# Used to help translate properties using Quake Units into Godot Units.
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const INVERSE_SCALE: float = 0.03125
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enum {
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WORLD_LAYER = (1 << 0),
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ACTOR_LAYER = (1 << 1),
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TRIGGER_LAYER = (1 << 2)
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}
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func use_targets(activator: Node, target: String) -> void:
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# Targetnames are really Godot Groups, so we can have multiple entities
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# share a common "targetname" in Trenchbroom.
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var target_list: Array[Node] = get_tree().get_nodes_in_group(target)
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for targ in target_list:
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var f: String
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# Be careful when specifying a function since we can't pass arguments
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# to it (without hackarounds of course)
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if 'targetfunc' in activator:
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f = activator.targetfunc
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if f.is_empty():
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f = "use"
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if targ.has_method(f):
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targ.call(f)
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func set_targetname(node: Node, targetname: String) -> void:
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if node != null and not targetname.is_empty():
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node.add_to_group(targetname)
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# Converts Quake 1 axis to Godot axis
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static func id_vec_to_godot_vec(vec: Variant)->Vector3:
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var org: Vector3 = Vector3.ZERO
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if vec is Vector3:
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org = vec
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elif vec is String:
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var arr: PackedFloat64Array = (vec as String).split_floats(" ")
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for i in max(arr.size(), 3):
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org[i] = arr[i]
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return Vector3(org.y, org.z, org.x)
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1
3D/TrenchBroom/EntityScripts/tb_manager.gd.uid
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1
3D/TrenchBroom/EntityScripts/tb_manager.gd.uid
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uid://s1kbl27osvoy
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19
3D/TrenchBroom/fgd_base.tres
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19
3D/TrenchBroom/fgd_base.tres
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[gd_resource type="Resource" script_class="FuncGodotFGDFile" load_steps=9 format=3 uid="uid://onsfttdpojex"]
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[ext_resource type="Resource" uid="uid://kerywjgft7vh" path="res://3D/TrenchBroom/EntityDefinitions/base/target_base.tres" id="1_abw2p"]
|
||||
[ext_resource type="Script" uid="uid://cknmd0lgmorx2" path="res://addons/func_godot/src/fgd/func_godot_fgd_file.gd" id="1_p3xok"]
|
||||
[ext_resource type="Resource" uid="uid://x4g06004i574" path="res://3D/TrenchBroom/EntityDefinitions/base/globalname_base.tres" id="1_wfoxw"]
|
||||
[ext_resource type="Resource" uid="uid://bpiblsew5s5so" path="res://3D/TrenchBroom/EntityDefinitions/base/light_base.tres" id="2_abw2p"]
|
||||
[ext_resource type="Resource" uid="uid://c1utxplehq2jl" path="res://3D/TrenchBroom/EntityDefinitions/base/targetname_base.tres" id="2_entxp"]
|
||||
[ext_resource type="Resource" uid="uid://5bc1qysixhmh" path="res://3D/TrenchBroom/EntityDefinitions/base/actor_base.tres" id="5_mkw5g"]
|
||||
[ext_resource type="Resource" path="res://3D/TrenchBroom/EntityDefinitions/base/func_base.tres" id="6_1xsdl"]
|
||||
[ext_resource type="Resource" path="res://3D/TrenchBroom/EntityDefinitions/base/trigger_base.tres" id="7_2isdf"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_p3xok")
|
||||
export_file = false
|
||||
target_map_editor = 1
|
||||
fgd_name = "FuncGodot"
|
||||
base_fgd_files = Array[Resource]([])
|
||||
entity_definitions = Array[Resource]([ExtResource("1_abw2p"), ExtResource("2_entxp"), ExtResource("1_wfoxw"), ExtResource("5_mkw5g"), ExtResource("2_abw2p"), ExtResource("6_1xsdl"), ExtResource("7_2isdf")])
|
||||
metadata/_custom_type_script = "uid://cknmd0lgmorx2"
|
||||
17
3D/TrenchBroom/fgd_main.tres
Normal file
17
3D/TrenchBroom/fgd_main.tres
Normal file
|
|
@ -0,0 +1,17 @@
|
|||
[gd_resource type="Resource" script_class="FuncGodotFGDFile" load_steps=8 format=3 uid="uid://cxqi6r6nblcn3"]
|
||||
|
||||
[ext_resource type="Resource" uid="uid://nayxb8n7see2" path="res://addons/func_godot/fgd/phong_base.tres" id="1_24lxq"]
|
||||
[ext_resource type="Resource" uid="uid://onsfttdpojex" path="res://3D/TrenchBroom/fgd_base.tres" id="1_dlwdq"]
|
||||
[ext_resource type="Resource" uid="uid://dgkdkac8ppgnq" path="res://3D/TrenchBroom/fgd_solid.tres" id="2_bci5m"]
|
||||
[ext_resource type="Resource" uid="uid://bdji3873bg32h" path="res://addons/func_godot/fgd/worldspawn.tres" id="2_dlwdq"]
|
||||
[ext_resource type="Resource" uid="uid://b700sa4be6dfa" path="res://3D/TrenchBroom/fgd_point.tres" id="3_0gbih"]
|
||||
[ext_resource type="Resource" uid="uid://ch3e0dix85uhb" path="res://addons/func_godot/fgd/func_detail_illusionary.tres" id="5_7icdq"]
|
||||
[ext_resource type="Script" uid="uid://cknmd0lgmorx2" path="res://addons/func_godot/src/fgd/func_godot_fgd_file.gd" id="7_m2ebq"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("7_m2ebq")
|
||||
export_file = false
|
||||
target_map_editor = 1
|
||||
fgd_name = "FuncGodot"
|
||||
base_fgd_files = Array[Resource]([ExtResource("1_dlwdq"), ExtResource("2_bci5m"), ExtResource("3_0gbih")])
|
||||
entity_definitions = Array[Resource]([ExtResource("1_24lxq"), ExtResource("2_dlwdq"), ExtResource("5_7icdq")])
|
||||
14
3D/TrenchBroom/fgd_point.tres
Normal file
14
3D/TrenchBroom/fgd_point.tres
Normal file
|
|
@ -0,0 +1,14 @@
|
|||
[gd_resource type="Resource" script_class="FuncGodotFGDFile" load_steps=4 format=3 uid="uid://b700sa4be6dfa"]
|
||||
|
||||
[ext_resource type="Resource" uid="uid://ia1t5p4mhom3" path="res://3D/TrenchBroom/EntityDefinitions/point/lights/light_omni.tres" id="1_7vcj1"]
|
||||
[ext_resource type="Script" uid="uid://cknmd0lgmorx2" path="res://addons/func_godot/src/fgd/func_godot_fgd_file.gd" id="1_lykim"]
|
||||
[ext_resource type="Resource" uid="uid://ctrecvowhcqx0" path="res://3D/TrenchBroom/EntityDefinitions/point/lights/light_spot.tres" id="2_u7uvb"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_lykim")
|
||||
export_file = false
|
||||
target_map_editor = 1
|
||||
fgd_name = "FuncGodot"
|
||||
base_fgd_files = Array[Resource]([])
|
||||
entity_definitions = Array[Resource]([ExtResource("1_7vcj1"), ExtResource("2_u7uvb")])
|
||||
metadata/_custom_type_script = "uid://cknmd0lgmorx2"
|
||||
16
3D/TrenchBroom/fgd_solid.tres
Normal file
16
3D/TrenchBroom/fgd_solid.tres
Normal file
|
|
@ -0,0 +1,16 @@
|
|||
[gd_resource type="Resource" script_class="FuncGodotFGDFile" load_steps=6 format=3 uid="uid://dgkdkac8ppgnq"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cknmd0lgmorx2" path="res://addons/func_godot/src/fgd/func_godot_fgd_file.gd" id="1_jws5j"]
|
||||
[ext_resource type="Resource" uid="uid://cxy7jnh6d7msn" path="res://addons/func_godot/fgd/func_detail.tres" id="1_rbohd"]
|
||||
[ext_resource type="Resource" uid="uid://ch3e0dix85uhb" path="res://addons/func_godot/fgd/func_detail_illusionary.tres" id="2_1pqwq"]
|
||||
[ext_resource type="Resource" uid="uid://b70vf4t5dc70t" path="res://addons/func_godot/fgd/func_geo.tres" id="3_ire2f"]
|
||||
[ext_resource type="Resource" uid="uid://dg5x44cc7flew" path="res://addons/func_godot/fgd/func_illusionary.tres" id="4_h7bc3"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_jws5j")
|
||||
export_file = false
|
||||
target_map_editor = 1
|
||||
fgd_name = "FuncGodot"
|
||||
base_fgd_files = Array[Resource]([])
|
||||
entity_definitions = Array[Resource]([ExtResource("1_rbohd"), ExtResource("2_1pqwq"), ExtResource("3_ire2f"), ExtResource("4_h7bc3")])
|
||||
metadata/_custom_type_script = "uid://cknmd0lgmorx2"
|
||||
31
3D/TrenchBroom/map_settings.tres
Normal file
31
3D/TrenchBroom/map_settings.tres
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
[gd_resource type="Resource" script_class="FuncGodotMapSettings" load_steps=4 format=3 uid="uid://cx41lsryg5wpm"]
|
||||
|
||||
[ext_resource type="Material" uid="uid://cvex6toty8yn7" path="res://addons/func_godot/textures/default_material.tres" id="1_frq64"]
|
||||
[ext_resource type="Resource" uid="uid://cxqi6r6nblcn3" path="res://3D/TrenchBroom/fgd_main.tres" id="2_timv6"]
|
||||
[ext_resource type="Script" uid="uid://bctwech0sq0kh" path="res://addons/func_godot/src/map/func_godot_map_settings.gd" id="3_u7jfk"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("3_u7jfk")
|
||||
inverse_scale_factor = 16.0
|
||||
entity_fgd = ExtResource("2_timv6")
|
||||
entity_name_property = "globalname"
|
||||
base_texture_dir = "res://textures"
|
||||
texture_file_extensions = Array[String](["png", "jpg", "jpeg", "bmp", "tga", "webp"])
|
||||
clip_texture = "special/clip"
|
||||
skip_texture = "special/skip"
|
||||
origin_texture = "special/origin"
|
||||
texture_wads = Array[Resource]([])
|
||||
material_file_extension = "tres"
|
||||
default_material = ExtResource("1_frq64")
|
||||
default_material_albedo_uniform = ""
|
||||
albedo_map_pattern = "%s_albedo.%s"
|
||||
normal_map_pattern = "%s_normal.%s"
|
||||
metallic_map_pattern = "%s_metallic.%s"
|
||||
roughness_map_pattern = "%s_roughness.%s"
|
||||
emission_map_pattern = "%s_emission.%s"
|
||||
ao_map_pattern = "%s_ao.%s"
|
||||
height_map_pattern = "%s_height.%s"
|
||||
orm_map_pattern = "%s_orm.%s"
|
||||
save_generated_materials = true
|
||||
uv_unwrap_texel_size = 2.0
|
||||
use_trenchbroom_groups_hierarchy = false
|
||||
Loading…
Add table
Add a link
Reference in a new issue