cirnogodot/Resources/Weapons/IcicleRepeater.tres

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[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://yuc0v7gojgep"]
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[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_lg8jo"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_f4135"]
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[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_j27q6"]
[ext_resource type="AudioStream" uid="uid://cjg8r7bthkfsy" path="res://SFX/Laser_shoot 11.wav" id="3_nbc7n"]
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[resource]
script = ExtResource("2_f4135")
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Name = &"Improved Icicle Repeater"
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BulletData = ExtResource("1_lg8jo")
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Priority = 20
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AmmoPerShot = 1
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RateOfFire = 0.1
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BulletCapacity = 8
ReloadTime = 0.5
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AutoReload = true
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InfiniteAmmo = false
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ItemKey = &"ICICLE_REPEATER_T1"
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AmmoKey = &"ICE_AMMO"
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BulletsPerShot = 1
SpreadAngle = 0.0
RandomSpread = 0.0
_rotationOffset = 0.0
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ReloadSound = ExtResource("2_j27q6")
ShootSound = ExtResource("3_nbc7n")