cirnogodot/Resources/Weapons/Ice_Shotgun_Weapon.tres

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[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://cyntngidhcbkc"]
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[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_m44wx"]
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[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_0vfwr"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_utbbo"]
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[ext_resource type="AudioStream" uid="uid://oyjbk3qjp5cr" path="res://SFX/Chiptone_Source/Shotgun.wav" id="3_tvv5a"]
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[resource]
script = ExtResource("2_utbbo")
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Name = &"Ice Shotgun"
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BulletData = ExtResource("1_m44wx")
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Priority = 30
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AmmoPerShot = 1
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RateOfFire = 0.5
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BulletCapacity = 4
ReloadTime = 0.8
AutoReload = true
InfiniteAmmo = false
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ItemKey = &"ICE_SHOTGUN"
AmmoKey = &"ICE_AMMO"
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BulletsPerShot = 3
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SpreadAngle = 8.0
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RandomSpread = 15.0
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_rotationOffset = 0.0
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ReloadSound = ExtResource("2_0vfwr")
ShootSound = ExtResource("3_tvv5a")