cirnogodot/Resources/Weapons/IcicleGun.tres

24 lines
950 B
Text
Raw Normal View History

2025-04-08 17:59:20 +02:00
[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://b8apu0l5fm4k"]
2025-02-09 23:20:49 +01:00
2025-02-12 16:20:55 +01:00
[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_85ef1"]
2025-02-24 11:37:45 +01:00
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_m8dps"]
2025-04-08 17:59:20 +02:00
[ext_resource type="AudioStream" uid="uid://cjg8r7bthkfsy" path="res://SFX/Laser_shoot 11.wav" id="2_r2tre"]
[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_sd6j2"]
2025-02-09 23:20:49 +01:00
[resource]
script = ExtResource("2_m8dps")
2025-03-13 13:29:13 +01:00
Name = &"Icicle Gun"
2025-02-12 16:20:55 +01:00
BulletData = ExtResource("1_85ef1")
2025-03-04 11:33:29 +01:00
RateOfFire = 0.2
2025-02-09 23:20:49 +01:00
BulletCapacity = 4
2025-03-04 11:33:29 +01:00
ReloadTime = 0.6
2025-02-09 23:20:49 +01:00
AutoReload = true
InfiniteAmmo = true
2025-04-08 17:59:20 +02:00
ItemKey = &"ICICLE_GUN"
AmmoKey = null
2025-02-09 23:20:49 +01:00
BulletsPerShot = 1
SpreadAngle = 0.0
RandomSpread = 0.0
_rotationOffset = 0.0
2025-04-08 17:59:20 +02:00
ReloadSound = ExtResource("2_sd6j2")
ShootSound = ExtResource("2_r2tre")