[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://b8apu0l5fm4k"] [ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_85ef1"] [ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_m8dps"] [ext_resource type="AudioStream" uid="uid://cjg8r7bthkfsy" path="res://SFX/Laser_shoot 11.wav" id="2_r2tre"] [ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_sd6j2"] [resource] script = ExtResource("2_m8dps") Name = &"Icicle Gun" BulletData = ExtResource("1_85ef1") RateOfFire = 0.2 BulletCapacity = 4 ReloadTime = 0.6 AutoReload = true InfiniteAmmo = true ItemKey = &"ICICLE_GUN" AmmoKey = null BulletsPerShot = 1 SpreadAngle = 0.0 RandomSpread = 0.0 _rotationOffset = 0.0 ReloadSound = ExtResource("2_sd6j2") ShootSound = ExtResource("2_r2tre")