cirnofarm/src/barrel.lua

26 lines
No EOL
398 B
Lua

local Actor = require(make_path("actor2"))
-- barrel = setmetatable({}, {__index = actor})
-- function barrel:new(actor)
-- local instance = setmetatable({
-- x = 0,
-- })
-- end
-- return barrel
Barrel = Actor:new()
Barrel.spriteIndex = 3
function Barrel:update()
end
--function Barrel:draw()
-- spr(self.spriteIndex,self.x,self.y)
--end
--M.actor = actor
return Barrel