2024-04-26 11:22:51 +02:00
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local Actor = require(make_path("actor2"))
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2024-04-25 23:07:49 +02:00
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-- barrel = setmetatable({}, {__index = actor})
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-- function barrel:new(actor)
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-- local instance = setmetatable({
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-- x = 0,
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-- })
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-- end
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-- return barrel
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2024-04-26 11:22:51 +02:00
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Barrel = Actor:new()
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Barrel.spriteIndex = 3
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2024-04-25 23:07:49 +02:00
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2024-04-26 11:22:51 +02:00
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function Barrel:update()
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2024-04-25 23:07:49 +02:00
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end
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2024-04-26 11:22:51 +02:00
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--function Barrel:draw()
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-- spr(self.spriteIndex,self.x,self.y)
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--end
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2024-04-25 23:07:49 +02:00
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--M.actor = actor
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2024-04-26 11:22:51 +02:00
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return Barrel
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