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12 lines
No EOL
288 B
C#
12 lines
No EOL
288 B
C#
using Godot;
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namespace Cirno.Scripts.Resources;
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[GlobalClass]
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[Tool]
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public partial class VendingShopEntry : Resource
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{
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[Export] public LootItem Item { get; set; }
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[Export] public bool Unlimited { get; set; } = true;
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[Export] public int StartingQuantity { get; set; } = 1;
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} |