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18 lines
No EOL
646 B
C#
18 lines
No EOL
646 B
C#
using Cirno.Scripts.Resources.Roguelite;
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using Godot;
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using Godot.Collections;
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namespace Cirno.Scripts.Resources;
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[GlobalClass]
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public partial class RogueliteMapTheme : Resource
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{
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[Export] public PackedScene HorizontalDoorPrefab { get; set; }
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[Export] public PackedScene HorizontalWallPrefab { get; set; }
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[Export] public PackedScene VerticalDoorPrefab { get; set; }
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[Export] public PackedScene VerticalWallPrefab { get; set; }
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[Export] public PackedScene DoorLockPrefab { get; set; }
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[Export] public PackedScene KeyCardPrefab { get; set; }
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[Export] public Array<RogueliteRoomResource> Rooms { get; set; }
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} |