mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-11 12:35:54 +00:00
18 lines
646 B
C#
18 lines
646 B
C#
|
|
using Cirno.Scripts.Resources.Roguelite;
|
|||
|
|
using Godot;
|
|||
|
|
using Godot.Collections;
|
|||
|
|
|
|||
|
|
namespace Cirno.Scripts.Resources;
|
|||
|
|
|
|||
|
|
[GlobalClass]
|
|||
|
|
public partial class RogueliteMapTheme : Resource
|
|||
|
|
{
|
|||
|
|
[Export] public PackedScene HorizontalDoorPrefab { get; set; }
|
|||
|
|
[Export] public PackedScene HorizontalWallPrefab { get; set; }
|
|||
|
|
[Export] public PackedScene VerticalDoorPrefab { get; set; }
|
|||
|
|
[Export] public PackedScene VerticalWallPrefab { get; set; }
|
|||
|
|
[Export] public PackedScene DoorLockPrefab { get; set; }
|
|||
|
|
[Export] public PackedScene KeyCardPrefab { get; set; }
|
|||
|
|
|
|||
|
|
[Export] public Array<RogueliteRoomResource> Rooms { get; set; }
|
|||
|
|
}
|