cirnogodot/Scenes/Weapons/BaseWeapon_3D.tscn
2025-06-18 15:16:43 +02:00

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Text

[gd_scene load_steps=4 format=3 uid="uid://cfgc6ik8vb08c"]
[ext_resource type="Script" uid="uid://dutroqc0grqyv" path="res://Scripts/Weapons/Weapon3D.cs" id="1_gdxml"]
[ext_resource type="Resource" uid="uid://b8apu0l5fm4k" path="res://Resources/Weapons/IcicleGun.tres" id="2_s6td3"]
[ext_resource type="Texture2D" uid="uid://duwiasewxvcb5" path="res://Sprites/Items/Icicle_Gun.png" id="3_6jcxd"]
[node name="Weapon" type="Node3D" node_paths=PackedStringArray("Muzzle", "Pivot", "Sprite")]
script = ExtResource("1_gdxml")
WeaponData = ExtResource("2_s6td3")
Muzzle = NodePath("Muzzle")
Pivot = NodePath("Pivot")
Sprite = NodePath("Sprite3D")
[node name="Muzzle" type="Marker3D" parent="."]
[node name="Pivot" type="Marker3D" parent="."]
[node name="ShootTimer" type="Timer" parent="."]
one_shot = true
[node name="Sprite3D" type="Sprite3D" parent="."]
billboard = 1
texture_filter = 0
texture = ExtResource("3_6jcxd")