cirnogodot/Scenes/Maps/RogueliteMaps/Boss1.tscn
2025-04-26 22:06:32 +02:00

44 lines
6.1 KiB
Text

[gd_scene load_steps=5 format=4 uid="uid://brytwc48xpj78"]
[ext_resource type="Script" uid="uid://b2j00riayxkit" path="res://Scripts/Controllers/RogueliteRoom.cs" id="1_vm1u7"]
[ext_resource type="Resource" uid="uid://cgac12krx7vbf" path="res://Resources/RogueliteMaps/Boss1.tres" id="2_vm1u7"]
[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="3_wmvx8"]
[ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="4_vo7cb"]
[node name="Tilemaps" type="Node2D"]
process_mode = 1
script = ExtResource("1_vm1u7")
RoomResource = ExtResource("2_vm1u7")
[node name="Floor" type="TileMapLayer" parent="." node_paths=PackedStringArray("_solidLayers") groups=["Solid"]]
tile_map_data = PackedByteArray("AAAAAAIAAAACAAAAAAAAAAMAAAACAAAAAAAAAAQAAAACAAAAAAAAAAUAAAACAAAAAAAAAAYAAAACAAAAAAAAAAcAAAACAAAAAAAAAAgAAAACAAAAAAAAAAkAAAACAAAAAAABAAIAAAACAAAAAAABAAMAAAACAAAAAAABAAQAAAACAAAAAAABAAUAAAACAAAAAAABAAYAAAACAAAAAAABAAcAAAACAAAAAAABAAgAAAACAAAAAAABAAkAAAACAAAAAAACAAIAAAACAAAAAAACAAMAAAACAAAAAAACAAQAAAAFAAIAAAACAAUAAAAFAAIAAAACAAYAAAAFAAIAAAACAAcAAAAFAAIAAAACAAgAAAAFAAIAAAACAAkAAAACAAAAAAADAAIAAAACAAAAAAADAAMAAAACAAAAAAADAAQAAAAFAAIAAAADAAUAAAACAAAAAAADAAYAAAAFAAIAAAADAAcAAAACAAAAAAADAAgAAAAFAAIAAAADAAkAAAACAAAAAAAEAAIAAAACAAAAAAAEAAMAAAACAAAAAAAEAAQAAAACAAAAAAAEAAUAAAAFAAIAAAAEAAYAAAACAAAAAAAEAAcAAAAFAAIAAAAEAAgAAAACAAAAAAAEAAkAAAACAAAAAAAFAAIAAAACAAAAAAAFAAMAAAACAAAAAAAFAAQAAAACAAAAAAAFAAUAAAACAAAAAAAFAAYAAAACAAAAAAAFAAcAAAACAAAAAAAFAAgAAAACAAAAAAAFAAkAAAACAAAAAAAGAAIAAAACAAAAAAAGAAMAAAACAAAAAAAGAAQAAAAFAAIAAAAGAAUAAAAFAAIAAAAGAAYAAAAFAAIAAAAGAAcAAAAFAAIAAAAGAAgAAAAFAAIAAAAGAAkAAAACAAAAAAAHAAIAAAACAAAAAAAHAAMAAAACAAAAAAAHAAQAAAAFAAIAAAAHAAUAAAACAAAAAAAHAAYAAAACAAAAAAAHAAcAAAACAAAAAAAHAAgAAAAFAAIAAAAHAAkAAAACAAAAAAAIAAIAAAACAAAAAAAIAAMAAAACAAAAAAAIAAQAAAAFAAIAAAAIAAUAAAAFAAIAAAAIAAYAAAAFAAIAAAAIAAcAAAAFAAIAAAAIAAgAAAAFAAIAAAAIAAkAAAACAAAAAAAJAAIAAAACAAAAAAAJAAMAAAACAAAAAAAJAAQAAAACAAAAAAAJAAUAAAACAAAAAAAJAAYAAAACAAAAAAAJAAcAAAACAAAAAAAJAAgAAAACAAAAAAAJAAkAAAACAAAAAAAKAAIAAAACAAAAAAAKAAMAAAACAAAAAAAKAAQAAAAFAAIAAAAKAAUAAAAFAAIAAAAKAAYAAAAFAAIAAAAKAAcAAAACAAAAAAAKAAgAAAAFAAIAAAAKAAkAAAACAAAAAAALAAIAAAACAAAAAAALAAUAAAACAAAAAAALAAYAAAAFAAIAAAALAAcAAAACAAAAAAALAAgAAAAFAAIAAAALAAkAAAACAAAAAAAMAAIAAAACAAAAAAAMAAUAAAACAAAAAAAMAAYAAAAFAAIAAAAMAAcAAAAFAAIAAAAMAAgAAAAFAAIAAAAMAAkAAAACAAAAAAANAAIAAAACAAAAAAANAAMAAAACAAAAAAANAAQAAAACAAAAAAANAAUAAAACAAAAAAANAAYAAAACAAAAAAANAAcAAAACAAAAAAANAAgAAAACAAAAAAANAAkAAAACAAAAAAAOAAIAAAACAAAAAAAOAAMAAAACAAAAAAAOAAQAAAAFAAIAAAAOAAUAAAAFAAIAAAAOAAYAAAAFAAIAAAAOAAcAAAACAAAAAAAOAAgAAAAFAAIAAAAOAAkAAAACAAAAAAAPAAIAAAACAAAAAAAPAAMAAAACAAAAAAAPAAQAAAAFAAIAAAAPAAUAAAACAAAAAAAPAAYAAAAFAAIAAAAPAAcAAAACAAAAAAAPAAgAAAAFAAIAAAAPAAkAAAACAAAAAAAQAAIAAAACAAAAAAAQAAMAAAACAAAAAAAQAAQAAAAFAAIAAAAQAAUAAAACAAAAAAAQAAYAAAAFAAIAAAAQAAcAAAAFAAIAAAAQAAgAAAAFAAIAAAAQAAkAAAACAAAAAAARAAIAAAACAAAAAAARAAMAAAACAAAAAAARAAQAAAACAAAAAAARAAUAAAACAAAAAAARAAYAAAACAAAAAAARAAcAAAACAAAAAAARAAgAAAACAAAAAAARAAkAAAACAAAAAAASAAIAAAACAAAAAAASAAMAAAACAAAAAAASAAQAAAACAAAAAAASAAUAAAACAAAAAAASAAYAAAACAAAAAAASAAcAAAACAAAAAAASAAgAAAACAAAAAAASAAkAAAACAAAAAAATAAIAAAACAAAAAAATAAMAAAACAAAAAAATAAQAAAACAAAAAAATAAUAAAACAAAAAAATAAYAAAACAAAAAAATAAcAAAACAAAAAAATAAgAAAACAAAAAAATAAkAAAACAAAAAAAAAAAAAAACAAAAAAAAAAEAAAACAAAAAAABAAAAAAACAAAAAAABAAEAAAACAAAAAAACAAAAAAACAAAAAAACAAEAAAACAAAAAAADAAAAAAACAAAAAAADAAEAAAACAAAAAAAEAAAAAAACAAAAAAAEAAEAAAACAAAAAAAFAAAAAAACAAAAAAAFAAEAAAACAAAAAAAGAAAAAAACAAAAAAAGAAEAAAACAAAAAAAHAAAAAAACAAAAAAAHAAEAAAACAAAAAAAIAAAAAAACAAAAAAAIAAEAAAACAAAAAAAJAAAAAAACAAAAAAAJAAEAAAACAAAAAAAKAAAAAAACAAAAAAAKAAEAAAACAAAAAAALAAAAAAACAAAAAAALAAEAAAACAAAAAAALAAMAAAACAAAAAAALAAQAAAAFAAIAAAAMAAAAAAACAAAAAAAMAAEAAAACAAAAAAAMAAMAAAACAAAAAAAMAAQAAAAFAAIAAAANAAAAAAACAAAAAAANAAEAAAACAAAAAAAOAAAAAAACAAAAAAAOAAEAAAACAAAAAAAPAAAAAAACAAAAAAAPAAEAAAACAAAAAAAQAAAAAAACAAAAAAAQAAEAAAACAAAAAAARAAAAAAACAAAAAAARAAEAAAACAAAAAAASAAAAAAACAAAAAAASAAEAAAACAAAAAAATAAAAAAACAAAAAAATAAEAAAACAAAAAAA=")
tile_set = ExtResource("3_wmvx8")
navigation_enabled = false
script = ExtResource("4_vo7cb")
_solidLayers = [NodePath("../Solid"), NodePath("../Props")]
metadata/_edit_lock_ = true
[node name="Solid" type="TileMapLayer" parent="." groups=["Solid"]]
tile_map_data = PackedByteArray("AAATAAAAAAABAAsAAAASAAAAAAABAAQAAAARAAAAAAABAAQAAAAQAAAAAAABAAQAAAAPAAAAAAABAAQAAAAOAAAAAAABAAQAAAANAAAAAAABAAQAAAAMAAAAAAABAAQAAAALAAAAAAACAAQAAAAIAAAAAAADAAQAAAAHAAAAAAABAAQAAAAGAAAAAAABAAQAAAAFAAAAAAABAAQAAAAEAAAAAAABAAQAAAADAAAAAAABAAQAAAACAAAAAAABAAQAAAABAAAAAAABAAQAAAAAAAAAAAAAAAsAAAATAAIAAAAEAAQAAAATAAEAAAAAAAQAAAAAAAIAAAAEAAQAAAAAAAEAAAAAAAQAAAAAAAkAAAAAAAwAAAAAAAgAAAAAAAQAAAAAAAcAAAAAAAQAAAAAAAYAAAAFAAQAAAATAAkAAAABAAwAAAASAAkAAAABAAQAAAARAAkAAAABAAQAAAAQAAkAAAABAAQAAAAPAAkAAAABAAQAAAAOAAkAAAABAAQAAAANAAkAAAABAAQAAAAMAAkAAAABAAQAAAALAAkAAAACAAQAAAAIAAkAAAADAAQAAAAHAAkAAAABAAQAAAAGAAkAAAABAAQAAAAFAAkAAAABAAQAAAAEAAkAAAABAAQAAAADAAkAAAABAAQAAAACAAkAAAABAAQAAAABAAkAAAABAAQAAAATAAgAAAAAAAQAAAATAAcAAAAAAAQAAAATAAYAAAAFAAQAAAATAAMAAAALAAAAAAATAAQAAAALAAEAAAALAAEAAAALAAAAAAALAAIAAAALAAEAAAAMAAEAAAALAAAAAAAMAAIAAAALAAEAAAANAAEAAAALAAAAAAANAAIAAAALAAEAAAAOAAEAAAALAAAAAAAOAAIAAAALAAEAAAAPAAEAAAALAAAAAAAPAAIAAAALAAEAAAAQAAEAAAALAAAAAAAQAAIAAAALAAEAAAARAAEAAAALAAAAAAARAAIAAAALAAEAAAASAAEAAAALAAAAAAASAAIAAAALAAEAAAABAAEAAAALAAAAAAABAAIAAAALAAEAAAACAAEAAAALAAAAAAACAAIAAAALAAEAAAADAAEAAAALAAAAAAADAAIAAAALAAEAAAAEAAEAAAALAAAAAAAEAAIAAAALAAEAAAAFAAEAAAALAAAAAAAFAAIAAAALAAEAAAAGAAEAAAALAAAAAAAGAAIAAAALAAEAAAAHAAEAAAALAAAAAAAHAAIAAAALAAEAAAAIAAEAAAALAAAAAAAIAAIAAAALAAEAAAAAAAMAAAALAAAAAAAAAAQAAAALAAEAAAA=")
tile_set = ExtResource("3_wmvx8")
navigation_enabled = false
metadata/_edit_lock_ = true
[node name="Props" type="TileMapLayer" parent="." groups=["Solid"]]
tile_set = ExtResource("3_wmvx8")
navigation_enabled = false
metadata/_edit_lock_ = true
[node name="Actors" type="Node2D" parent="."]
metadata/_edit_lock_ = true
[node name="EnemySpawners" type="Node2D" parent="."]
[node name="RogueliteEnemySpawner" type="Marker2D" parent="EnemySpawners"]
position = Vector2(57, 67)
[node name="RogueliteEnemySpawner2" type="Marker2D" parent="EnemySpawners"]
position = Vector2(88, 126)
[node name="RogueliteEnemySpawner3" type="Marker2D" parent="EnemySpawners"]
position = Vector2(266, 122)