[gd_scene load_steps=5 format=4 uid="uid://brytwc48xpj78"] [ext_resource type="Script" uid="uid://b2j00riayxkit" path="res://Scripts/Controllers/RogueliteRoom.cs" id="1_vm1u7"] [ext_resource type="Resource" uid="uid://cgac12krx7vbf" path="res://Resources/RogueliteMaps/Boss1.tres" id="2_vm1u7"] [ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="3_wmvx8"] [ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="4_vo7cb"] [node name="Tilemaps" type="Node2D"] process_mode = 1 script = ExtResource("1_vm1u7") RoomResource = ExtResource("2_vm1u7") [node name="Floor" type="TileMapLayer" parent="." node_paths=PackedStringArray("_solidLayers") groups=["Solid"]] tile_map_data = PackedByteArray("AAAAAAIAAAACAAAAAAAAAAMAAAACAAAAAAAAAAQAAAACAAAAAAAAAAUAAAACAAAAAAAAAAYAAAACAAAAAAAAAAcAAAACAAAAAAAAAAgAAAACAAAAAAAAAAkAAAACAAAAAAABAAIAAAACAAAAAAABAAMAAAACAAAAAAABAAQAAAACAAAAAAABAAUAAAACAAAAAAABAAYAAAACAAAAAAABAAcAAAACAAAAAAABAAgAAAACAAAAAAABAAkAAAACAAAAAAACAAIAAAACAAAAAAACAAMAAAACAAAAAAACAAQAAAAFAAIAAAACAAUAAAAFAAIAAAACAAYAAAAFAAIAAAACAAcAAAAFAAIAAAACAAgAAAAFAAIAAAACAAkAAAACAAAAAAADAAIAAAACAAAAAAADAAMAAAACAAAAAAADAAQAAAAFAAIAAAADAAUAAAACAAAAAAADAAYAAAAFAAIAAAADAAcAAAACAAAAAAADAAgAAAAFAAIAAAADAAkAAAACAAAAAAAEAAIAAAACAAAAAAAEAAMAAAACAAAAAAAEAAQAAAACAAAAAAAEAAUAAAAFAAIAAAAEAAYAAAACAAAAAAAEAAcAAAAFAAIAAAAEAAgAAAACAAAAAAAEAAkAAAACAAAAAAAFAAIAAAACAAAAAAAFAAMAAAACAAAAAAAFAAQAAAACAAAAAAAFAAUAAAACAAAAAAAFAAYAAAACAAAAAAAFAAcAAAACAAAAAAAFAAgAAAACAAAAAAAFAAkAAAACAAAAAAAGAAIAAAACAAAAAAAGAAMAAAACAAAAAAAGAAQAAAAFAAIAAAAGAAUAAAAFAAIAAAAGAAYAAAAFAAIAAAAGAAcAAAAFAAIAAAAGAAgAAAAFAAIAAAAGAAkAAAACAAAAAAAHAAIAAAACAAAAAAAHAAMAAAACAAAAAAAHAAQAAAAFAAIAAAAHAAUAAAACAAAAAAAHAAYAAAACAAAAAAAHAAcAAAACAAAAAAAHAAgAAAAFAAIAAAAHAAkAAAACAAAAAAAIAAIAAAACAAAAAAAIAAMAAAACAAAAAAAIAAQAAAAFAAIAAAAIAAUAAAAFAAIAAAAIAAYAAAAFAAIAAAAIAAcAAAAFAAIAAAAIAAgAAAAFAAIAAAAIAAkAAAACAAAAAAAJAAIAAAACAAAAAAAJAAMAAAACAAAAAAAJAAQAAAACAAAAAAAJAAUAAAACAAAAAAAJAAYAAAACAAAAAAAJAAcAAAACAAAAAAAJAAgAAAACAAAAAAAJAAkAAAACAAAAAAAKAAIAAAACAAAAAAAKAAMAAAACAAAAAAAKAAQAAAAFAAIAAAAKAAUAAAAFAAIAAAAKAAYAAAAFAAIAAAAKAAcAAAACAAAAAAAKAAgAAAAFAAIAAAAKAAkAAAACAAAAAAALAAIAAAACAAAAAAALAAUAAAACAAAAAAALAAYAAAAFAAIAAAALAAcAAAACAAAAAAALAAgAAAAFAAIAAAALAAkAAAACAAAAAAAMAAIAAAACAAAAAAAMAAUAAAACAAAAAAAMAAYAAAAFAAIAAAAMAAcAAAAFAAIAAAAMAAgAAAAFAAIAAAAMAAkAAAACAAAAAAANAAIAAAACAAAAAAANAAMAAAACAAAAAAANAAQAAAACAAAAAAANAAUAAAACAAAAAAANAAYAAAACAAAAAAANAAcAAAACAAAAAAANAAgAAAACAAAAAAANAAkAAAACAAAAAAAOAAIAAAACAAAAAAAOAAMAAAACAAAAAAAOAAQAAAAFAAIAAAAOAAUAAAAFAAIAAAAOAAYAAAAFAAIAAAAOAAcAAAACAAAAAAAOAAgAAAAFAAIAAAAOAAkAAAACAAAAAAAPAAIAAAACAAAAAAAPAAMAAAACAAAAAAAPAAQAAAAFAAIAAAAPAAUAAAACAAAAAAAPAAYAAAAFAAIAAAAPAAcAAAACAAAAAAAPAAgAAAAFAAIAAAAPAAkAAAACAAAAAAAQAAIAAAACAAAAAAAQAAMAAAACAAAAAAAQAAQAAAAFAAIAAAAQAAUAAAACAAAAAAAQAAYAAAAFAAIAAAAQAAcAAAAFAAIAAAAQAAgAAAAFAAIAAAAQAAkAAAACAAAAAAARAAIAAAACAAAAAAARAAMAAAACAAAAAAARAAQAAAACAAAAAAARAAUAAAACAAAAAAARAAYAAAACAAAAAAARAAcAAAACAAAAAAARAAgAAAACAAAAAAARAAkAAAACAAAAAAASAAIAAAACAAAAAAASAAMAAAACAAAAAAASAAQAAAACAAAAAAASAAUAAAACAAAAAAASAAYAAAACAAAAAAASAAcAAAACAAAAAAASAAgAAAACAAAAAAASAAkAAAACAAAAAAATAAIAAAACAAAAAAATAAMAAAACAAAAAAATAAQAAAACAAAAAAATAAUAAAACAAAAAAATAAYAAAACAAAAAAATAAcAAAACAAAAAAATAAgAAAACAAAAAAATAAkAAAACAAAAAAAAAAAAAAACAAAAAAAAAAEAAAACAAAAAAABAAAAAAACAAAAAAABAAEAAAACAAAAAAACAAAAAAACAAAAAAACAAEAAAACAAAAAAADAAAAAAACAAAAAAADAAEAAAACAAAAAAAEAAAAAAACAAAAAAAEAAEAAAACAAAAAAAFAAAAAAACAAAAAAAFAAEAAAACAAAAAAAGAAAAAAACAAAAAAAGAAEAAAACAAAAAAAHAAAAAAACAAAAAAAHAAEAAAACAAAAAAAIAAAAAAACAAAAAAAIAAEAAAACAAAAAAAJAAAAAAACAAAAAAAJAAEAAAACAAAAAAAKAAAAAAACAAAAAAAKAAEAAAACAAAAAAALAAAAAAACAAAAAAALAAEAAAACAAAAAAALAAMAAAACAAAAAAALAAQAAAAFAAIAAAAMAAAAAAACAAAAAAAMAAEAAAACAAAAAAAMAAMAAAACAAAAAAAMAAQAAAAFAAIAAAANAAAAAAACAAAAAAANAAEAAAACAAAAAAAOAAAAAAACAAAAAAAOAAEAAAACAAAAAAAPAAAAAAACAAAAAAAPAAEAAAACAAAAAAAQAAAAAAACAAAAAAAQAAEAAAACAAAAAAARAAAAAAACAAAAAAARAAEAAAACAAAAAAASAAAAAAACAAAAAAASAAEAAAACAAAAAAATAAAAAAACAAAAAAATAAEAAAACAAAAAAA=") tile_set = ExtResource("3_wmvx8") navigation_enabled = false script = ExtResource("4_vo7cb") _solidLayers = [NodePath("../Solid"), NodePath("../Props")] metadata/_edit_lock_ = true [node name="Solid" type="TileMapLayer" parent="." groups=["Solid"]] tile_map_data = PackedByteArray("AAATAAAAAAABAAsAAAASAAAAAAABAAQAAAARAAAAAAABAAQAAAAQAAAAAAABAAQAAAAPAAAAAAABAAQAAAAOAAAAAAABAAQAAAANAAAAAAABAAQAAAAMAAAAAAABAAQAAAALAAAAAAACAAQAAAAIAAAAAAADAAQAAAAHAAAAAAABAAQAAAAGAAAAAAABAAQAAAAFAAAAAAABAAQAAAAEAAAAAAABAAQAAAADAAAAAAABAAQAAAACAAAAAAABAAQAAAABAAAAAAABAAQAAAAAAAAAAAAAAAsAAAATAAIAAAAEAAQAAAATAAEAAAAAAAQAAAAAAAIAAAAEAAQAAAAAAAEAAAAAAAQAAAAAAAkAAAAAAAwAAAAAAAgAAAAAAAQAAAAAAAcAAAAAAAQAAAAAAAYAAAAFAAQAAAATAAkAAAABAAwAAAASAAkAAAABAAQAAAARAAkAAAABAAQAAAAQAAkAAAABAAQAAAAPAAkAAAABAAQAAAAOAAkAAAABAAQAAAANAAkAAAABAAQAAAAMAAkAAAABAAQAAAALAAkAAAACAAQAAAAIAAkAAAADAAQAAAAHAAkAAAABAAQAAAAGAAkAAAABAAQAAAAFAAkAAAABAAQAAAAEAAkAAAABAAQAAAADAAkAAAABAAQAAAACAAkAAAABAAQAAAABAAkAAAABAAQAAAATAAgAAAAAAAQAAAATAAcAAAAAAAQAAAATAAYAAAAFAAQAAAATAAMAAAALAAAAAAATAAQAAAALAAEAAAALAAEAAAALAAAAAAALAAIAAAALAAEAAAAMAAEAAAALAAAAAAAMAAIAAAALAAEAAAANAAEAAAALAAAAAAANAAIAAAALAAEAAAAOAAEAAAALAAAAAAAOAAIAAAALAAEAAAAPAAEAAAALAAAAAAAPAAIAAAALAAEAAAAQAAEAAAALAAAAAAAQAAIAAAALAAEAAAARAAEAAAALAAAAAAARAAIAAAALAAEAAAASAAEAAAALAAAAAAASAAIAAAALAAEAAAABAAEAAAALAAAAAAABAAIAAAALAAEAAAACAAEAAAALAAAAAAACAAIAAAALAAEAAAADAAEAAAALAAAAAAADAAIAAAALAAEAAAAEAAEAAAALAAAAAAAEAAIAAAALAAEAAAAFAAEAAAALAAAAAAAFAAIAAAALAAEAAAAGAAEAAAALAAAAAAAGAAIAAAALAAEAAAAHAAEAAAALAAAAAAAHAAIAAAALAAEAAAAIAAEAAAALAAAAAAAIAAIAAAALAAEAAAAAAAMAAAALAAAAAAAAAAQAAAALAAEAAAA=") tile_set = ExtResource("3_wmvx8") navigation_enabled = false metadata/_edit_lock_ = true [node name="Props" type="TileMapLayer" parent="." groups=["Solid"]] tile_set = ExtResource("3_wmvx8") navigation_enabled = false metadata/_edit_lock_ = true [node name="Actors" type="Node2D" parent="."] metadata/_edit_lock_ = true [node name="EnemySpawners" type="Node2D" parent="."] [node name="RogueliteEnemySpawner" type="Marker2D" parent="EnemySpawners"] position = Vector2(57, 67) [node name="RogueliteEnemySpawner2" type="Marker2D" parent="EnemySpawners"] position = Vector2(88, 126) [node name="RogueliteEnemySpawner3" type="Marker2D" parent="EnemySpawners"] position = Vector2(266, 122)