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Furniture
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Activables
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2024-06-10 22:29:41 +02:00 |
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Activable.cs
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Activables
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2024-06-10 22:29:41 +02:00 |
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Barrel.cs
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Interactions
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2024-06-09 18:19:57 +02:00 |
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Barrel.tscn
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Interactions
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2024-06-09 18:19:57 +02:00 |
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Box_Red.tscn
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Interactions
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2024-06-09 18:19:57 +02:00 |
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Box_Red_Broken.tscn
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Explosions
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2024-06-09 11:45:22 +02:00 |
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Broken_Barrel.tscn
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Explosions
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2024-06-09 11:45:22 +02:00 |
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bullet.tscn
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Exploding barrels
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2024-06-09 00:34:36 +02:00 |
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CameraController.gd
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Camera 2D
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2024-03-04 08:25:41 +01:00 |
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CameraTarget.gd
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Camera 2D
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2024-03-04 08:25:41 +01:00 |
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Control_Pad.tscn
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Interactions
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2024-06-09 18:19:57 +02:00 |
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crosshair.tscn
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Added crosshair
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2024-05-01 16:39:14 +02:00 |
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Detritus.tscn
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Activables
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2024-06-10 22:29:41 +02:00 |
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Door.tscn
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Activables
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2024-06-10 22:29:41 +02:00 |
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Explosion.tscn
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Interactions
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2024-06-09 18:19:57 +02:00 |
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Flame.tscn
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Explosions
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2024-06-09 11:45:22 +02:00 |
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fragola.cs
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Shoot through
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2024-05-26 11:40:35 +02:00 |
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fragola.tscn
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Ported tiles and collisions
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2024-05-25 21:41:58 +02:00 |
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game.gd
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2D Smoothing
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2024-03-15 18:48:08 +01:00 |
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game.tscn
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Camera 2D
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2024-03-04 08:25:41 +01:00 |
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Interactable.cs
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Activables
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2024-06-10 22:29:41 +02:00 |
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InteractionController.cs
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Interactions
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2024-06-09 18:19:57 +02:00 |
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PixelPerfectRendering.gd
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Camera 2D
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2024-03-04 08:25:41 +01:00 |
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player.tscn
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Interactions
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2024-06-09 18:19:57 +02:00 |
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reisen.tscn
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Reisen
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2024-02-27 22:54:42 +01:00 |
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Selector.tscn
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Interactions
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2024-06-09 18:19:57 +02:00 |
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Smoke.tscn
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Explosions
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2024-06-09 11:45:22 +02:00 |
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SubViewportSprite.gd
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Camera 2D
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2024-03-04 08:25:41 +01:00 |
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teleporter.tscn
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Boxes
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2024-06-09 00:56:25 +02:00 |
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test.tscn
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Activables
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2024-06-10 22:29:41 +02:00 |