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Activables
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parent
abff2ea59e
commit
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9 changed files with 142 additions and 7 deletions
21
Scenes/Activable.cs
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21
Scenes/Activable.cs
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using Godot;
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using System;
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using System.Diagnostics;
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public partial class Activable : Area2D
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{
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// Called when the node enters the scene tree for the first time.
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public override void _Ready()
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{
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}
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// Called every frame. 'delta' is the elapsed time since the previous frame.
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public override void _Process(double delta)
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{
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}
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public void Activate()
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{
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Debug.WriteLine("Activated");
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}
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}
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39
Scenes/Detritus.tscn
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39
Scenes/Detritus.tscn
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[gd_scene load_steps=6 format=3 uid="uid://c53lpgcvld227"]
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[ext_resource type="Script" path="res://Scenes/Barrel.cs" id="1_6ig5i"]
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[ext_resource type="PackedScene" uid="uid://jmijre3eaf8m" path="res://Scenes/Explosion.tscn" id="3_o4o8g"]
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[ext_resource type="Texture2D" uid="uid://chklctdgv6twk" path="res://Sprites/Detritus.png" id="4_brq2k"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"]
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size = Vector2(11, 14)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"]
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size = Vector2(11, 14)
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[node name="Detritus" type="Area2D" groups=["Destroyable"]]
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collision_layer = 64
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collision_mask = 10
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script = ExtResource("1_6ig5i")
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Health = 2.0
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ExplosionRadius = 2.0
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ExplosionDamage = 2.0
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ExplosionParticles = ExtResource("3_o4o8g")
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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visible = false
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position = Vector2(0.5, -1)
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shape = SubResource("RectangleShape2D_2ewfl")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("4_brq2k")
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[node name="RigidBody2D" type="RigidBody2D" parent="."]
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collision_layer = 64
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collision_mask = 10
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gravity_scale = 0.0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
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visible = false
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position = Vector2(0.5, -1)
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shape = SubResource("RectangleShape2D_ss2y0")
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11
Scenes/Door.tscn
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11
Scenes/Door.tscn
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@ -0,0 +1,11 @@
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[gd_scene load_steps=3 format=3 uid="uid://bqq3q37hugdlj"]
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[ext_resource type="Script" path="res://Scenes/Activable.cs" id="1_r61rk"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_ul0l3"]
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[node name="Door" type="Area2D"]
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script = ExtResource("1_r61rk")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_ul0l3")
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@ -1,7 +1,9 @@
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[gd_scene load_steps=5 format=3 uid="uid://uaf5r6cd71hu"]
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[gd_scene load_steps=8 format=3 uid="uid://uaf5r6cd71hu"]
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[ext_resource type="Script" path="res://Scenes/Barrel.cs" id="1_7ckvo"]
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[ext_resource type="Texture2D" uid="uid://d2rvjbllnogx4" path="res://Sprites/LargeTank.png" id="1_7h6ee"]
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[ext_resource type="PackedScene" uid="uid://c53lpgcvld227" path="res://Scenes/Detritus.tscn" id="2_wpybp"]
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[ext_resource type="PackedScene" uid="uid://jmijre3eaf8m" path="res://Scenes/Explosion.tscn" id="3_2db64"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_i3nxh"]
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atlas = ExtResource("1_7h6ee")
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@ -10,11 +12,16 @@ region = Rect2(0, 0, 64, 64)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_0nhpj"]
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size = Vector2(61, 61)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_s3n6b"]
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size = Vector2(60, 57)
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[node name="LargeTank" type="Area2D"]
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collision_layer = 65
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collision_mask = 11
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script = ExtResource("1_7ckvo")
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Health = 4.0
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DebrisScene = ExtResource("2_wpybp")
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ExplosionParticles = ExtResource("3_2db64")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = SubResource("AtlasTexture_i3nxh")
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@ -23,3 +30,9 @@ texture = SubResource("AtlasTexture_i3nxh")
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visible = false
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position = Vector2(0.5, -0.5)
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shape = SubResource("RectangleShape2D_0nhpj")
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[node name="RigidBody2D" type="RigidBody2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
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position = Vector2(0, 1.5)
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shape = SubResource("RectangleShape2D_s3n6b")
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@ -4,6 +4,8 @@ using System.Diagnostics;
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public partial class Interactable : Area2D
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{
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[Export] public Activable Target { get; set; }
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// Called when the node enters the scene tree for the first time.
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public override void _Ready()
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{
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File diff suppressed because one or more lines are too long
BIN
Sprites/Detritus.aseprite
(Stored with Git LFS)
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BIN
Sprites/Detritus.aseprite
(Stored with Git LFS)
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Binary file not shown.
BIN
Sprites/Detritus.png
(Stored with Git LFS)
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BIN
Sprites/Detritus.png
(Stored with Git LFS)
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Binary file not shown.
34
Sprites/Detritus.png.import
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34
Sprites/Detritus.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://chklctdgv6twk"
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path="res://.godot/imported/Detritus.png-fa765afd1575177b1d1eb5905b000dad.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Sprites/Detritus.png"
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dest_files=["res://.godot/imported/Detritus.png-fa765afd1575177b1d1eb5905b000dad.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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