cirnogodot/Scripts/Resources/DebugMenu/DebugMapSelectData.cs
2025-02-21 11:39:22 +01:00

11 lines
No EOL
247 B
C#

using Godot;
using Godot.Collections;
namespace Cirno.Scripts.Resources.DebugMenu;
[GlobalClass]
public partial class DebugMapSelectData : Resource
{
[Export]
public Array<DebugMenu.DebugMapSelectResource> Maps { get; private set; }
}