cirnogodot/Scenes/Maps/RogueliteMaps/Beginner1.tscn
2025-04-29 18:14:09 +02:00

99 lines
8.9 KiB
Text

[gd_scene load_steps=17 format=4 uid="uid://24wh7h2dbljf"]
[ext_resource type="Script" uid="uid://b2j00riayxkit" path="res://Scripts/Controllers/RogueliteRoom.cs" id="1_vhsym"]
[ext_resource type="Resource" uid="uid://dn3ai56rrxfnk" path="res://Resources/RogueliteMaps/Beginner1.tres" id="2_vhsym"]
[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="3_u3c1h"]
[ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="4_pys6w"]
[ext_resource type="PackedScene" uid="uid://cl7s06sk106uo" path="res://Scenes/Props/VendingMachine.tscn" id="6_70a8f"]
[ext_resource type="PackedScene" uid="uid://4q82gggqax87" path="res://Scenes/Items/Cheat_Gun_Pickup.tscn" id="6_pys6w"]
[ext_resource type="PackedScene" uid="uid://djf0y08ix66fn" path="res://Scenes/Interactable/Chest.tscn" id="7_kublc"]
[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="8_dbn5e"]
[ext_resource type="Resource" uid="uid://cltxhkrqp055v" path="res://Resources/Items/Money_Pickup.tres" id="9_5yebg"]
[ext_resource type="PackedScene" uid="uid://dt7i3x3g5ktbl" path="res://Scenes/Actors/Roguelite_Boss_1.tscn" id="10_kublc"]
[ext_resource type="PackedScene" uid="uid://crph24e6e0v0q" path="res://Scenes/Interactable/Control_Pad.tscn" id="11_dbn5e"]
[ext_resource type="Script" uid="uid://g6oraxgd87ij" path="res://Scripts/Actors/TeleporterMarker.cs" id="12_f3e1d"]
[ext_resource type="Texture2D" uid="uid://d3e762pxublbt" path="res://Sprites/teleporter.png" id="13_c0yr1"]
[ext_resource type="LabelSettings" uid="uid://buk3e7bbwmnv1" path="res://Resources/Styles/Hud_Text_Style.tres" id="14_c0yr1"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_u3c1h"]
size = Vector2(272, 85)
[sub_resource type="AtlasTexture" id="AtlasTexture_5rt6n"]
atlas = ExtResource("13_c0yr1")
region = Rect2(0, 0, 16, 16)
[node name="Tilemaps" type="Node2D" node_paths=PackedStringArray("RoomClearActivation")]
process_mode = 1
script = ExtResource("1_vhsym")
RoomResource = ExtResource("2_vhsym")
RoomClearActivation = []
metadata/test_scene = "res://Scenes/Maps/Roguelike.tscn"
[node name="Floor" type="TileMapLayer" parent="." node_paths=PackedStringArray("_solidLayers") groups=["Solid"]]
tile_map_data = PackedByteArray("AAAAAAIAAAAEAAAAAAAAAAMAAAAEAAAAAAAAAAQAAAAEAAAAAAAAAAUAAAAEAAAAAAAAAAYAAAAEAAAAAAAAAAcAAAAEAAAAAAAAAAgAAAAEAAAAAAAAAAkAAAAEAAAAAAABAAIAAAAEAAAAAAABAAMAAAAEAAAAAAABAAQAAAAEAAAAAAABAAUAAAAEAAAAAAABAAYAAAAEAAAAAAABAAcAAAAEAAAAAAABAAgAAAAEAAAAAAABAAkAAAAEAAAAAAACAAIAAAAEAAAAAAACAAMAAAAEAAAAAAACAAQAAAAFAAIAAAACAAUAAAAFAAIAAAACAAYAAAAFAAIAAAACAAcAAAAEAAAAAAACAAgAAAAFAAIAAAACAAkAAAAEAAAAAAADAAIAAAAEAAAAAAADAAMAAAAEAAAAAAADAAQAAAAFAAIAAAADAAUAAAAEAAAAAAADAAYAAAAFAAIAAAADAAcAAAAEAAAAAAADAAgAAAAFAAIAAAADAAkAAAAEAAAAAAAEAAIAAAAEAAAAAAAEAAMAAAAEAAAAAAAEAAQAAAAFAAIAAAAEAAUAAAAEAAAAAAAEAAYAAAAFAAIAAAAEAAcAAAAFAAIAAAAEAAgAAAAFAAIAAAAEAAkAAAAEAAAAAAAFAAIAAAAEAAAAAAAFAAMAAAAEAAAAAAAFAAQAAAAEAAAAAAAFAAUAAAAEAAAAAAAFAAYAAAAEAAAAAAAFAAcAAAAEAAAAAAAFAAgAAAAEAAAAAAAFAAkAAAAEAAAAAAAGAAIAAAAEAAAAAAAGAAMAAAAEAAAAAAAGAAQAAAAFAAIAAAAGAAUAAAAEAAAAAAAGAAYAAAAEAAAAAAAGAAcAAAAEAAAAAAAGAAgAAAAEAAAAAAAGAAkAAAAEAAAAAAAHAAIAAAAEAAAAAAAHAAMAAAAEAAAAAAAHAAQAAAAFAAIAAAAHAAUAAAAFAAIAAAAHAAYAAAAFAAIAAAAHAAcAAAAFAAIAAAAHAAgAAAAFAAIAAAAHAAkAAAAEAAAAAAAIAAIAAAAEAAAAAAAIAAMAAAAEAAAAAAAIAAQAAAAFAAIAAAAIAAUAAAAEAAAAAAAIAAYAAAAEAAAAAAAIAAcAAAAEAAAAAAAIAAgAAAAEAAAAAAAIAAkAAAAEAAAAAAAJAAIAAAAEAAAAAAAJAAMAAAAEAAAAAAAJAAQAAAAEAAAAAAAJAAUAAAAEAAAAAAAJAAYAAAAEAAAAAAAJAAcAAAAEAAAAAAAJAAgAAAAEAAAAAAAJAAkAAAAEAAAAAAAKAAIAAAAEAAAAAAAKAAMAAAAEAAAAAAAKAAQAAAAFAAIAAAAKAAUAAAAFAAIAAAAKAAYAAAAFAAIAAAAKAAcAAAAFAAIAAAAKAAgAAAAFAAIAAAAKAAkAAAAEAAAAAAALAAIAAAAEAAAAAAALAAUAAAAEAAAAAAALAAYAAAAFAAIAAAALAAcAAAAEAAAAAAALAAgAAAAEAAAAAAALAAkAAAAEAAAAAAAMAAIAAAAEAAAAAAAMAAUAAAAFAAIAAAAMAAYAAAAFAAIAAAAMAAcAAAAFAAIAAAAMAAgAAAAFAAIAAAAMAAkAAAAEAAAAAAANAAIAAAAEAAAAAAANAAMAAAAEAAAAAAANAAQAAAAEAAAAAAANAAUAAAAEAAAAAAANAAYAAAAEAAAAAAANAAcAAAAEAAAAAAANAAgAAAAEAAAAAAANAAkAAAAEAAAAAAAOAAIAAAAEAAAAAAAOAAMAAAAEAAAAAAAOAAQAAAAFAAIAAAAOAAUAAAAFAAIAAAAOAAYAAAAFAAIAAAAOAAcAAAAFAAIAAAAOAAgAAAAFAAIAAAAOAAkAAAAEAAAAAAAPAAIAAAAEAAAAAAAPAAMAAAAEAAAAAAAPAAQAAAAFAAIAAAAPAAUAAAAEAAAAAAAPAAYAAAAFAAIAAAAPAAcAAAAEAAAAAAAPAAgAAAAEAAAAAAAPAAkAAAAEAAAAAAAQAAIAAAAEAAAAAAAQAAMAAAAEAAAAAAAQAAQAAAAEAAAAAAAQAAUAAAAFAAIAAAAQAAYAAAAEAAAAAAAQAAcAAAAFAAIAAAAQAAgAAAAFAAIAAAAQAAkAAAAEAAAAAAARAAIAAAAEAAAAAAARAAMAAAAEAAAAAAARAAQAAAAEAAAAAAARAAUAAAAEAAAAAAARAAYAAAAEAAAAAAARAAcAAAAEAAAAAAARAAgAAAAEAAAAAAARAAkAAAAEAAAAAAASAAIAAAAEAAAAAAASAAMAAAAEAAAAAAASAAQAAAAFAAIAAAASAAUAAAAEAAAAAAASAAYAAAAEAAAAAAASAAcAAAAEAAAAAAASAAgAAAAEAAAAAAASAAkAAAAEAAAAAAATAAIAAAAEAAAAAAATAAMAAAAEAAAAAAATAAQAAAAEAAAAAAATAAUAAAAFAAIAAAATAAYAAAAEAAAAAAATAAcAAAAEAAAAAAATAAgAAAAEAAAAAAATAAkAAAAEAAAAAAAAAAAAAAAEAAAAAAAAAAEAAAAEAAAAAAABAAAAAAAEAAAAAAABAAEAAAAEAAAAAAACAAAAAAAEAAAAAAACAAEAAAAEAAAAAAADAAAAAAAEAAAAAAADAAEAAAAEAAAAAAAEAAAAAAAEAAAAAAAEAAEAAAAEAAAAAAAFAAAAAAAEAAAAAAAFAAEAAAAEAAAAAAAGAAAAAAAEAAAAAAAGAAEAAAAEAAAAAAAHAAAAAAAEAAAAAAAHAAEAAAAEAAAAAAAIAAAAAAAEAAAAAAAIAAEAAAAEAAAAAAAJAAAAAAAEAAAAAAAJAAEAAAAEAAAAAAAKAAAAAAAEAAAAAAAKAAEAAAAEAAAAAAALAAAAAAAEAAAAAAALAAEAAAAEAAAAAAALAAMAAAAEAAAAAAALAAQAAAAFAAIAAAAMAAAAAAAEAAAAAAAMAAEAAAAEAAAAAAAMAAMAAAAEAAAAAAAMAAQAAAAFAAIAAAANAAAAAAAEAAAAAAANAAEAAAAEAAAAAAAOAAAAAAAEAAAAAAAOAAEAAAAEAAAAAAAPAAAAAAAEAAAAAAAPAAEAAAAEAAAAAAAQAAAAAAAEAAAAAAAQAAEAAAAEAAAAAAARAAAAAAAEAAAAAAARAAEAAAAEAAAAAAASAAAAAAAEAAAAAAASAAEAAAAEAAAAAAATAAAAAAAEAAAAAAATAAEAAAAEAAAAAAA=")
tile_set = ExtResource("3_u3c1h")
navigation_enabled = false
script = ExtResource("4_pys6w")
_solidLayers = [NodePath("../Solid"), NodePath("../Props")]
metadata/_edit_lock_ = true
[node name="Solid" type="TileMapLayer" parent="." groups=["Solid"]]
tile_map_data = PackedByteArray("AAATAAAAAAABAAsAAAASAAAAAAABAAQAAAARAAAAAAABAAQAAAAQAAAAAAABAAQAAAAPAAAAAAABAAQAAAAOAAAAAAABAAQAAAANAAAAAAABAAQAAAAMAAAAAAABAAQAAAALAAAAAAACAAQAAAAIAAAAAAADAAQAAAAHAAAAAAABAAQAAAAGAAAAAAABAAQAAAAFAAAAAAABAAQAAAAEAAAAAAABAAQAAAADAAAAAAABAAQAAAACAAAAAAABAAQAAAABAAAAAAABAAQAAAAAAAAAAAAAAAsAAAATAAIAAAAEAAQAAAATAAEAAAAAAAQAAAAAAAIAAAAEAAQAAAAAAAEAAAAAAAQAAAAAAAkAAAAAAAwAAAAAAAgAAAAAAAQAAAAAAAcAAAAAAAQAAAAAAAYAAAAFAAQAAAATAAkAAAABAAwAAAASAAkAAAABAAQAAAARAAkAAAABAAQAAAAQAAkAAAABAAQAAAAPAAkAAAABAAQAAAAOAAkAAAABAAQAAAANAAkAAAABAAQAAAAMAAkAAAABAAQAAAALAAkAAAACAAQAAAAIAAkAAAADAAQAAAAHAAkAAAABAAQAAAAGAAkAAAABAAQAAAAFAAkAAAABAAQAAAAEAAkAAAABAAQAAAADAAkAAAABAAQAAAACAAkAAAABAAQAAAABAAkAAAABAAQAAAATAAgAAAAAAAQAAAATAAcAAAAAAAQAAAATAAYAAAAFAAQAAAATAAMAAAAKAAgAAAATAAQAAAAKAAkAAAALAAEAAAAKAAgAAAALAAIAAAAKAAkAAAAMAAEAAAAKAAgAAAAMAAIAAAAKAAkAAAANAAEAAAAKAAgAAAANAAIAAAAKAAkAAAAOAAEAAAAKAAgAAAAOAAIAAAAKAAkAAAAPAAEAAAAKAAgAAAAPAAIAAAAKAAkAAAAQAAEAAAAKAAgAAAAQAAIAAAAKAAkAAAARAAEAAAAKAAgAAAARAAIAAAAKAAkAAAASAAEAAAAKAAgAAAASAAIAAAAKAAkAAAABAAEAAAAKAAgAAAABAAIAAAAKAAkAAAACAAEAAAAKAAgAAAACAAIAAAAKAAkAAAADAAEAAAAKAAgAAAADAAIAAAAKAAkAAAAEAAEAAAAKAAgAAAAEAAIAAAAKAAkAAAAFAAEAAAAKAAgAAAAFAAIAAAAKAAkAAAAGAAEAAAAKAAgAAAAGAAIAAAAKAAkAAAAHAAEAAAAKAAgAAAAHAAIAAAAKAAkAAAAIAAEAAAAKAAgAAAAIAAIAAAAKAAkAAAAAAAMAAAAKAAgAAAAAAAQAAAAKAAkAAAA=")
tile_set = ExtResource("3_u3c1h")
navigation_enabled = false
metadata/_edit_lock_ = true
[node name="Props" type="TileMapLayer" parent="." groups=["Solid"]]
tile_set = ExtResource("3_u3c1h")
navigation_enabled = false
metadata/_edit_lock_ = true
[node name="Actors" type="Node2D" parent="."]
metadata/_edit_lock_ = true
[node name="CheaetGun" parent="Actors" instance=ExtResource("6_pys6w")]
position = Vector2(119, 127)
[node name="VendingMachine" parent="Actors" instance=ExtResource("6_70a8f")]
position = Vector2(248, 56)
[node name="Chest" parent="Actors" instance=ExtResource("7_kublc")]
position = Vector2(216, 55)
LootTable = Array[ExtResource("8_dbn5e")]([ExtResource("9_5yebg"), ExtResource("9_5yebg"), ExtResource("9_5yebg"), ExtResource("9_5yebg"), ExtResource("9_5yebg"), ExtResource("9_5yebg")])
[node name="Boss" parent="Actors" instance=ExtResource("10_kublc")]
position = Vector2(217, 106)
[node name="ControlPad" parent="Actors" node_paths=PackedStringArray("Target") instance=ExtResource("11_dbn5e")]
position = Vector2(155, 106)
Target = NodePath("../Boss")
ActivationType = 1
[node name="EnemySpawners" type="Node2D" parent="."]
[node name="PlayerEnterDetector" type="Area2D" parent="."]
visible = false
collision_layer = 0
collision_mask = 2
[node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerEnterDetector"]
position = Vector2(162, 94.5)
shape = SubResource("RectangleShape2D_u3c1h")
[node name="Features" type="Node2D" parent="."]
[node name="Teleporter" type="Marker2D" parent="Features"]
position = Vector2(40, 56)
script = ExtResource("12_f3e1d")
Type = 4
MarkerTexture = SubResource("AtlasTexture_5rt6n")
[node name="Label" type="Label" parent="Features/Teleporter"]
offset_left = -20.0
offset_top = -22.0
offset_right = 32.0
offset_bottom = 1.0
text = "Boss Debug"
label_settings = ExtResource("14_c0yr1")
[connection signal="area_entered" from="PlayerEnterDetector" to="." method="OnRoomEntered"]