cirnogodot/Scripts/Components/FSM/3DPlayer
2026-03-01 20:59:11 +01:00
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Active.cs Add FSM components for player and enemy state management, including initialization and module resolution 2026-02-26 23:13:57 +01:00
Active.cs.uid Isometric implementation 2025-06-10 16:33:43 +02:00
AutoPickupModule3D.cs Autopickup for player 2026-03-01 20:59:11 +01:00
AutoPickupModule3D.cs.uid Autopickup for player 2026-03-01 20:59:11 +01:00
Cutscene.cs Add FSM components for player and enemy state management, including initialization and module resolution 2026-02-26 23:13:57 +01:00
Cutscene.cs.uid Teleporters 2025-06-27 17:43:15 +02:00
Dead.cs Fix NullReferenceExceptions by ensuring providers are initialized in Dead state 2026-02-28 10:42:08 +01:00
Dead.cs.uid Triggerable acid 2025-06-23 09:19:41 +02:00
Drowning.cs Add FSM components for player and enemy state management, including initialization and module resolution 2026-02-26 23:13:57 +01:00
Drowning.cs.uid Game over and proper acid death 2025-07-02 15:15:47 +02:00
Init.cs Add FSM components for player and enemy state management, including initialization and module resolution 2026-02-26 23:13:57 +01:00
Init.cs.uid Isometric implementation 2025-06-10 16:33:43 +02:00
IsoActivationProvider.cs Selector Fix 2025-08-12 10:42:09 +02:00
IsoActivationProvider.cs.uid Interaction manager and hud 2025-06-12 18:03:55 +02:00
IsoInteractionController.cs Elevators 2025-06-12 16:26:11 +02:00
IsoInteractionController.cs.uid Elevators 2025-06-12 16:26:11 +02:00
IsoMovementModule.cs Add FSM components for player and enemy state management, including initialization and module resolution 2026-02-26 23:13:57 +01:00
IsoMovementModule.cs.uid Isometric implementation 2025-06-10 16:33:43 +02:00
IsoPlayerFSMProxy.cs Isometric implementation 2025-06-10 16:33:43 +02:00
IsoPlayerFSMProxy.cs.uid Isometric implementation 2025-06-10 16:33:43 +02:00
IsoPlayerStateMachine.cs Implemented battery weapons 2025-08-13 16:51:56 +02:00
IsoPlayerStateMachine.cs.uid Isometric implementation 2025-06-10 16:33:43 +02:00
IsoPlayerStorageModule.cs Add FSM components for player and enemy state management, including initialization and module resolution 2026-02-26 23:13:57 +01:00
IsoPlayerStorageModule.cs.uid Isometric implementation 2025-06-10 16:33:43 +02:00
PlayerAcidDeathModule.cs Add FSM components for player and enemy state management, including initialization and module resolution 2026-02-26 23:13:57 +01:00
PlayerAcidDeathModule.cs.uid Triggerable acid 2025-06-23 09:19:41 +02:00
PlayerAcidDetectionProvider.cs Triggerable acid 2025-06-23 09:19:41 +02:00
PlayerAcidDetectionProvider.cs.uid Triggerable acid 2025-06-23 09:19:41 +02:00
PlayerGrazingModule3D.cs Grazing particles and sound 2025-07-03 15:18:51 +02:00
PlayerGrazingModule3D.cs.uid Grazing particles and sound 2025-07-03 15:18:51 +02:00
PlayerState.cs Add FSM components for player and enemy state management, including initialization and module resolution 2026-02-26 23:13:57 +01:00
PlayerState.cs.uid Add FSM components for player and enemy state management, including initialization and module resolution 2026-02-26 23:13:57 +01:00
PlayerWeaponModule3D.cs Add FSM components for player and enemy state management, including initialization and module resolution 2026-02-26 23:13:57 +01:00
PlayerWeaponModule3D.cs.uid 2D Character and weapons 2025-06-17 11:57:59 +02:00
PlayerWeaponProvider3D.cs Implemented battery weapons 2025-08-13 16:51:56 +02:00
PlayerWeaponProvider3D.cs.uid 2D Character and weapons 2025-06-17 11:57:59 +02:00
SelectorController.cs Selector Fix 2025-08-12 10:42:09 +02:00
SelectorController.cs.uid Interaction manager and hud 2025-06-12 18:03:55 +02:00
ShadowModule.cs Mapping and models 2025-06-22 13:52:23 +02:00
ShadowModule.cs.uid Mapping and shadows 2025-06-11 17:30:53 +02:00
Teleporting.cs Add FSM components for player and enemy state management, including initialization and module resolution 2026-02-26 23:13:57 +01:00
Teleporting.cs.uid Teleporters 2025-06-27 17:43:15 +02:00
UnTeleporting.cs Add FSM components for player and enemy state management, including initialization and module resolution 2026-02-26 23:13:57 +01:00
UnTeleporting.cs.uid Teleporters 2025-06-27 17:43:15 +02:00