cirnogodot/Resources/RogueliteMaps/RGHorizontal1x1.tres
2025-04-21 17:53:36 +02:00

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Text

[gd_resource type="Resource" script_class="RogueliteRoomResource" load_steps=6 format=3 uid="uid://cc53bb6th33hi"]
[ext_resource type="Resource" uid="uid://cocl3qontm3be" path="res://Resources/Enemies/Base_Fairy.tres" id="1_qpd3i"]
[ext_resource type="Resource" uid="uid://cqfyuurvqb8m6" path="res://Resources/Enemies/Base_Fairy_Special.tres" id="2_wcax6"]
[ext_resource type="Resource" uid="uid://qbo6avc7x64b" path="res://Resources/Enemies/Fairy_Guard.tres" id="3_jwk05"]
[ext_resource type="Resource" uid="uid://cfdvg162u65sr" path="res://Resources/Enemies/Thermathron.tres" id="4_n80ev"]
[ext_resource type="Script" uid="uid://bl2ne8w12e3a" path="res://Scripts/Resources/Roguelite/RogueliteRoomResource.cs" id="5_6i0i5"]
[resource]
script = ExtResource("5_6i0i5")
RoomName = &"TestMapSmall"
Type = 1
ScenePath = &"uid://pym646ug0ha6"
Size = Vector2i(1, 1)
DoorGridPositions = Array[Vector2i]([Vector2i(0, -1), Vector2i(0, 1), Vector2i(1, 0), Vector2i(-1, 0)])
SpawnableEnemies = Array[Object]([ExtResource("1_qpd3i"), ExtResource("2_wcax6"), ExtResource("3_jwk05"), ExtResource("4_n80ev")])
DoorDirections = 24
metadata/_custom_type_script = "uid://bl2ne8w12e3a"