cirnogodot/Scenes/Maps/SimpleScene.tscn
2025-02-21 11:39:22 +01:00

66 lines
4.9 KiB
Text

[gd_scene load_steps=11 format=4 uid="uid://prgabjxh44lf"]
[ext_resource type="Script" path="res://Scripts/GameManager.cs" id="1_4uv21"]
[ext_resource type="PackedScene" uid="uid://bghghp5ep4w2j" path="res://Scenes/player.tscn" id="2_j0vja"]
[ext_resource type="PackedScene" uid="uid://crry0rgk7a8sm" path="res://Scenes/Weapons/BaseWeapon.tscn" id="3_a16tm"]
[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="4_em3f4"]
[ext_resource type="Script" path="res://Scripts/TilemapAvoidance.cs" id="5_75e1c"]
[ext_resource type="Script" path="res://Scenes/CameraController.gd" id="11_uct4d"]
[ext_resource type="Script" path="res://Scripts/InventoryManager.cs" id="12_hibtc"]
[ext_resource type="PackedScene" uid="uid://dkwi1hu1bixoe" path="res://Scenes/HUD/HUD.tscn" id="13_66bei"]
[ext_resource type="Script" path="res://Scenes/CameraTarget.gd" id="14_2aa7w"]
[ext_resource type="Script" path="res://Scripts/AlarmManager.cs" id="15_d7e3u"]
[node name="GameScene" type="Node2D" node_paths=PackedStringArray("PlayerSpawnMarker")]
script = ExtResource("1_4uv21")
PlayerTemplate = ExtResource("2_j0vja")
PlayerSpawnMarker = NodePath("PlayerStartPosition")
WeaponTemplate = ExtResource("3_a16tm")
StartingEquipment = Array[Object]([])
[node name="Tilemaps" type="Node2D" parent="."]
[node name="Floor" type="TileMapLayer" parent="Tilemaps" node_paths=PackedStringArray("_solidLayer")]
tile_map_data = PackedByteArray("AAAEABAAAAAEAAIAAAAEABEAAAAEAAIAAAAEABIAAAAEAAIAAAAEABMAAAAEAAIAAAAEABQAAAAEAAIAAAAEABUAAAAEAAIAAAAEABYAAAAEAAIAAAAFABAAAAAEAAIAAAAFABEAAAAEAAIAAAAFABIAAAAEAAIAAAAFABMAAAAEAAIAAAAFABQAAAAEAAIAAAAFABUAAAAEAAIAAAAFABYAAAAEAAIAAAAGABAAAAAEAAIAAAAGABEAAAAEAAIAAAAGABIAAAAEAAIAAAAGABMAAAAEAAIAAAAGABQAAAAEAAIAAAAGABUAAAAEAAIAAAAGABYAAAAEAAIAAAAHABAAAAAEAAIAAAAHABEAAAAEAAIAAAAHABIAAAAEAAIAAAAHABMAAAAEAAIAAAAHABQAAAAEAAIAAAAHABUAAAAEAAIAAAAHABYAAAAEAAIAAAAIABAAAAAEAAIAAAAIABEAAAAEAAIAAAAIABIAAAAEAAIAAAAIABMAAAAEAAIAAAAIABQAAAAEAAIAAAAIABUAAAAEAAIAAAAIABYAAAAEAAIAAAAJABAAAAAEAAIAAAAJABEAAAAEAAIAAAAJABIAAAAEAAIAAAAJABMAAAAEAAIAAAAJABQAAAAEAAIAAAAJABUAAAAEAAIAAAAJABYAAAAEAAIAAAAKABAAAAAEAAIAAAAKABEAAAAEAAIAAAAKABIAAAAEAAIAAAAKABMAAAAEAAIAAAAKABQAAAAEAAIAAAAKABUAAAAEAAIAAAAKABYAAAAEAAIAAAADABAAAAAEAAIAAAADABEAAAAEAAIAAAADABIAAAAEAAIAAAADABMAAAAEAAIAAAADABQAAAAEAAIAAAADABUAAAAEAAIAAAADABYAAAAEAAIAAAADABcAAAAEAAIAAAADABgAAAAEAAIAAAAEABcAAAAEAAIAAAAEABgAAAAEAAIAAAAFABcAAAAEAAIAAAAFABgAAAAEAAIAAAAGABcAAAAEAAIAAAAGABgAAAAEAAIAAAAHABcAAAAEAAIAAAAHABgAAAAEAAIAAAAIABcAAAAEAAIAAAAIABgAAAAEAAIAAAAJABcAAAAEAAIAAAAJABgAAAAEAAIAAAAKABcAAAAEAAIAAAAKABgAAAAEAAIAAAALABAAAAAEAAIAAAALABEAAAAEAAIAAAALABIAAAAEAAIAAAALABMAAAAEAAIAAAALABQAAAAEAAIAAAALABUAAAAEAAIAAAALABYAAAAEAAIAAAALABcAAAAEAAIAAAALABgAAAAEAAIAAAA=")
tile_set = ExtResource("4_em3f4")
script = ExtResource("5_75e1c")
_solidLayer = NodePath("../Solid")
metadata/_edit_lock_ = true
[node name="Solid" type="TileMapLayer" parent="Tilemaps" groups=["Solid"]]
tile_map_data = PackedByteArray("AAACAA0AAAAAAAsAAAADAA0AAAABAAQAAAAEAA0AAAABAAQAAAAFAA0AAAABAAQAAAAGAA0AAAABAAQAAAAHAA0AAAABAAQAAAAIAA0AAAABAAQAAAAJAA0AAAABAAQAAAAKAA0AAAABAAQAAAALAA0AAAABAAQAAAAMAA0AAAABAAsAAAAMAA4AAAAAAAQAAAAMAA8AAAAAAAQAAAAMABAAAAAAAAQAAAAMABEAAAAAAAQAAAAMABMAAAAAAAQAAAAMABIAAAAAAAQAAAAMABQAAAAAAAQAAAAMABUAAAAAAAQAAAAMABYAAAAAAAQAAAAMABcAAAAAAAQAAAAMABgAAAAAAAQAAAAMABkAAAABAAwAAAALABkAAAABAAQAAAAKABkAAAABAAQAAAAJABkAAAABAAQAAAAIABkAAAABAAQAAAAHABkAAAABAAQAAAAGABkAAAABAAQAAAAFABkAAAABAAQAAAAEABkAAAABAAQAAAADABkAAAABAAQAAAACABkAAAAAAAwAAAACABgAAAAAAAQAAAACABYAAAAAAAQAAAACABcAAAAAAAQAAAACABUAAAAAAAQAAAACABQAAAAAAAQAAAACABIAAAAAAAQAAAACABMAAAAAAAQAAAACABEAAAAAAAQAAAACABAAAAAAAAQAAAACAA8AAAAAAAQAAAACAA4AAAAAAAQAAAADAA4AAAABAAEAAAADAA8AAAABAAEAAAAEAA4AAAABAAEAAAAEAA8AAAABAAEAAAAFAA4AAAABAAEAAAAFAA8AAAABAAEAAAAGAA4AAAABAAEAAAAGAA8AAAABAAEAAAAHAA4AAAABAAEAAAAHAA8AAAABAAEAAAAIAA4AAAABAAEAAAAIAA8AAAABAAEAAAAJAA4AAAABAAEAAAAJAA8AAAABAAEAAAAKAA4AAAABAAEAAAAKAA8AAAABAAEAAAALAA4AAAABAAEAAAALAA8AAAABAAEAAAA=")
tile_set = ExtResource("4_em3f4")
metadata/_edit_lock_ = true
[node name="Props" type="TileMapLayer" parent="Tilemaps"]
tile_set = ExtResource("4_em3f4")
metadata/_edit_lock_ = true
[node name="Actors" type="Node2D" parent="Tilemaps"]
metadata/_edit_lock_ = true
[node name="CameraController" type="Camera2D" parent="."]
script = ExtResource("11_uct4d")
pixel_snap = false
[node name="ReferenceRect" type="ReferenceRect" parent="."]
visible = false
offset_left = -38.0
offset_top = -39.0
offset_right = 124.0
offset_bottom = 44.0
[node name="InventoryManager" type="Node2D" parent="."]
script = ExtResource("12_hibtc")
[node name="HUD" parent="." instance=ExtResource("13_66bei")]
[node name="CameraTarget" type="Node2D" parent="."]
position = Vector2(115, 328)
script = ExtResource("14_2aa7w")
[node name="PlayerStartPosition" type="Marker2D" parent="."]
position = Vector2(111, 305)
[node name="AlarmManager" type="Node2D" parent="."]
script = ExtResource("15_d7e3u")