cirnogodot/Scripts/Resources/BulletCreationModifier.cs
2025-02-13 14:32:24 +01:00

9 lines
No EOL
242 B
C#

using Godot;
namespace Cirno.Scripts.Resources;
[GlobalClass]
public abstract partial class BulletCreationModifier : Resource, IBulletModifier
{
public abstract float ModifySpeed(float baseSpeed, int bulletIndex, int totalBullets);
}