cirnogodot/Scripts/Interactables/IInteractable.cs

12 lines
No EOL
290 B
C#

using Godot;
namespace Cirno.Scripts.Interactables;
public interface IInteractable
{
public bool Activate(ActivationType activationType = ActivationType.Toggle);
public bool CanActivate();
public Vector2 GetGlobalPosition();
//protected bool MeetsRequirements();
}