mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-01 11:15:33 +00:00
46 lines
2 KiB
Text
46 lines
2 KiB
Text
[gd_scene load_steps=9 format=3 uid="uid://jffyxmft3nbw"]
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[ext_resource type="PackedScene" uid="uid://ninnis3a3jbn" path="res://3D/BlockbenchModels/Box/Box_Red.gltf" id="1_fi646"]
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[ext_resource type="Script" uid="uid://ccxnvbthsvka3" path="res://Scripts/Actors/Destructible3D.cs" id="1_kvqx7"]
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[ext_resource type="Resource" uid="uid://bes254wblt1lm" path="res://Resources/Bullets/3D/Explosion_Harmless_Small_3D.tres" id="2_jolck"]
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[ext_resource type="Script" uid="uid://ddsqqfx1usc3j" path="res://Scripts/Resources/DamageResistance.cs" id="3_7px86"]
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[ext_resource type="Script" uid="uid://hkmutmmjqh1e" path="res://Scripts/Actors/3D/PropGravityModule3D.cs" id="5_qq3cg"]
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[sub_resource type="Resource" id="Resource_7px86"]
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script = ExtResource("3_7px86")
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DamageType = 4
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Attribute = 2
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metadata/_custom_type_script = "uid://ddsqqfx1usc3j"
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[sub_resource type="BoxShape3D" id="BoxShape3D_hsg1w"]
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size = Vector3(0.763428, 0.469452, 0.77832)
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[sub_resource type="BoxShape3D" id="BoxShape3D_hlryi"]
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size = Vector3(0.60668945, 0.09439087, 0.595726)
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[node name="BoxRed" type="StaticBody3D" groups=["Destroyable"]]
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collision_layer = 16
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collision_mask = 0
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script = ExtResource("1_kvqx7")
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Health = 8.0
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ExplosionData = ExtResource("2_jolck")
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DamageResistances = Array[ExtResource("3_7px86")]([SubResource("Resource_7px86")])
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00549316, 0.0253752, -0.000488281)
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shape = SubResource("BoxShape3D_hsg1w")
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[node name="blockbench_export" parent="." instance=ExtResource("1_fi646")]
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[node name="Node" type="Area3D" parent="."]
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collision_layer = 0
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collision_mask = 17
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script = ExtResource("5_qq3cg")
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FallingSpeed = -2.0
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Node"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.024291992, -0.19599915, 0.013088226)
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shape = SubResource("BoxShape3D_hlryi")
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[connection signal="body_entered" from="Node" to="Node" method="OnBodyEntered"]
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[connection signal="body_exited" from="Node" to="Node" method="OnBodyExited"]
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