cirnogodot/Scenes
2024-08-18 17:38:32 +02:00
..
Furniture NPC that shoots at player 2024-08-17 17:00:50 +02:00
Activable.cs Activables 2024-06-10 22:29:41 +02:00
Barrel.cs Fix for barrels not exploding properly in tilemaps 2024-08-17 19:11:49 +02:00
Barrel.tscn Collisions and cooldowns 2024-08-18 11:33:17 +02:00
Box_Red.tscn Interactions 2024-06-09 18:19:57 +02:00
Box_Red_Broken.tscn Explosions 2024-06-09 11:45:22 +02:00
Broken_Barrel.tscn Explosions 2024-06-09 11:45:22 +02:00
bullet.tscn Exploding barrels 2024-06-09 00:34:36 +02:00
CameraController.gd Camera 2D 2024-03-04 08:25:41 +01:00
CameraTarget.gd Camera 2D 2024-03-04 08:25:41 +01:00
Control_Pad.tscn Interactions 2024-06-09 18:19:57 +02:00
crosshair.tscn Added crosshair 2024-05-01 16:39:14 +02:00
Detritus.tscn Activables 2024-06-10 22:29:41 +02:00
Door.tscn Activables 2024-06-10 22:29:41 +02:00
Enemy.tscn Player can die now 2024-08-18 17:38:32 +02:00
enemyBullet.tscn Collisions and cooldowns 2024-08-18 11:33:17 +02:00
Explosion.tscn Interactions 2024-06-09 18:19:57 +02:00
Flame.tscn Explosions 2024-06-09 11:45:22 +02:00
fragola.cs Shoot through 2024-05-26 11:40:35 +02:00
fragola.tscn Ported tiles and collisions 2024-05-25 21:41:58 +02:00
game.gd 2D Smoothing 2024-03-15 18:48:08 +01:00
game.tscn Camera 2D 2024-03-04 08:25:41 +01:00
Interactable.cs Activables 2024-06-10 22:29:41 +02:00
InteractionController.cs Interactions 2024-06-09 18:19:57 +02:00
PixelPerfectRendering.gd Camera 2D 2024-03-04 08:25:41 +01:00
player.tscn Player can die now 2024-08-18 17:38:32 +02:00
reisen.tscn Reisen 2024-02-27 22:54:42 +01:00
Selector.tscn Interactions 2024-06-09 18:19:57 +02:00
Smoke.tscn Explosions 2024-06-09 11:45:22 +02:00
SubViewportSprite.gd Camera 2D 2024-03-04 08:25:41 +01:00
teleporter.tscn Boxes 2024-06-09 00:56:25 +02:00
test.tscn Player can die now 2024-08-18 17:38:32 +02:00