cirnogodot/Resources
2025-08-12 14:37:48 +02:00
..
BossPhases Door player detection 2025-07-08 14:31:12 +02:00
Bullets Bullets sparks 2025-08-06 15:31:52 +02:00
BulletScripts Interactions and bullets 2025-08-05 16:31:46 +02:00
Debug Imported new floors in godot 2025-07-03 10:42:59 +02:00
Enemies Enemy debris 2025-08-05 16:24:21 +02:00
Items Falling props 2025-07-04 22:55:28 +02:00
Maps Valve and music 2025-07-09 10:41:44 +02:00
Materials Grazing particles and sound 2025-07-03 15:18:51 +02:00
Music Valve and music 2025-07-09 10:41:44 +02:00
Particles Grazing particles and sound 2025-07-03 15:18:51 +02:00
Patterns Falling props 2025-07-04 22:55:28 +02:00
RogueliteMaps Mapping and tiles 2025-05-26 17:58:56 +02:00
Sprites Made selector 3D 2025-08-07 15:09:02 +02:00
StartData Face player towards aim direction 2025-04-08 10:44:06 +02:00
Styles Changed font in credits 2025-04-07 21:57:31 +02:00
Textures Factory tilemap 2025-03-23 13:50:18 +01:00
Weapons Disable debugdraw in release 2025-08-12 14:37:48 +02:00
bus_layout.tres Concurrent audio limit and volume limiter 2025-04-05 18:46:20 +02:00
Credits.tres Valve and music 2025-07-09 10:41:44 +02:00
ItemsDatabase.tres Refactored weapon equipment system 2025-05-02 15:49:25 +02:00