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10 lines
No EOL
281 B
C#
10 lines
No EOL
281 B
C#
using Cirno.Scripts.Components;
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using Godot;
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namespace Cirno.Scripts.Resources;
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public interface IBulletModifier
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{
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BulletInfo ModifyBullet(BulletInfo bullet, int bulletIndex, int totalBullets);
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//float ModifySpeed(float baseSpeed, int bulletIndex, int totalBullets);
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} |