mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-01 08:45:33 +00:00
235 lines
12 KiB
Text
235 lines
12 KiB
Text
[gd_scene load_steps=36 format=3 uid="uid://clieeuln36a7a"]
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[ext_resource type="Script" uid="uid://dn6dbog1s2818" path="res://Scripts/Components/FSM/Enemy/EnemyStateMachine.cs" id="1_27djw"]
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[ext_resource type="SpriteFrames" uid="uid://bcc5mlwwnkvri" path="res://Resources/Sprites/Fairy.tres" id="1_ho0th"]
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[ext_resource type="Script" uid="uid://bi2edpdosngll" path="res://Scripts/Components/FSM/Enemy/EnemyFSMProxy.cs" id="1_jgko8"]
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[ext_resource type="Resource" uid="uid://cocl3qontm3be" path="res://Resources/Enemies/Base_Fairy.tres" id="2_rkav6"]
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[ext_resource type="Script" uid="uid://rrelumir3g6n" path="res://Scripts/Components/FSM/Enemy/Init.cs" id="4_f112g"]
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[ext_resource type="Script" uid="uid://bjrh5q24nuoec" path="res://Scripts/Components/FSM/Enemy/Idle.cs" id="4_kjmts"]
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[ext_resource type="Script" uid="uid://dbmc3klko5x18" path="res://Scripts/Components/FSM/Enemy/Alert.cs" id="5_f112g"]
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[ext_resource type="Script" uid="uid://mb4ugq74a17c" path="res://Scripts/Components/FSM/Enemy/PlayerDetectionModule.cs" id="5_rkav6"]
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[ext_resource type="Script" uid="uid://7mig30eneu8x" path="res://Scripts/Components/FSM/Enemy/Shooting.cs" id="7_br0mr"]
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[ext_resource type="Script" uid="uid://bflvr26h52c55" path="res://Scripts/Components/FSM/Enemy/EnemyStorageModule.cs" id="8_fu65u"]
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[ext_resource type="Script" uid="uid://4hwtlc1ftjsc" path="res://Scripts/Components/FSM/Enemy/Dead.cs" id="8_pi7ab"]
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[ext_resource type="Script" uid="uid://dj37rup1ibnn6" path="res://Scripts/Components/FSM/Enemy/Controlled.cs" id="9_f3gn5"]
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[ext_resource type="Script" uid="uid://cq3hkweplldbr" path="res://Scripts/Components/Actors/GenericDamageReceiver.cs" id="10_l7aey"]
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[ext_resource type="Script" uid="uid://cqwvssstkrdmw" path="res://Scripts/Components/Actors/ActorResourceProvider.cs" id="12_w08b8"]
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[ext_resource type="Script" uid="uid://ik7s65de723k" path="res://Scripts/Components/FSM/Enemy/NavigationMovementModule.cs" id="14_w08b8"]
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[ext_resource type="PackedScene" uid="uid://cj63k0dmk7tl1" path="res://Scenes/Weapons/enemy_weapon_base.tscn" id="15_ydpwc"]
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[ext_resource type="Resource" uid="uid://csdlihliv4cr8" path="res://Resources/Weapons/EnemyWeapon_simple.tres" id="16_pi7ab"]
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[ext_resource type="Script" uid="uid://dhsqsajq537qn" path="res://Scripts/Components/FSM/Enemy/EnemyAlarmModule.cs" id="18_4n750"]
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[ext_resource type="Script" uid="uid://bo5sgbv1t8ril" path="res://Scripts/Components/Actors/PlayerAnimationProvider.cs" id="19_km3yo"]
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[ext_resource type="Material" uid="uid://dnvwgyt2tbqmr" path="res://Resources/Materials/Player_Blink_Teleport_Material.tres" id="20_8kl2e"]
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[ext_resource type="Script" uid="uid://dncdgq843sj2f" path="res://Scripts/Components/FSM/Enemy/AnimationModule.cs" id="21_8kl2e"]
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[ext_resource type="Script" uid="uid://bw4t2clyr6lib" path="res://Scripts/Components/FSM/Enemy/EnemyDropsProvider.cs" id="22_poxpj"]
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[ext_resource type="Script" uid="uid://dq338w2lw5phl" path="res://Scripts/Components/Actors/KeyboardInputProvider.cs" id="24_f3gn5"]
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[ext_resource type="Texture2D" uid="uid://b2v6j7lsyltrc" path="res://Sprites/Actors/CirnoWings.png" id="25_hnfyq"]
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[ext_resource type="Script" uid="uid://d208gvthkstvc" path="res://Scripts/Components/Actors/PlayerCrosshairProvider.cs" id="26_hnfyq"]
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[ext_resource type="Script" uid="uid://by1w0oo6nguyv" path="res://Scripts/Components/FSM/Enemy/EnemyKnockbackProvider.cs" id="27_hnfyq"]
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[ext_resource type="Texture2D" uid="uid://cf2855sd3hqty" path="res://Sprites/Actors/Aiming_Reticule_Small.png" id="27_wafqr"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_pnkma"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_5wstg"]
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radius = 29.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_6x22m"]
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radius = 5.0
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_poxpj"]
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particle_flag_disable_z = true
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emission_shape = 2
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emission_sphere_radius = 16.0
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orbit_velocity_min = -1.0
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orbit_velocity_max = 1.098
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gravity = Vector3(0, 0, 0)
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color = Color(0.0392157, 0.380392, 1, 1)
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[sub_resource type="AtlasTexture" id="AtlasTexture_urwql"]
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atlas = ExtResource("25_hnfyq")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_wafqr"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_urwql")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="AtlasTexture" id="AtlasTexture_12erk"]
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atlas = ExtResource("27_wafqr")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_biwfl"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_12erk")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[node name="FairyFsm" type="CharacterBody2D" node_paths=PackedStringArray("EnemyFSM")]
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collision_layer = 16
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collision_mask = 33
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script = ExtResource("1_jgko8")
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EnemyFSM = NodePath("StateMachine")
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EnemyResource = ExtResource("2_rkav6")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_pnkma")
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[node name="StateMachine" type="Node2D" parent="."]
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script = ExtResource("1_27djw")
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[node name="Init" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("DamageReceiver", "StorageModule")]
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script = ExtResource("4_f112g")
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DamageReceiver = NodePath("../../DamageReceiver")
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StorageModule = NodePath("../../Storage")
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[node name="Idle" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "PlayerDetection", "DamageReceiver", "_moduleNodes")]
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script = ExtResource("4_kjmts")
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StorageModule = NodePath("../../Storage")
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PlayerDetection = NodePath("../../PlayerDetection")
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DamageReceiver = NodePath("../../DamageReceiver")
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_moduleNodes = [NodePath("../../AlarmModule"), NodePath("../../AnimationModule"), NodePath("../../Knockbackprovider")]
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[node name="Alert" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "PlayerDetection", "DamageReceiver", "NavigationModule", "_moduleNodes")]
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script = ExtResource("5_f112g")
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StorageModule = NodePath("../../Storage")
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PlayerDetection = NodePath("../../PlayerDetection")
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DamageReceiver = NodePath("../../DamageReceiver")
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NavigationModule = NodePath("../../NavigationModule")
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_moduleNodes = [NodePath("../../AnimationModule"), NodePath("../../Knockbackprovider")]
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[node name="Shooting" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "PlayerDetection", "DamageReceiver", "NavigationModule", "EquippedWeapon", "_moduleNodes")]
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script = ExtResource("7_br0mr")
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StorageModule = NodePath("../../Storage")
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PlayerDetection = NodePath("../../PlayerDetection")
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DamageReceiver = NodePath("../../DamageReceiver")
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NavigationModule = NodePath("../../NavigationModule")
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EquippedWeapon = NodePath("../../EnemyWeapon")
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_moduleNodes = [NodePath("../../AnimationModule"), NodePath("../../Knockbackprovider")]
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[node name="Dead" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "DropsProvider")]
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script = ExtResource("8_pi7ab")
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StorageModule = NodePath("../../Storage")
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DropsProvider = NodePath("../../DropsProvider")
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[node name="Controlled" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "DamageReceiver", "_inputProvider", "CrosshairProvider", "EquippedWeapon", "_moduleNodes")]
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script = ExtResource("9_f3gn5")
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StorageModule = NodePath("../../Storage")
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DamageReceiver = NodePath("../../DamageReceiver")
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_inputProvider = NodePath("../../InputProvider")
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CrosshairProvider = NodePath("../../CrosshairProvider")
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EquippedWeapon = NodePath("../../EnemyWeapon")
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_moduleNodes = [NodePath("../../AnimationModule")]
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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sprite_frames = ExtResource("1_ho0th")
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animation = &"up"
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[node name="PlayerDetection" type="Area2D" parent="."]
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collision_layer = 0
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collision_mask = 2
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script = ExtResource("5_rkav6")
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ObstaclesCollisionMask = 81
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[node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerDetection"]
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shape = SubResource("CircleShape2D_5wstg")
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[node name="Storage" type="Node2D" parent="." node_paths=PackedStringArray("Root")]
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script = ExtResource("8_fu65u")
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Root = NodePath("..")
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[node name="DamageReceiver" type="Area2D" parent="." node_paths=PackedStringArray("HealthProvider")]
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collision_layer = 0
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collision_mask = 136
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script = ExtResource("10_l7aey")
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HealthProvider = NodePath("Health")
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BulletGroup = 2
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DeleteParentOnDeath = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="DamageReceiver"]
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position = Vector2(0, 3.865)
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shape = SubResource("CircleShape2D_6x22m")
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[node name="Health" type="Node2D" parent="DamageReceiver"]
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script = ExtResource("12_w08b8")
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ResourceName = "Health"
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[node name="NavigationModule" type="Node2D" parent="." node_paths=PackedStringArray("StorageModule")]
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script = ExtResource("14_w08b8")
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StorageModule = NodePath("../Storage")
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[node name="NavigationAgent2D" type="NavigationAgent2D" parent="NavigationModule"]
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target_desired_distance = 8.0
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path_max_distance = 800.0
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path_postprocessing = 1
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avoidance_enabled = true
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debug_path_custom_color = Color(1, 0, 0, 1)
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[node name="EnemyWeapon" parent="." instance=ExtResource("15_ydpwc")]
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WeaponData = ExtResource("16_pi7ab")
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[node name="AlarmModule" type="Node2D" parent="." node_paths=PackedStringArray("PlayerDetection")]
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script = ExtResource("18_4n750")
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PlayerDetection = NodePath("../PlayerDetection")
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[node name="AnimationProvider" type="Node2D" parent="." node_paths=PackedStringArray("_animatedSprite", "_shieldParticles")]
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script = ExtResource("19_km3yo")
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_animatedSprite = NodePath("../AnimatedSprite2D")
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_shieldParticles = NodePath("ShieldParticles")
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WalkRightAnimationName = &"right"
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WalkLeftAnimationName = &"left"
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WalkDownAnimationName = &"down"
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WalkUpAnimationName = &"up"
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BlinkMaterial = ExtResource("20_8kl2e")
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[node name="ShieldParticles" type="GPUParticles2D" parent="AnimationProvider"]
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emitting = false
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amount = 32
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lifetime = 0.4
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one_shot = true
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process_material = SubResource("ParticleProcessMaterial_poxpj")
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[node name="AnimationModule" type="Node2D" parent="." node_paths=PackedStringArray("AnimationProvider", "StorageModule", "HealthProvider")]
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script = ExtResource("21_8kl2e")
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AnimationProvider = NodePath("../AnimationProvider")
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StorageModule = NodePath("../Storage")
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HealthProvider = NodePath("../DamageReceiver/Health")
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[node name="DropsProvider" type="Node2D" parent="." node_paths=PackedStringArray("StorageModule")]
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script = ExtResource("22_poxpj")
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StorageModule = NodePath("../Storage")
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[node name="PossessionWings" type="AnimatedSprite2D" parent="."]
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visible = false
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sprite_frames = SubResource("SpriteFrames_wafqr")
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[node name="InputProvider" type="Node2D" parent="."]
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script = ExtResource("24_f3gn5")
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[node name="CrosshairProvider" type="Node2D" parent="." node_paths=PackedStringArray("AnimatedSprite")]
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script = ExtResource("26_hnfyq")
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AnimatedSprite = NodePath("Crosshair")
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CrosshairDistance = 35.0
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[node name="Crosshair" type="AnimatedSprite2D" parent="CrosshairProvider"]
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sprite_frames = SubResource("SpriteFrames_biwfl")
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[node name="Knockbackprovider" type="Node2D" parent="." node_paths=PackedStringArray("DamageReceiver", "StorageModule")]
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script = ExtResource("27_hnfyq")
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DamageReceiver = NodePath("../DamageReceiver")
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StorageModule = NodePath("../Storage")
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[connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"]
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[connection signal="area_exited" from="PlayerDetection" to="PlayerDetection" method="_on_area_exited"]
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[connection signal="area_entered" from="DamageReceiver" to="DamageReceiver" method="_on_damage_hitbox_area_entered"]
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[connection signal="velocity_computed" from="NavigationModule/NavigationAgent2D" to="NavigationModule" method="_on_navigation_agent_2d_velocity_computed"]
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